UI: Removed leftover code from preferences that could accidentally override some options
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1 changed files with 0 additions and 4 deletions
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@ -14,8 +14,6 @@ namespace Mesen.GUI.Config
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public bool PauseWhenInDebuggingTools = false;
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public bool AllowBackgroundInput = false;
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public bool AutoLoadIpsPatches = true;
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public bool AllowInvalidInput = false;
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public bool RemoveSpriteLimit = false;
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public bool DisplayMovieIcons = false;
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public bool HidePauseOverlay = false;
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@ -182,8 +180,6 @@ namespace Mesen.GUI.Config
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InteropEmu.SetFlag(EmulationFlags.DeveloperMode, preferenceInfo.DeveloperMode);
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InteropEmu.SetFlag(EmulationFlags.AllowInvalidInput, preferenceInfo.AllowInvalidInput);
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InteropEmu.SetFlag(EmulationFlags.RemoveSpriteLimit, preferenceInfo.RemoveSpriteLimit);
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InteropEmu.SetFlag(EmulationFlags.FdsAutoLoadDisk, preferenceInfo.FdsAutoLoadDisk);
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InteropEmu.SetFlag(EmulationFlags.FdsFastForwardOnLoad, preferenceInfo.FdsFastForwardOnLoad);
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InteropEmu.SetFlag(EmulationFlags.FdsAutoInsertDisk, preferenceInfo.FdsAutoInsertDisk);
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