Rewind: Always restore normal emulation speed after rewinding (fixes issues when rewind speed is not 100%)
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@ -61,6 +61,7 @@ void RewindManager::ProcessNotification(ConsoleNotificationType type, void * par
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}
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_historyBackup.clear();
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_rewindState = RewindState::Stopped;
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EmulationSettings::ClearFlags(EmulationFlags::Rewind);
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EmulationSettings::ClearFlags(EmulationFlags::ForceMaxSpeed);
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}
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break;
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