Commit graph

1651 commits

Author SHA1 Message Date
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9ceb522874 Debugger: Added "Performance Tracker" tool 2019-01-24 00:50:42 -05:00
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fd2b7ab649 Fixed compilation warnings 2019-01-23 23:59:59 -05:00
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ee7f0151ad Debugger: Fixed "step over" when on a JSR/BRK instruction 2019-01-23 23:57:31 -05:00
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abf5c43896 Input: Added an option to customize the deadzone for analog sticks 2019-01-22 19:38:24 -05:00
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1861035534 Debugger: Allow the "show data/unidentified data/code" toggles to hide disassembled code (instead of just data) 2019-01-21 16:51:19 -05:00
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e7f95fd14a Debugger: Improved "break in X cpu cycles" logic and added a "Run 1 CPU cycle" shortcut 2019-01-21 15:35:24 -05:00
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e29bd94d55 Timing: Prevent emulation from speeding up for extended periods of time after an unexpected freeze 2019-01-21 09:48:54 -05:00
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295a68f43d Core: Optimize rom search logic and set a maximum limit (100) to the number of files that are hashed before giving up 2019-01-20 16:33:23 -05:00
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2ef8e235c6 Fixed infinite loop when trying to load invalid rom files (when file size does not match header) 2019-01-20 15:04:23 -05:00
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79393027f0 Mapper 112: Fixed mapper issue causing bugs in Zhen Ben Xi You Ji (and rewrote mapper implementation to not rely on MMC3 code) 2019-01-20 09:21:17 -05:00
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8293382024 Debugger: Added more values for expressions (Sprite0Hit, Branched, etc.) 2019-01-19 20:41:31 -05:00
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bfcc990cb3 Debugger: Lua - Fixed getLabelAddress failing when used with multi-byte label name 2019-01-19 14:59:18 -05:00
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f03b154686 Debugger: Nametable Viewer - Added "Show attribute colors only" option 2019-01-19 14:50:47 -05:00
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346c496004 NES 2.0: Updated controller type field code to match changes in spec 2019-01-19 13:27:23 -05:00
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2aaac25956 Debugger: Fixed out-of-bounds memory access when trying to process uninitialized reads 2019-01-18 22:15:17 -05:00
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6036e6cfb0 Debugger: Assembler - Allow binary immediate values (e.g lda #%10001000) 2019-01-17 21:13:18 -05:00
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2bc07c453b Mapper 176: Fix work/save ram banking logic - it's either fully battery-backed or not (rather than half/half) 2019-01-17 18:32:40 -05:00
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3ee389781f Linux: Fixed compilation errors/warnings 2019-01-16 23:54:00 -05:00
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a67003b347 Debugger: Fixed expression evaluation when using multi-byte labels
+ Added "label out of scope" message for watch expressions using labels that can't be evaluated right now (but are valid labels)
2019-01-16 19:07:50 -05:00
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bdbb16866b Debugger: Fixed "Break on decayed OAM read" option triggering a break when CPU cycle count reached max value 2019-01-14 20:16:26 -05:00
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c5801ea2e0 Debugger: Fixed DMC reads not triggering breakpoints (when sub-instruction BPs are disabled) 2019-01-14 19:30:50 -05:00
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4c9e297034 Debugger: Added nametable breakpoint support 2019-01-14 19:01:13 -05:00
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ec0853fcf1 Debugger: PPU Viewer - Fixed tile/attribute update logic when overclocking is turned on 2019-01-13 20:18:31 -05:00
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079564cb25 Debugger: Fixed out-of-range memory read bug in memory import logic 2019-01-13 19:15:37 -05:00
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a27cf40e96 Debugger: Memory Viewer - Added nametable ram option to dropdown 2019-01-13 19:04:43 -05:00
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76f64b19ef Debugger: Added access counters for CHR ROM/RAM and nametable memory
+Added read/write highlighting, etc. for memory viewer tabs
+Improved show tile/attribute updates in PPU viewer
2019-01-13 18:32:27 -05:00
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a00a36256a MMC5: Allow NES 2.0 headers to control the work/save ram sizes properly
+ Fixed debugger always showing work ram as "save ram" in the debugger for MMC5 titles
2019-01-13 15:20:57 -05:00
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8f53659d5f Namco163: Fixed save games for games that use the mapper's 128-byte internal RAM as save data 2019-01-13 15:20:57 -05:00
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72d9e7ee13 Core: Remove old savestate compatibility code
No longer needed since the previous commit broke compatibility completely.
