Souryo
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37c3201057
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Frame decoding/Rendering is now handled by separate threads (i.e there are now 3 threads in the emu + UI thread)
Improved performance (less memory copying, less spin waiting, etc.) - uses less CPU at normal speed, and faster when no FPS limit
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2015-08-30 21:04:21 -04:00 |
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Souryo
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f2ee0f916e
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"HDNes" HD pack support (still some bugs left)
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2015-08-14 21:50:14 -04:00 |
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Souryo
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068fa72e87
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Added overscan config
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2015-07-23 23:16:31 -04:00 |
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Souryo
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fb17e7b154
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PPU - Grayscale/Emphasis bit support & fixed behavior when rendering disabled and vram addr in palette range
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2015-07-22 22:08:28 -04:00 |
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Souryo
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62d87d6bab
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Optimizations/cleanup in PPU
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2015-07-21 18:18:20 -04:00 |
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Souryo
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42d5e43343
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Show FPS & Limit FPS options are now saved to settings file
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2015-07-17 21:18:57 -04:00 |
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Souryo
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c810b4802a
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Moved FPS counter to renderer, instead of emulation core (gained ~20 fps)
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2015-07-14 21:51:39 -04:00 |
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Souryo
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e7e77ccfa7
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Converted all wide strings to utf8 strings
Fixed exception throwing to be standard
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2015-07-11 08:27:22 -04:00 |
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Souryo
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48409ae82b
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-Rewrote entire GUI in .NET
-Several other fixes (bugfixes, refactoring, etc.)
-Added a few more features to debugger
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2015-07-01 23:17:14 -04:00 |
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