diff --git a/README.md b/README.md
index f2dd691b..9732e2b4 100644
--- a/README.md
+++ b/README.md
@@ -1,28 +1,35 @@
-Mesen is a NES/Famicom emulator for Windows built in C++ and C#.
+Mesen is a cross-platform NES/Famicom emulator for Windows & Linux built in C++ and C#.
+If you want to support this project, please consider making a donation:
+
## Roadmap ##
Things that ***may or may not*** be added in the future, in no particular order:
--Support for more UNIF boards
+-Support for more UNIF boards and more NES/Famicom input devices
-Rewind functionality
--Debugger improvements (labels, comments, edit cpu/ppu state, APU state display, memory editor, etc.)
--Support for more NES/Famicom input devices
+-Debugger improvements (APU state display, memory editor, scripting, etc.)
-Shaders
--Improvements/Rewrite of movie file format to support VS System properly (among other things)
+-Improvements to movie file format to support a few things that currently do not work
-RAR file support
--Linux support
-Libretro support
-TAS editor
+## Compiling ##
-## Building ##
+### Windows ###
1) Open the solution in VS2015
2) Compile as Release/x64
3) Run
+### Linux ###
+You will need clang/gcc, Mono/XBuild and SDL2 to compile and run Mesen under Linux.
+A makefile is included - running "make" and then "make run" should start the emulator.
-### LICENSE ###
+A few limitations remain in the Linux version at the moment, which is why there is no official Linux build yet.
+Most importantly, gamepads/controllers are not supported.
+
+## LICENSE ##
Mesen is available under the GPL V3 license. Full text here: http://www.gnu.org/licenses/gpl-3.0.en.html
@@ -40,4 +47,4 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program. If not, see .
\ No newline at end of file
+along with this program. If not, see .