Souryo
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3f801e22ff
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Debugger: Option to display the current frame as it is being drawn (pixel by pixel), instead of displaying when the full frame is done.
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2016-06-05 10:26:05 -04:00 |
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Souryo
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f7aa61582b
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Debugger: Cycle-by-cycle PPU debugging
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2016-06-04 15:38:48 -04:00 |
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Souryo
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e210d267d8
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Debugger: Fixed some deadlocks when pausing/resetting/changing game, fixed breakpoints not being remembered after a reset
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2016-06-04 08:55:52 -04:00 |
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Souryo
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a56aa15f28
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Win 8.1/10 support: Fixed crashes, added automatic download feature for the MSVC runtime
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2016-01-16 19:33:10 -05:00 |
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Souryo
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3b73bb8f83
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Trace Logger (very basic, not finished)
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2016-01-10 19:56:40 -05:00 |
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Souryo
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9658597e9f
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Debugger: Improved watch window (now allows expressions like conditional breakpoints)
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2016-01-10 13:23:19 -05:00 |
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Souryo
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a0d6e2d547
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Debugger breakpoint improvements (Conditional breaks, vram breaks, absolute address breaks, etc.)
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2016-01-09 13:15:43 -05:00 |
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Souryo
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6b26c892ac
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Debugger - Show prg address & raw byte code options + Deadlock fixes
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2015-08-21 22:42:44 -04:00 |
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Souryo
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deb34b6ce9
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Debugger - Added "Set next statement"
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2015-08-17 21:59:22 -04:00 |
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Souryo
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273c000c44
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Debugger - Basic FCEUX CDL file support
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2015-08-17 19:32:10 -04:00 |
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Souryo
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cb8ec83408
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Debugger - Added callstack
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2015-08-09 14:47:27 -04:00 |
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Souryo
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7e5707a535
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Debugger - PPU Viewer (Nametables, chr, sprites, palette)
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2015-08-08 22:36:39 -04:00 |
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Souryo
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a37354fbc1
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Debugger - Added memory viewer (CPU, PPU, Sprite, PRG, CHR)
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2015-08-05 20:40:10 -04:00 |
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Souryo
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e7275cb3f7
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Debugger - Wrote custom textbox for the display + Basic breakpoints (exec/read/write)
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2015-08-02 19:27:02 -04:00 |
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Souryo
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841b1f576c
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Breakpoints in debugger (partial, can only add exec breakpoints)
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2015-07-19 11:55:53 -04:00 |
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Souryo
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48409ae82b
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-Rewrote entire GUI in .NET
-Several other fixes (bugfixes, refactoring, etc.)
-Added a few more features to debugger
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2015-07-01 23:17:14 -04:00 |
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