Debugger: Lua - Added simple script to display NTSC safe areas as an overlay
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4 changed files with 34 additions and 2 deletions
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@ -30,7 +30,7 @@ namespace Mesen.GUI.Debugger
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{
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InitializeComponent();
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List<string> builtInScripts = new List<string> { "DmcCapture.lua", "DrawMode.lua", "Example.lua", "GameBoyMode.lua", "Grid.lua", "LogParallax.lua", "ModifyScreen.lua", "ReverseMode.lua", "SpriteBox.lua" };
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List<string> builtInScripts = new List<string> { "DmcCapture.lua", "DrawMode.lua", "Example.lua", "GameBoyMode.lua", "Grid.lua", "LogParallax.lua", "ModifyScreen.lua", "NtscSafeArea.lua", "ReverseMode.lua", "SpriteBox.lua" };
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foreach(string script in builtInScripts) {
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ToolStripItem item = mnuBuiltInScripts.DropDownItems.Add(script);
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item.Click += (s, e) => {
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@ -15,5 +15,5 @@ function onScroll(address, value)
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emu.drawLine(0, state.ppu.scanline, 256, state.ppu.scanline, color, 1)
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end;
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emu.addMemoryCallback(onScroll, emu.memCallbackType.cpuWrite, PPUSCROLL, PPUSCROLL);
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emu.addMemoryCallback(onScroll, emu.memCallbackType.cpuWrite, PPUSCROLL);
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emu.displayMessage("Script", "Log Parallax")
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29
GUI.NET/Dependencies/LuaScripts/NtscSafeArea.lua
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29
GUI.NET/Dependencies/LuaScripts/NtscSafeArea.lua
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@ -0,0 +1,29 @@
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-----------------------
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-- Name: NTSC Safe Area
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-- Author: Sour
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-----------------------
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-- Displays an overlay based on tepples' "Safe Area on 5.37Mhz NTSC VDPs" diagram
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-- Source: https://wiki.nesdev.com/w/index.php/File:Safe_areas.png
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--
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-- Red: "Danger Zone" (Top and bottom 8 pixels)
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-- Most TVs hide all of this.
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--
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-- Gray: Outside the "Title Safe Area".
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-- Some TVs may hide portions of this.
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-- Text, etc. should not appear here.
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-----------------------
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function drawSafeArea()
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local red = 0x40FF0000;
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local gray = 0x60505050;
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emu.drawRectangle(0, 0, 256, 8, red, true)
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emu.drawRectangle(0, 232, 256, 8, red, true)
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emu.drawRectangle(0, 8, 16, 224, gray, true)
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emu.drawRectangle(240, 8, 16, 224, gray, true)
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emu.drawRectangle(16, 8, 224, 16, gray, true)
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emu.drawRectangle(16, 216, 224, 16, gray, true)
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end
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emu.addEventCallback(drawSafeArea, emu.eventType.endFrame);
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@ -1169,6 +1169,9 @@
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<Compile Include="RuntimeChecker.cs" />
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<Compile Include="SingleInstance.cs" />
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<Compile Include="TestRunner.cs" />
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<None Include="Dependencies\LuaScripts\NtscSafeArea.lua">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Include="Resources\VerticalLayout.png" />
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<None Include="Dependencies\LuaScripts\DmcCapture.lua">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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