Commit graph

1638 commits

Author SHA1 Message Date
Sour
61aaf6193e Equalizer: Fixed sample wrapping when outside of int16_t range 2020-02-11 23:03:30 -05:00
Sour
f2112dbadc HD Packs: Fixed crash when loading save states 2020-02-11 22:56:38 -05:00
Brad Smith
fe6900b8f9
Virtual Boy controller support (#766) 2020-02-07 23:34:02 +00:00
Sour
5a3b56c3d4 Video Recorder: Added support for GIF file export 2020-02-04 19:36:15 -05:00
Sour
4121949881 Libretro: Fixed run ahead performance issue (exclude screenshot from libretro save states) 2020-02-01 18:13:42 -05:00
Sour
f3a18bed01 Version Update: 0.9.9 2020-02-01 15:38:08 -05:00
Sour
c519ec3ec8 Fixed GCC warning 2020-02-01 11:19:07 -05:00
Sour
4f3f58c067 Rambo-1: Temporary fix for IRQs until a better model is found
See: http://forums.nesdev.com/viewtopic.php?f=9&t=19565
2020-02-01 10:58:37 -05:00
Sour
5b0c208984 Run Ahead: Disable movies/netplay menus when enabled
+ Auto-disable runahead when playing NSF files
2020-02-01 10:28:42 -05:00
Sour
19b93dc343 Debugger: Auto-refresh disassembly when debugger gains focus
This allows edits done in the hex editor to be shown right away in the debugger
+ Also fixed a potential issue with code in save ram not being disassembled properly after the code is updated by additional writes
2020-02-01 10:10:57 -05:00
Sour
135ffc56a5 HD Packs: Allow transparency between background images and background sprites 2020-02-01 09:52:49 -05:00
Sour
06ccf0bdb0 Save states: Fixed incorrect timestamp in menu
Also changed save states to contain the raw framebuffer rather than a PNG, which allows displaying the screenshot in the emulator window when loading a state while paused
2020-01-28 23:33:37 -05:00
Sour
d6728ee306 UI: Added load/save state menus with dates & previews 2020-01-28 20:20:54 -05:00
Sour
66b618153a Fixed compilation warnings 2020-01-28 20:07:42 -05:00
slash0042
5bb0f5c811 Libretro: Add support for libnx (#755) 2020-01-28 03:58:14 +00:00
Sour
551b2800cf Input: Family Basic Tape - Fixed load tape operation 2020-01-26 19:54:52 -05:00
Sour
bf6a8a2de2 GTROM: Added self flash support 2020-01-25 19:36:16 -05:00
Sour
b5a0f9a4f1 UNROM512: Added self flash support 2020-01-25 19:35:56 -05:00
Sour
3fde8f8073 Run Ahead: Fixed some issues with FDS/VS System system actions not being processed properly 2020-01-25 13:40:24 -05:00
Sour
78288fc456 FDS: Fixed minor issue with save states that caused problems when using run ahead 2020-01-25 12:11:06 -05:00
Sour
d44da4f9b6 Debugger: Event Viewer - Fixed rare crash when opening window (esp. on Linux) 2020-01-24 22:37:34 -05:00
Sour
f62fc1f13f Action53: Fixed 6502 CPU crash when loading game with runahead enabled (save state issue) 2020-01-23 21:08:46 -05:00
Sour
867ca84f7f UI: Removed developer mode option
Debug menu is now always displayed in main window
2020-01-23 19:32:09 -05:00
Sour
d3c00e05db MMC5: Fixed condition priority with vertical split mode 2020-01-22 20:04:51 -05:00
Sour
47b10a234b Linux: Fixed compilation error 2020-01-22 20:04:14 -05:00
Sour
6bc5b89ae4 Softpatching: Fixed IPS/BPS files not being applied properly 2020-01-19 19:15:56 -05:00
Sour
f21c473449 Tests: Fixed issue replaying recorded tests (IsValid was false for .mmo files) 2020-01-19 14:45:47 -05:00
Sour
17c8294f5d MMC5: Improved accuracy (scanline counter, split screen mode, etc.) 2020-01-19 14:45:04 -05:00
Sour
f1c48acdfe Debugger: Lua - Fixed draw commands not being permanent when frame count is set to 0 2020-01-05 15:27:10 -05:00
Sour
c46316fb46 Linux: Fixed compilation error due to incorrect file name capitalization 2020-01-02 09:27:25 -05:00
Sour
6de0a7b7e0 Study Box: Improved some timings, reimplemented command $86 in a way that makes more sense 2020-01-01 22:21:15 -05:00
Sour
67c8cb4433 Study Box: Fixed issues with 96kHz sample rate
Also fixed sound playing too slow/fast if changing sample rate during playback
2020-01-01 18:47:55 -05:00
Sour
18f87ffcc6 Study Box: Updated loader to match new file format specs 2020-01-01 18:47:13 -05:00
Sour
8047fe44bb Added Study Box tape support (.studybox files)
-Added audio support
-Improved emulation logic
-Games are loaded via .studybox files
2019-12-31 20:24:06 -05:00
Sour
ad986023e0 NSF: Fixed crash when loading NSFe files 2019-12-29 10:38:31 -05:00
Sour
8cd0d14fdf NSF: Fixed issues with some FDS NSF files
$5FF6/$5FF7 were not being set to the values in $76/$77 if the value was 0
2019-12-29 10:32:19 -05:00
Sour
984ce9bd05 PPU: Glitch on $2000 writes at cycle 257 should only corrupt bit 10 of v (not 10+11) 2019-12-25 12:19:16 -05:00
Sour
33a5d3b0c9 PPU: Fixed "remove sprite limit" option not working 2019-12-25 09:30:42 -05:00
Sour
e7ca41987c PPU: Only trigger cycle 257 write glitches when the writes occur while the PPU is rendering 2019-12-24 22:31:43 -05:00
Sour
13e358a47c Run Ahead: Turn off runahead when fast forwarding 2019-12-24 22:31:26 -05:00
Sour
c7675bcd49 Core: Added runahead support (1 to 10 frames) 2019-12-24 13:55:40 -05:00
Sour
fd02e406b0 MMC5: Save EXRAM data in .sav file when board has a battery 2019-12-23 22:20:34 -05:00
Sour
c3b1b3effc Input: Reading the controller while the strobe signal is high should always return the state of button A
Fixed an edge case that occurred when setting strobe bit after reading $4016 once and then reading $4016 again
2019-12-23 20:47:10 -05:00
Sour
32f5ece894 Rewind: Fixed rewind no longer processing inputs after a power cycle 2019-12-23 16:39:06 -05:00
Sour
8fd28e2e8f UI: Display more than 1 game in game selection screen 2019-12-23 14:51:26 -05:00
Sour
11720fd30d UI: Added shortcuts to select a specific save slot 2019-12-23 14:50:34 -05:00
Sour
d84243b8b0 PPU: Prerender scanline sprite fetches should fetch dummy tiles (index $FF) 2019-12-22 17:57:47 -05:00
Sour
ec4a215d0b VS: Fixed VS2019 compilation for x86/etc 2019-12-21 13:12:30 -05:00
Sour
58b6dd188f Upgrade to VS2019 and C++17 2019-12-21 12:23:55 -05:00
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4ca3442719 MC-ACC: Update/fix behavior based on recent findings 2019-12-20 23:40:09 -05:00