Commit graph

454 commits

Author SHA1 Message Date
Sour
f294182002 Debugger: Fixed display issue when putting breakpoint at start/end of hidden block 2018-01-01 11:11:35 -05:00
Sour
10bb86bca9 Debugger: Added option to display tiles with their last known palette in CHR viewer 2018-01-01 00:31:16 -05:00
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63a70c187f Debugger: Lua - Fixed typo in example script 2017-12-31 17:23:53 -05:00
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35f65fad73 Debugger: Option to show label in breakpoint list (+ fixed display for absolute PPU breakpoints) 2017-12-31 17:22:54 -05:00
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ebc71fb847 Debugger: Added location bar to memory viewer 2017-12-31 10:51:05 -05:00
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3fdc000a3d Debugger: Properly support division by 0 in expressions 2017-12-29 22:08:50 -05:00
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86e951dd31 Debugger: Added DMC sample tracking to CDL files + a highlight option for it in the memory viewer 2017-12-29 13:39:57 -05:00
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898824cd6d Debugger: Fixed display issue with watch help icon 2017-12-29 13:09:01 -05:00
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9c4dbca8e6 Debugger: Disable find all reference on function list when address is not mapped 2017-12-29 13:08:43 -05:00
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7a753ffae8 Linux: Fixed layout issues in breakpoint edit window 2017-12-29 12:03:13 -05:00
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f9bb517b31 Linux: Debugger - Fixed line background color overlap with line selection rectangle 2017-12-29 11:05:43 -05:00
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07bd6a1b06 Linux: Debugger - Fixed minor display issues with CPU/PPU memory mapping 2017-12-29 10:21:21 -05:00
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b211130d5a Linux: Debugger - Fixed edit label form layout 2017-12-29 10:10:31 -05:00
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7cdc53f85e Debugger: Improved highlight behavior in memory viewer 2017-12-28 21:53:50 -05:00
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1a52efe3b7 Debugger: Optimization for mouse over logic 2017-12-28 21:53:32 -05:00
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75eea32c7f Debugger: Lua - Updated autocomplete doc for read/write API 2017-12-28 21:15:27 -05:00
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8b0d30a67e Linux: Fixed layout issue in header editor 2017-12-28 20:56:33 -05:00
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8f4f67baee Debugger: Fixed workspace issues (caused by earlier commit)
-Don't go into "debug mode" if no debug window is opened
-Don't lose recent changes when doing power cycle
2017-12-28 16:44:18 -05:00
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71cb982058 Debugger: Don't bring debugger to front on game load (unless we're breaking on reset/power) 2017-12-28 16:41:44 -05:00
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c50a549823 Debugger: Fixed memory viewer not saving the "Highlight labelled bytes" option 2017-12-28 14:16:13 -05:00
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5e32671c4b Debugger: Fix issues (missing labels, etc.) when power cycling game while debugger is opened 2017-12-28 14:15:32 -05:00
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af0454b3ef Linux: Fixed compilation errors/warnings and issues w/ hd packs, ppu viewer and debugger 2017-12-28 12:47:26 -05:00
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31ca1c24c7 Debugger: Lua - updated UI autocomplete help 2017-12-27 22:44:28 -05:00
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2353b2b7e1 Debugger: Added shortcut to batch-copy all sprites or an entire nametable to HD Pack format 2017-12-27 14:24:55 -05:00
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d3d7499185 Debugger: Added highlight option for bytes with a label/comment 2017-12-27 12:03:35 -05:00
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2a5e2f05e9 Debugger: Added tooltip with label information in memory viewer 2017-12-26 18:29:47 -05:00
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3defa304c6 Debugger: Added highlight color customization to memory viewer 2017-12-26 17:55:08 -05:00
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c12122d69c Debugger: Added highlight modes based on CDL flags to memory viewer 2017-12-26 17:33:46 -05:00
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c0cfea6d6e Debugger: Fixed issue that sometimes caused an empty code window when opening debugger after opening other debugger tools 2017-12-26 16:11:28 -05:00
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589ad612d1 Debugger: Added shortcut to open memory viewer from code window 2017-12-26 15:59:58 -05:00
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ee9a3e9ddf Debugger: Added copy image to clipboard action in ppu viewer 2017-12-21 17:48:24 -05:00
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0cef4939a4 Debugger: Added right-click options to label/function lists to add a watch/breakpoint 2017-12-21 15:12:37 -05:00
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9654cbc5af Debugger: Changed background color for sprite viewer to make sprite edges easier to distinguish 2017-12-21 14:20:55 -05:00
Souryo
fefeaeca54 Debugger: Fixed rare multithreading crash when opening trace logger (BeginInvoke called before form loaded) 2017-11-15 19:30:29 -05:00
Souryo
ce1b190928 Debugger: Fixed blurry pixels in CHR viewer 2017-11-14 20:56:56 -05:00
Souryo
66197f2c09 Debugger: Improved bound checking for memory read/writes 2017-11-11 13:24:48 -05:00
Souryo
6bf0453406 Debugger: Fixed issues with "Break on debugger focus" option 2017-11-10 18:01:28 -05:00
Souryo
8d8b74f77f Linux: Fixed infinite loop when loading some .dbg files 2017-11-10 17:18:43 -05:00
Souryo
abaf524e99 UI: Fixed Mono issue with SelectionChangeComitted event
Event doesn't appear to fire properly via keyboard input on Mono
2017-10-20 18:34:24 -04:00
Souryo
028b2ff089 UI: Fixed pause screen issues (was sometimes being shown when it should not have) 2017-10-07 21:00:02 -04:00
Souryo
11a06926ff Debugger: Lua - Added getScriptDataFolder function 2017-10-07 15:16:14 -04:00
Souryo
ba8540e4f2 Debugger: Fixed Lua-related multithreading bugs 2017-10-07 13:01:42 -04:00
Souryo
a6a2714ab7 Debugger: Memory viewer - reduced minimum size, improved resize logic 2017-10-06 18:26:02 -04:00
Souryo
2f20ab5092 Debugger: Fixed multi-threading crash in assembler 2017-10-05 21:35:55 -04:00
Souryo
6d0e011551 Debugger: Turn on compiled regex on x64 for syntax highlighting (2+x faster) 2017-10-05 21:33:22 -04:00
Souryo
67b9a5c707 Debugger: Fixed hex editor highlight issues (when loading save state, etc.) 2017-10-05 20:48:18 -04:00
Souryo
9e032b772f Debugger: Fixed max length for cycle count field 2017-10-05 20:47:40 -04:00
Souryo
00c2de85c9 Debugger: Remember memory tools window size 2017-10-05 19:59:24 -04:00
Souryo
63f35598fc Debugger: Fixed hex editor coloring when character view is disabled 2017-10-03 18:28:42 -04:00
Souryo
03c689a1f4 Debugger: Fixed regression when opening debugger while game is paused 2017-10-03 17:24:29 -04:00