Commit graph

9 commits

Author SHA1 Message Date
mkwong98
2d0468eff5 HD pack builder and BGM improvement
Added option in HD pack builder to save screen information when tiles are first shown. User can look up which screen the tiles are added in the tileIndex.csv and open the screen_XXX.csv and screen_XXX.png to see the actual usage of the tiles.

Added playback option and volume option to <bgm> tag. Use 1 for looping playback, 0 for single playback, -1 for no change. Use 0 to 128 for volume control and -1 for no volume change.
2020-12-20 22:26:12 +08:00
mkwong98
37e1b8dfec Add option to specify loop start in bgm tag 2020-11-15 01:59:13 +08:00
Sour
04310eddb4 Core refactoring (remove static variables) - WIP 2018-07-08 10:28:47 -04:00
Sour
e31f1b9b32 HD Packs: Fixed a couple of regressions 2018-02-26 18:42:49 -05:00
Sour
5ed67cb3de HD Packs: Add bgm/sfx volume to save state 2018-02-25 17:16:46 -05:00
Souryo
5957bc2d3e Debugger: LUA scripting 2017-08-30 18:31:27 -04:00
Souryo
2d53bc05a5 HD Packs: Save states now save audio state (for ogg bgm) 2017-08-20 19:03:16 -04:00
Souryo
7e50f2aee1 HD Packs: Changed audio replacement registers 2017-08-20 18:25:14 -04:00
Souryo
a562c71094 HD Packs: Allow replacing game audio 2017-08-19 16:46:57 -04:00