Commit graph

1718 commits

Author SHA1 Message Date
RokkumanX
45f2a51f28
Update MMC3_52, Fix: Mario 7-in-1 display errors
Courtesy to @ptkila for the fix, confirmed working as intended after merge in my own branch.
2021-06-22 19:52:26 +02:00
RokkumanX
3477a2663e
Better support for MMC3_198
Courtesy to @Rabenda

I took the liberty of polishing and tidying up the comments, otherwise it should work as intended.
2021-06-22 19:47:00 +02:00
mkwong98
570777c13f
Merge pull request #9 from Dwedit/comment-editor
Comment editor and BRK disassembly fix
2021-04-15 19:51:13 +08:00
mkwong98
8e0816807f Add sprite frame range condition
A new condition named "spriteFrameRange" is added. It works like frameRange except it follows frame counters assigned to each sprite. Frame counter picks up the nearest frame counter within 6x6 pixels from the last frame and resets if graphics, palette, bg priority or orientation has changed. The condition can by used by sprite tiles only. For example:

<condition>myCondition,spriteFrameRange,301,60
[myCondition]<tile>0,1001,FF0F3600,8,0,1,N
2021-04-15 19:54:01 +08:00
Dwedit
885bedb4b4 Add BRK as an unconditional branch (fixes disassembling into data for BRK instruction) 2021-04-13 13:16:32 -04:00
mkwong98
0f35fdc97c
Merge pull request #8 from NovaSquirrel/master
EPSG update
2021-04-08 11:15:34 +08:00
NovaSquirrel
ea5f05ed6f
Merge pull request #24 from Perkka2/master
EPSG update
2021-03-19 16:25:02 -04:00
Perkka2
0fb4d34c3f EPSG $4016 addressing now only writes on odd CPU cycles 2021-03-19 15:16:36 +01:00
Perkka2
9bea4c87ee Adjusted volume levels for EPSG FM/SSG 2021-03-18 14:39:29 +01:00
mkwong98
e87fdb4a5f Merge branch 'master' of https://github.com/mkwong98/Mesen 2021-03-16 00:18:50 +08:00
mkwong98
c16d0ac8b3 Update MMC3.h
Fixes failing MMC3 IRQ Tests by blargg. IRQ shouldn't occur when reloading after counter normally reaches 0
2021-03-16 00:18:31 +08:00
mkwong98
13da3bbeaa
Merge pull request #7 from mkwong98/temp
Fix Twin Dragons support
2021-03-16 00:06:47 +08:00
Jean-André Santoni
91185e1a43 Fix Twin Dragons support 2021-03-16 00:02:57 +08:00
mkwong98
725e2ba466
Merge pull request #6 from Perkka2/master
Update EPSGAudio.h
2021-03-12 15:43:23 +08:00
Perkka2
9323ba90ae Update EPSGAudio.h
Missing SSG audio when using $4016 addressing
2021-02-28 20:17:19 +01:00
NovaSquirrel
d7d919a392
Merge pull request #20 from Perkka2/master
Adding basic EPSG support, Replacing old VRC7 with Nuked-OPLL
2021-02-24 12:16:19 -05:00
Ben Holley
813aabb04a Fix CPU::StreamState extraScanlinesAfterNmi argument
Previously the CPU::StreamState function passed the
extraScanlinesBeforeNmi value twice to Stream().

