Sour
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40710c3665
|
Debugger: Allow debugger to peek at APU/PPU registers without altering the state
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2018-12-25 00:07:45 -05:00 |
|
Sour
|
15373016d0
|
Refactoring - removed statics from EmulationSettings
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2018-07-14 18:32:32 -04:00 |
|
Sour
|
9f12f1c756
|
Debugger: Added option to break on decayed OAM read
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2018-07-08 10:28:48 -04:00 |
|
Sour
|
04310eddb4
|
Core refactoring (remove static variables) - WIP
|
2018-07-08 10:28:47 -04:00 |
|
Sour
|
aad8b2bd47
|
PPU: Simulate the PPU's address bus a bit better (fixes Touhou Rououmu homebrew that detected Mesen as an emulator because of it)
|
2018-06-02 22:12:00 -04:00 |
|
Sour
|
8af8ab205c
|
GCC: Fixed warnings
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2018-03-24 11:22:43 -04:00 |
|
Sour
|
d8e00168a4
|
Debugger: Added "Event Viewer" tool - replaces PPU Register Write Viewer
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2018-02-18 23:03:02 -05:00 |
|
Sour
|
fcad33750b
|
Debugger: Added option to show previous frame behind the current frame
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2018-02-16 20:05:15 -05:00 |
|
Sour
|
06d7c8f363
|
Debugger: Added PPU Register Write Viewer to PPU viewer
|
2018-02-16 17:36:37 -05:00 |
|
Sour
|
2b851d5d38
|
Performance: Code optimizations (7-10% faster than 0.9.3)
|
2017-12-04 00:09:11 -05:00 |
|
Souryo
|
850102bbdc
|
Input: Added support for ~20 new peripherals (Incomplete, more fixes/changes to come)
Movies: Rewrote format to support all IO devices and console types
Netplay: Now supports all IO devices and console types
|
2017-11-19 23:08:23 -05:00 |
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Souryo
|
1f974dcedd
|
Debugger: Scroll overlay position is now based on the selected cycle/scanline
|
2017-09-28 20:05:00 -04:00 |
|
Souryo
|
5957bc2d3e
|
Debugger: LUA scripting
|
2017-08-30 18:31:27 -04:00 |
|
Souryo
|
547fbab29f
|
Overclocking: Improved compatibility with games that write to $4011 + fixed PAL issues with OC
|
2017-07-17 19:35:16 -04:00 |
|
Souryo
|
cf8c98f384
|
Overclocking: Changed APU behavior when adding extra lines before/after NMI (helps reduce overclocking-related issues)
|
2017-04-29 21:39:57 -04:00 |
|
Souryo
|
c477d75b66
|
PPU: Fixed reset state (started at cycle 1 instead of 0) + adjusted reset sync values (improves read2004 result).
+Simplified PPU code for a small performance boost (+3-6%)
|
2017-04-21 21:29:39 -04:00 |
|
Souryo
|
a79bbd06eb
|
PPU: Emulate pixels being rendered 2 cycles later (in regards to grayscale/intensify flags) - fixes nmi_sync\demo_ntsc (thanks to Alyosha's research)
|
2017-04-20 21:58:35 -04:00 |
|
Souryo
|
380ab4c9ba
|
PAL: Minor PPU behavior adjustment based on tests
|
2017-04-14 19:19:43 -04:00 |
|
Souryo
|
e1fae4e302
|
PPU: Added option to emulate OAM decay
|
2017-04-08 14:13:10 -04:00 |
|
Souryo
|
6ffc27c96b
|
PPU: Disable sprite evaluation on prerender line + tweak PAL behavior
|
2017-04-07 19:24:34 -04:00 |
|
Souryo
|
619bc956bd
|
Optimizations: Improved emulation performance (5-15% speed boost depending on game)
|
2017-04-02 17:41:24 -04:00 |
|
Souryo
|
bf979be756
|
Optimizations: Most games now run 15-20% faster
|
2017-03-31 22:14:16 -04:00 |
|
Souryo
|
17d75287bd
|
PPU: Added delay to VRAM address update after $2006 write based on Visual NES findings by fred
Fixes Bart vs Mutants + Wizards & Warriors 3
|
2017-03-10 22:21:14 -05:00 |
|
Souryo
|
bed6976570
|
PPU: Fixed overflow bug emulation & $2004 read behavior (fixed read2004 test)
|
2017-03-10 21:29:48 -05:00 |
|
Souryo
|
312a07bbdd
|
Debugger: Trace Logger improvements (Last 30k instructions visible, performance fixes, options are saved)
