Souryo
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a68625c8ac
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Locks: Used thread_local to remove calls to GetCurrentThreadId (faster)
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2016-01-26 17:21:33 -05:00 |
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Souryo
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a0d6e2d547
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Debugger breakpoint improvements (Conditional breaks, vram breaks, absolute address breaks, etc.)
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2016-01-09 13:15:43 -05:00 |
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Souryo
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5b565bfeeb
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GCC support - Fixed warnings/compilation errors (Core & Utilities now compile under GCC, but code is incomplete)
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2015-08-28 21:01:18 -04:00 |
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Souryo
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bb52c3f69c
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Removed all code from header files (Utilities project)
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2015-07-11 10:01:06 -04:00 |
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Souryo
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48409ae82b
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-Rewrote entire GUI in .NET
-Several other fixes (bugfixes, refactoring, etc.)
-Added a few more features to debugger
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2015-07-01 23:17:14 -04:00 |
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Souryo
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f8f9755eff
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Unfinished visual debugger implementation (to be finished later)
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2015-06-24 19:26:19 -04:00 |
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Souryo
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14ab310f5e
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NetPlay improvements (auto loads ROM, supports host loading a save state, etc.) - Game client/server no longer run in the GUI thread
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2014-07-09 18:29:46 -04:00 |
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Souryo
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f4802421d0
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Netplay (not finished, but works), save state fixes
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2014-07-06 19:54:47 -04:00 |
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