Commit graph

288 commits

Author SHA1 Message Date
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7247b0cb4b History Viewer: Prevent history viewer from being opened before some history exists (prevents crash when trying to use resume gameplay) 2018-08-06 18:32:22 -04:00
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ebbdf3726f UI: Fixed pause in background logic when pause in menu is enabled 2018-08-05 13:22:59 -04:00
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27ee26c6cb Fixed build issues for Libretro and Linux 2018-08-03 22:49:10 -04:00
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781650e8bf Audio: Added comb filter stereo effect 2018-08-03 10:49:23 -04:00
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115f46e05f Audio: Improved dynamic sample rate logic and added an option to disable it completely 2018-08-02 22:09:55 -04:00
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1a7f07cff5 Debugger: Fixed issues with using labels in breakpoint conditions 2018-08-02 20:44:48 -04:00
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13d49fee5b Debugger: CHR Viewer - Added option to show single-color tiles in grayscale 2018-07-28 15:32:38 -04:00
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96bec3b2ad Debugger: Event Viewer - Added option to display the previous frame's events 2018-07-26 21:29:56 -04:00
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49eae73d43 Debugger: Improved code window performance 2018-07-25 17:43:00 -04:00
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5f8ae4195f History Viewer: Added features, fixed issues (WIP) 2018-07-15 18:26:08 -04:00
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15373016d0 Refactoring - removed statics from EmulationSettings 2018-07-14 18:32:32 -04:00
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57e509c606 HistoryViewer - WIP 2018-07-11 18:07:13 -04:00
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2b41a15941 UI: Fixed oversized font when starting emulator 2018-07-08 20:22:21 -04:00
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428c25017d VS DualSystem: Added insert coin/service button shortcuts for the 2nd console
+Fixed issues with movies
2018-07-08 10:28:49 -04:00
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86b0ab5064 UI: Fixed crash at startup if custom folders cannot be created 2018-07-08 10:28:49 -04:00
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3ac8cb2018 VS System: Cleanup config UI (keep DIP switches only) + support for NES 2.0 input type proposal (WIP) 2018-07-08 10:28:49 -04:00
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7c8a54a4f6 VS System: Fixed/improved button remapping 2018-07-08 10:28:48 -04:00
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9f12f1c756 Debugger: Added option to break on decayed OAM read 2018-07-08 10:28:48 -04:00
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7a62b2af80 Debugger: Added option to select which CPU to debug (VS DualSystem) (hidden from menu because issues exist) 2018-07-08 10:28:48 -04:00
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2f9581ff2f VS DualSystem: Added options to select which video/audio streams to show/play 2018-07-08 10:28:48 -04:00
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47fbe93b62 Added support for VS DualSystem (WIP - dual video/audio, input, save states, movies & netplay working) 2018-07-08 10:28:48 -04:00
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04310eddb4 Core refactoring (remove static variables) - WIP 2018-07-08 10:28:47 -04:00
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9bcde89188 Rework notification registration to avoid a lot of potential deadlock situations 2018-06-29 00:06:12 -04:00
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d10b11f0b3 Audio: Added option to reduce volume during fast forward/rewind 2018-06-27 19:49:47 -04:00
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7dafd284ce UI: Added an "Install HD Pack" option in the Tools menu 2018-06-19 23:51:15 -04:00
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7619b93cfe Netplay: Added password protected servers 2018-06-16 14:02:12 -04:00
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17a02fb5c8 Debugger: Improved performance when a lot of labels are defined (e.g 1000+) 2018-06-09 21:25:49 -04:00
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335a133e0a Audio: Improved audio/video sync and reduced static/glitches in output (on both Windows & Linux) 2018-06-09 14:03:53 -04:00
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7fb369bfc9 Set Windows timer interval to 1ms when emulation is running (+ added option to disable this behavior) 2018-06-07 21:48:21 -04:00
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8f6daaf9a9 Debugger: Added "Break on uninitialized memory read" option 2018-06-07 19:32:34 -04:00
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7e08d32d45 Debugger: Fixed "Run One Frame" option in PAL mode (or when overclocking with additional scanlines) 2018-06-06 19:24:33 -04:00
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a5756aabbe UI: Added message on pause screen in fullscreen mode (instructions to revert to window mode) 2018-06-03 14:35:54 -04:00
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8fc489a08d Input: Prevent Steam from causing keybinding issues when Steam maps gamepad buttons to keyboard keys (prioritize gamepad buttons over keyboard buttons) 2018-05-26 12:18:04 -04:00
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091da2164c Debugger: Trace Logger - Added output format customization 2018-05-26 01:14:37 -04:00
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6d1ca4503e Added option to boot up (some) mappers in a random state (useful for homebrew dev) 2018-04-14 22:12:05 -04:00
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fd4a8cbf43 Debugger: Added "test runner" headless mode to run Lua scripts w/o UI 2018-04-14 21:53:52 -04:00
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1e47897ca6 Debugger: Allow multiple PPU viewer windows to refresh at different scanline/cycle timings 2018-04-14 21:32:42 -04:00
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8cb541a8a9 UI: Added "Load Last Session" option to load the last available "recent game" data for the currently loaded game 2018-03-20 23:17:39 -04:00
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bdc7bd8b14 UI: Increased save slot count to 10 (and re-labelled auto slot in UI) 2018-03-20 22:48:00 -04:00
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3a4cea91c0 UI: Added option to allow save states to be loaded even when hash mismatches (if mapper matches) 2018-03-20 22:05:38 -04:00
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b0f971bb32 Debugger: Prevent bring to front when loading save state while paused 2018-03-10 12:19:59 -05:00
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e6014830f2 Debugger: Ability to customize all keyboard shortcuts 2018-03-10 09:58:24 -05:00
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cdbef431d6 Debugger: Improved callstack reliability 2018-03-05 21:18:29 -05:00
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cdbc35e49f Debugger: Added ability to customize the default labels on a per-mapper basis 2018-03-03 15:40:11 -05:00
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51ce8a4781 Debugger: Added pause icon (and option to hide it) 2018-03-03 13:11:45 -05:00
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d62d701e64 Debugger: Added paste/undo support in hex editor 2018-02-24 14:23:54 -05:00
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f8ed813d14 Debugger: Added options to configure whether or not the debugger pops up on breakpoints and pause/frame advance 2018-02-24 11:07:27 -05:00
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16873540f4 Debugger: Event Viewer - Add PC value to tooltip (displays PC at the start of the current instruction) 2018-02-23 12:54:00 -05:00
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feb4828a9b Debugger: Fixes/improvements to CA65 .dbg file import 2018-02-23 08:28:29 -05:00
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24d4e91c6e Debugger: Fixed rare crash when opening event viewer 2018-02-21 19:51:43 -05:00