2019-01-13 15:20:57 -05:00
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ce68ce57c0 Core: Refactored nametable RAM management to fix some issues and remove some limitations
(This breaks save state compatibility)
2019-01-13 15:20:57 -05:00
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cab24bbd70 Debugger: Fixed issues with break on uninit reads
-Break did not trigger properly when using the new breakpoint logic
-Fixed issue with step back not working when using the new breakpoint logic
2019-01-13 14:53:14 -05:00
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8027cd0c26 Shortcuts: Allow "Run Single Frame" to auto-repeat after being held for over half a second 2019-01-13 14:10:46 -05:00
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70ca31e560 Fixed compilation warnings 2019-01-11 21:20:26 -05:00
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7962b847cd Debugger: Lua - Added support for sockets (by incorporating LuaSocket) 2019-01-11 21:19:48 -05:00
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1a84ef8c4f Debugger: Added support for multi-byte labels 2019-01-11 00:09:51 -05:00
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6d693a432d Debugger: Break on decayed OAM read option no longer triggers when sprite rendering is disabled 2019-01-10 18:40:53 -05:00
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945b043c98 Debugger: Fixed "any address" breakpoints triggering on the wrong memory type
(e.g an "any address" work ram read breakpoint would break on any CPU read)
2019-01-07 20:10:30 -05:00
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2da8c70482 Debugger: Fixed issues with unary operators in expression evaluation
Also fixes issues with some operator combinations (e.g: && followed by !) and adds basic unit tests to simplify regression testing in the future
2019-01-06 18:41:43 -05:00
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7b9f8d5c0f BaseMapper: Minor code refactoring/simplification 2019-01-06 15:02:12 -05:00
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b01c2d3f83 Fixed issues when loading states for mapper 48 games (e.g: Don Doko Don 2)
This was caused by an old fix for MMC3 save states (AfterLoadState) that is no longer needed (because using SetCpuMemoryMapping no longer requires manually restoring the state)
2019-01-06 15:01:52 -05:00
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a78b14e1ab Input: Fix - SNES mouse only has 3 levels of sensitivity, not 4 2019-01-05 09:53:14 -05:00
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6ccd9b0a8e Fixed compilation warning 2019-01-03 19:43:53 -05:00
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86ff0cdf2b Debugger: Fixed disassembler incorrectly calculating jump destinations and caching the wrong data as a result 2019-01-03 14:49:30 -05:00
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a18a3b7e95 Debugger: Memory Viewer - Fixed "Highlight labels" option for work/save ram memory types (+ some refactoring) 2019-01-03 12:06:37 -05:00
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2c9d6aabd7 Debugger: Improved CA/CC65 integration
-Auto-detect all function entry points
-Auto-detect all jump targets
-Fixed a bug where jump targets were being disassembled when loading a CDL file, potentially causing data to be shown as code
-Fixed some valid data block being shown as unidentified data
2019-01-02 23:26:54 -05:00
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a3a91ede59 Debugger: Fixed effective address display for indirect jump 2019-01-02 23:26:54 -05:00
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7e8b89cf42 Fixed compilation warning 2018-12-31 15:05:29 -05:00
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2383499533 Build: Simplify PGO builds and allow it to be used when building the libretro core 2018-12-31 14:59:00 -05:00
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a86bfa7636 Libretro: Fixed long compilation/linking times 2018-12-31 09:40:38 -05:00
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ce893167c6 Debugger: Added "Go to All" feature 2018-12-29 14:25:49 -05:00