Debugger: Lua - Load labels when opening up the Lua window
Otherwise getLabelAddress doesn't work as expected
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@ -50,6 +50,9 @@ namespace Mesen.GUI.Debugger
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mnuBuiltInScripts
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);
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//Make sure labels are loaded
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DebugWorkspaceManager.GetWorkspace();
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DebugInfo config = ConfigManager.Config.DebugInfo;
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_popupMenu = new AutocompleteMenu(txtScriptContent, this);
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