Change the second argument to extraScanlinesAfterNmi instead.
2021-02-20 12:31:44 -06:00
mkwong98
cd99aedb1e Update JyCompany.h
Added outer PRG bank select for 8k mode.
2021-02-20 12:30:08 +08:00
mkwong98
eaf6656b56 HD Pack Builder update
1. Removed an unused parameter in ProcessTile function call.
2 Added a warning to the tool tip of 8x16 sprite option about when it should be used.
3. Added an option to output BG tiles only or Sprite tiles only.
2021-02-08 15:25:03 +08:00
mkwong98
e66b1aa804 Fix compile error after updating VS2019
Compiler reports out of heap space when compiling this file after updating VS 2019.
2021-02-08 15:21:03 +08:00
Perkka2
85586aaa35 NSF EPSG Support 2021-01-30 15:12:39 +01:00
Perkka2
5203ff1217 Define to chose between Old and New VRC7 emu 2021-01-28 22:49:49 +01:00
Perkka2
6c5454638f Fixed noise and volume for VRC7 2021-01-28 22:19:47 +01:00
Perkka2
64efda4e0b Some cleanup and added $4016 EPSG addressing to all mappers 2021-01-28 18:18:35 +01:00
Perkka2
7de782b486 EPSG $4016 addressing, EPSG ui checkbox
Added support for $4016 addressing for the EPSG
Added ui element to enable EPSG, remains to be implemented
2021-01-28 18:18:34 +01:00
Perkka2
945b63f696 WIP replacing S5B with emu2149, Adding $4016 addressing to EPSG 2021-01-28 18:18:34 +01:00
Perkka2
d82a8fffb5 Replaced the old OPLL Emu with Nuked-OPLL 2021-01-28 18:18:34 +01:00
Perkka2
9b89b8c21f Changed Default EPSG Volume and Fixed SSG clock scaling 2021-01-28 18:18:34 +01:00
lapinozz
d7213a76d5 Fixed SSG overflow and fixed relative clock for SSG/EPSG 2021-01-28 18:18:34 +01:00
lapinozz
5d00c055e6 Added EPSG audio to both suncore and MMC3 2021-01-28 18:18:34 +01:00
mkwong98
32185c5b59 Fix HD tile default not used even when the tile found has failed the condition test 2021-01-20 19:43:14 +08:00
mkwong98
2d0468eff5 HD pack builder and BGM improvement
Added option in HD pack builder to save screen information when tiles are first shown. User can look up which screen the tiles are added in the tileIndex.csv and open the screen_XXX.csv and screen_XXX.png to see the actual usage of the tiles.

Added playback option and volume option to <bgm> tag. Use 1 for looping playback, 0 for single playback, -1 for no change. Use 0 to 128 for volume control and -1 for no volume change.
2020-12-20 22:26:12 +08:00
mkwong98
5b52546cac Restrict the loop point feature to version 105 or above
Avoid incompatibility with Castlevania HD pack
2020-12-03 19:52:50 +08:00
mkwong98
d7111744dd bug fix 2020-11-15 17:10:55 +08:00
mkwong98
f293f8fb20 Merge branch 'master' of https://github.com/mkwong98/Mesen 2020-11-15 02:00:13 +08:00
mkwong98
37e1b8dfec Add option to specify loop start in bgm tag 2020-11-15 01:59:13 +08:00
mkwong98
31938d6d92 Update HdNesPack.cpp
Remove sprite specific code from drawing background tiles
2020-11-15 00:56:57 +08:00
NovaSquirrel
589e6037b0
Merge pull request #9 from mkwong98/master
Fix issue sprite bg priority bug #880 and #609 in SourMesen/Mesen branch
2020-11-11 23:10:53 -05:00
mkwong98
8761918a46 Fix Bug when rendering overlapping HD sprites with different background priority (SourMesen/Mesen issue 609)
Fix Bug when rendering overlapping HD sprites with different background priority (SourMesen/Mesen issue 609)
2020-11-01 20:29:12 +08:00
mkwong98
c48e6285ee Update HdNesPack.cpp
Fix HD Pack: Display bug with sprites with background priority
2020-10-30 22:18:53 +08:00
Maciej Budzyński
0789405acd Polish translation added for Mesen 2020-09-12 16:50:55 +02:00
Sour
86326e8329 ZIP: Fixed recent game not loading when filename stored in zip file was not UTF-8 2020-06-30 16:00:22 -04:00
Sour
3154f19467 Libretro: Fixed memory map for WRAM/SRAM-based achievements 2020-06-23 13:58:59 -04:00
Sour
77ed078899 UI: Added shortcuts to start/stop recording video/audio/movies 2020-06-20 00:24:24 -04:00
Sour
b8a0a7a59b Debugger: Fixed modulo operator in expressions 2020-05-19 21:55:43 -04:00
Sour
c52cacd9e5 VRC2: Added missing 1-bit latch at 6000-7FFF to fix Contra (J)
This used to work because the game would be emulated with 8kb of work ram at 6000-7FFF, which had the same effect.  But the actual board does not have work ram, so it was removed when integrating the new NES 2.0 database
2020-05-17 11:16:15 -04:00
Sour
650dfb35f1 DMC: Improve DMA timing after 4015 write 2020-05-14 17:18:23 -04:00
Sour
c1f841b6dd HD Packs: Added ability to have multiple backgrounds on different layers (up to 40) 2020-05-08 20:08:54 -04:00
Sour
193235b11f Mapper 52: Fixed work ram writes 2020-05-08 00:36:43 -04:00
Sour
63d0017d68 Mapper 112: Fixed missing outer CHR register support
Was inadvertently removed in previous change for this mapper
2020-05-03 18:49:28 -04:00