Commit graph

21 commits

Author SHA1 Message Date
mkwong98
8e0816807f Add sprite frame range condition
A new condition named "spriteFrameRange" is added. It works like frameRange except it follows frame counters assigned to each sprite. Frame counter picks up the nearest frame counter within 6x6 pixels from the last frame and resets if graphics, palette, bg priority or orientation has changed. The condition can by used by sprite tiles only. For example:

<condition>myCondition,spriteFrameRange,301,60
[myCondition]<tile>0,1001,FF0F3600,8,0,1,N
2021-04-15 19:54:01 +08:00
Sour
35b182b435 HD Pack Builder: Allow HD tiles to be shown while recording 2018-09-13 20:58:35 -04:00
Sour
c877f73891 Split part of MessageManager into non-static NotificationManager
+ Fixed movie recording/playback (for .mmo files)
2018-07-08 10:28:47 -04:00
Sour
04310eddb4 Core refactoring (remove static variables) - WIP 2018-07-08 10:28:47 -04:00
Sour
b9e771c405 HD Packs: Added ppuMemoryCheck/ppuMemoryCheckConstant conditions 2018-03-14 23:25:06 -04:00
Sour
fda119afca HD Packs: Added support for grayscale and emphasis bits 2018-03-13 21:53:51 -04:00
Sour
7a48aebc00 HD Packs: New features and performance improvements
-New types of conditions
-Background image scrolling support
-Performance improvements (esp. conditions and backgrounds)
2018-02-17 23:44:25 -05:00
Sour
cf0bd50b9e Libretro support (Windows) 2018-01-04 19:03:47 -05:00
Sour
db971fe5cc HD Packs: Performance fixes (CHR RAM games run 2x faster than before + some improvements for CHR ROM games) 2017-12-18 20:02:25 -05:00
Sour
224cbe6b04 HD Packs: Fixed regression with CHR RAM games 2017-12-17 21:15:08 -05:00
Souryo
850102bbdc Input: Added support for ~20 new peripherals (Incomplete, more fixes/changes to come)
Movies: Rewrote format to support all IO devices and console types
Netplay: Now supports all IO devices and console types
2017-11-19 23:08:23 -05:00
Souryo
60ff7be8c0 HD Packs: Bug fixes, code cleanup, optimization 2017-07-25 19:46:25 -04:00
Souryo
e82371e2f8 HD Packs: Improvements, new features, bug fixes 2017-06-28 20:01:24 -04:00
Souryo
3a6c8ca416 Added rewind functionality 2017-04-28 19:54:58 -04:00
Souryo
bf979be756 Optimizations: Most games now run 15-20% faster 2017-03-31 22:14:16 -04:00
Souryo
a495d87789 HD Packs: Fixed background sprite issue + issues when rendering is disabled 2017-03-26 09:27:41 -04:00
Souryo
fbecf90a54 Rendering: Fixed dropped frames in VideoDecoder (makes NTSC picture and full_palette tests a lot more stable).
+Fixed vertical sync causing high cpu usage.
+Reduced memory usage by removing useless buffers (Renderer)
2016-01-12 19:42:28 -05:00
Souryo
37c3201057 Frame decoding/Rendering is now handled by separate threads (i.e there are now 3 threads in the emu + UI thread)
Improved performance (less memory copying, less spin waiting, etc.) - uses less CPU at normal speed, and faster when no FPS limit
2015-08-30 21:04:21 -04:00
Souryo
c1b4859740 HD packs: Fixed BG priority sprites 2015-08-15 11:52:10 -04:00
Souryo
21220052d9 HD packs - Fixed blending, vertical mirroring & added missing file 2015-08-15 10:40:27 -04:00
Souryo
f2ee0f916e "HDNes" HD pack support (still some bugs left) 2015-08-14 21:50:14 -04:00