|
2017-03-04 15:18:00 -05:00 |
|
Souryo
|
8a450f6902
|
Sprite DMA: Removed old patch that was no longer needed
|
2017-02-23 20:00:52 -05:00 |
|
Souryo
|
7accd1ff18
|
Overclocking: Fixed sound issues when overclocking was enabled
|
2016-12-23 13:56:45 -05:00 |
|
Souryo
|
b4489ed0f7
|
Linux: Fixed all clang warnings
|
2016-12-17 23:14:47 -05:00 |
|
Souryo
|
b542fd56ec
|
Linux: Fixed PPU crash when rendering is off + uninitalized variables
|
2016-12-16 07:13:33 -05:00 |
|
Souryo
|
ea9c32437c
|
Debugger: Added feature to manually change the CPU/PPU's state
|
2016-11-26 17:48:11 -05:00 |
|
Souryo
|
af331bf5ae
|
Video: Added option to force the display of bg/sprites in the first 8 pixels of the screen (left side)
|
2016-10-23 13:29:37 -04:00 |
|
Souryo
|
760c844d4d
|
Debugger: Allow export/import of memory to/from files
|
2016-09-05 09:05:34 -04:00 |
|
Souryo
|
9ad4719d57
|
Trace Logger: Added options + improved UI usability
|
2016-09-03 21:52:59 -04:00 |
|
Souryo
|
b852edfec8
|
NSF/NSFe support
|
2016-06-25 20:46:54 -04:00 |
|
Souryo
|
57f24af64f
|
Overclocking: Added settings to add extra scanlines in vblank before and after NMI + Moved a lot of emulation-related settings to a new "Emulation" menu item
|
2016-06-21 18:58:22 -04:00 |
|
Souryo
|
9d1f5f61ba
|
Overclocking: Allow CPU overclocking
|
2016-06-12 18:11:31 -04:00 |
|
Souryo
|
6fb0551693
|
Performance: Minor optimizations (forced inlining)
|
2016-06-06 23:09:22 -04:00 |
|
Souryo
|
3f801e22ff
|
Debugger: Option to display the current frame as it is being drawn (pixel by pixel), instead of displaying when the full frame is done.
|
2016-06-05 10:26:05 -04:00 |
|
Souryo
|
0bd7cfe6ed
|
PPU: Fix for Kick Master (race condition between 2006 writes and Y scrolling increment at cycle 256)
|
2016-05-31 17:12:43 -04:00 |
|
Souryo
|
d0cc79aeed
|
PPU: Removed existing sprite 0 timing patch - replaced with a better solution that fixes ppu_sprite_overflow/03-timing and ppu_sprite_hit/09-timing.
(Confirmed this old patch is no longer needed for Dizzy & Micro Machines)
|
2016-05-18 20:46:03 -04:00 |
|
Souryo
|
cf450bcdb7
|
PPU: Scrolling increments use a "IsRendering" flag delayed by 1 ppu cycle. This fixes Battletoads freezes, but may be incorrect.
|
2016-02-14 13:57:47 -05:00 |
|
Souryo
|
c26a45ab8f
|
Input: Reworked most of the input-related code. Zapper/Famicom support added. NetPlay and Movies now support any input type
|
2016-02-05 23:14:27 -05:00 |
|
Souryo
|
c3dabcd1d2
|
Basic Dendy (Russian NES clone) support + Fixed a lock-up condition when switching between regions
|
2016-01-30 19:33:32 -05:00 |
|
Souryo
|
a14d5b4703
|
Fixed function signature (GetCurrentScanline)
|
2016-01-24 21:35:43 -05:00 |
|
Souryo
|
56d2580fbf
|
Misc: Added "Remove sprite limit" option
|
2016-01-14 22:20:50 -05:00 |
|
Souryo
|
fc8add8262
|
Timing fixes - Sprite 0 hit flag and rendering disabled/enabled flag both needed to be delayed by 1 cycle. Fixes Micro Machines & Adventures of Dizzy.
|
2016-01-11 17:18:01 -05:00 |
|
Souryo
|
c6e31e58da
|
PPU: Cycle-accurate tile loading (small performance hit) - keeps MMC3 IRQ timing correct and doesn't break "scanline" test
|
2016-01-03 19:39:41 -05:00 |
|
Souryo
|
c79a0326ed
|
Implemented ignored reads on PPU $2007 when read 2 cpu cycles in a row (i.e with a dummy read)
Changed DMC stall-time read behavior to read only every other cycle
Fixes tests: "dma_2007_read", "dma_4016_read", "double_2007_read"
|
2016-01-03 17:20:18 -05:00 |
|
Souryo
|
a6188aef7f
|
Fine-tune the cycle at which sprite/tile data is reloaded. Not 100% accurate (would need to be split across multiple cycles), but fixes scanline_timing for the MMC3 tests
|
2016-01-03 15:35:40 -05:00 |
|
Souryo
|
b135f9f4e4
|
Rewrote sprite evaluation logic to match wiki - fixes "sprite overflow - 3.timing" test
|
2016-01-03 11:44:20 -05:00 |
|