diff --git a/GUI.NET/Debugger/frmScript.cs b/GUI.NET/Debugger/frmScript.cs index 32d5bca8..ace1019d 100644 --- a/GUI.NET/Debugger/frmScript.cs +++ b/GUI.NET/Debugger/frmScript.cs @@ -536,7 +536,7 @@ namespace Mesen.GUI.Debugger new List {"func","emu.stop","emu.stop()","","","Stops execution of the game."}, new List {"func","emu.execute","emu.execute(count, type)","count - *Integer* The number of cycles or instructions to run before breaking\ntype - *Enum* See executeCountType","","Runs the emulator for the specified number of cycles/instructions and then breaks the execution."}, new List {"func","emu.stepOver", "emu.stepOver()", "","","Step over the next instruction."}, - new List {"func","emu.stepOut", "emu.stepOver()", "","","Step out of the subroutine."}, + new List {"func","emu.stepOut", "emu.stepOut()", "","","Step out of the subroutine."}, new List {"func","emu.reset","emu.reset()","","","Resets the current game."}, new List {"func","emu.resume","emu.resume()","","","Resumes execution after breaking."}, new List {"func","emu.rewind","emu.rewind(seconds)","seconds - *Integer* The number of seconds to rewind","","Instantly rewinds the emulation by the number of seconds specified.\n Note: this can only be called from within a 'StartFrame' event callback."},