Souryo
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b852edfec8
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NSF/NSFe support
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2016-06-25 20:46:54 -04:00 |
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Souryo
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57f24af64f
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Overclocking: Added settings to add extra scanlines in vblank before and after NMI + Moved a lot of emulation-related settings to a new "Emulation" menu item
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2016-06-21 18:58:22 -04:00 |
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Souryo
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9d1f5f61ba
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Overclocking: Allow CPU overclocking
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2016-06-12 18:11:31 -04:00 |
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Souryo
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3f801e22ff
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Debugger: Option to display the current frame as it is being drawn (pixel by pixel), instead of displaying when the full frame is done.
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2016-06-05 10:26:05 -04:00 |
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Souryo
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4cb8ae7076
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Save states: Removed MS-specific extension usage & disabled extensions + Removed some errors/warnings caused by this change
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2016-06-02 23:56:11 -04:00 |
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Souryo
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53f1808f73
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MMC3: Implemented submapper 3 (MM-ACC) - fixes Incredible Crash Dummies
-Also fixed a bug in NES 2.0 mapper ID code
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2016-06-02 20:35:08 -04:00 |
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Souryo
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4a784ff87a
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Save States: Refactoring - everything is now saved in size-defined blocks (should no longer need to break compatibility in the future)
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2016-06-02 20:20:26 -04:00 |
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Souryo
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1825fdcc1c
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Dendy: Vertical blank flag must be set on scanline 291, not 241 - fixes crashes/odd behavior in multiple games
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2016-06-01 17:42:52 -04:00 |
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Souryo
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f84b4e776e
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PPU: PAL/Dendy mode had 1 extra scanline (313 instead of 312) - fixed. This fixes nmi_sync/demo_pal test.
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2016-06-01 07:17:34 -04:00 |
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Souryo
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03feeb247d
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Dendy: Fixed vblank nmi timing (had an extra scanline by mistake)
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2016-05-31 23:37:11 -04:00 |
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Souryo
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0bd7cfe6ed
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PPU: Fix for Kick Master (race condition between 2006 writes and Y scrolling increment at cycle 256)
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2016-05-31 17:12:43 -04:00 |
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Souryo
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d0cc79aeed
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PPU: Removed existing sprite 0 timing patch - replaced with a better solution that fixes ppu_sprite_overflow/03-timing and ppu_sprite_hit/09-timing.
(Confirmed this old patch is no longer needed for Dizzy & Micro Machines)
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2016-05-18 20:46:03 -04:00 |
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Souryo
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04d470b15d
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Support for VS Unisystem games (Not yet supported properly in movies and netplay)
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2016-04-30 20:08:53 -04:00 |
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Souryo
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cf450bcdb7
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PPU: Scrolling increments use a "IsRendering" flag delayed by 1 ppu cycle. This fixes Battletoads freezes, but may be incorrect.
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2016-02-14 13:57:47 -05:00 |
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Souryo
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c3dabcd1d2
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Basic Dendy (Russian NES clone) support + Fixed a lock-up condition when switching between regions
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2016-01-30 19:33:32 -05:00 |
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Souryo
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c772d4d0d5
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PPU: Fixed missing/bad sprites on scanline 0
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2016-01-28 20:47:45 -05:00 |
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Souryo
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56d2580fbf
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Misc: Added "Remove sprite limit" option
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2016-01-14 22:20:50 -05:00 |
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Souryo
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1b57dbc2e0
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PPU: Fixed wrap-around behavior issues when video ram addr goes from 3FFF to $0000 (ended up reading/writing palette ram by mistake)
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2016-01-13 00:06:01 -05:00 |
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Souryo
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fbecf90a54
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Rendering: Fixed dropped frames in VideoDecoder (makes NTSC picture and full_palette tests a lot more stable).
+Fixed vertical sync causing high cpu usage.
+Reduced memory usage by removing useless buffers (Renderer)
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2016-01-12 19:42:28 -05:00 |
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Souryo
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f3f7953392
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Made palette power up ram match the power_up_palette test. Doubt anything would ever rely on this.
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2016-01-11 19:19:06 -05:00 |
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Souryo
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181e461db1
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Fixed oam memory getting overridden during prerender scanline when rendering was disabled. oam_stress & cpu_dummy_writes_ppumem tests now pass.
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2016-01-11 18:55:58 -05:00 |
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Souryo
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fc8add8262
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Timing fixes - Sprite 0 hit flag and rendering disabled/enabled flag both needed to be delayed by 1 cycle. Fixes Micro Machines & Adventures of Dizzy.
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2016-01-11 17:18:01 -05:00 |
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Souryo
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a0d6e2d547
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Debugger breakpoint improvements (Conditional breaks, vram breaks, absolute address breaks, etc.)
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2016-01-09 13:15:43 -05:00 |
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Souryo
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c6e31e58da
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PPU: Cycle-accurate tile loading (small performance hit) - keeps MMC3 IRQ timing correct and doesn't break "scanline" test
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2016-01-03 19:39:41 -05:00 |
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Souryo
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c79a0326ed
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Implemented ignored reads on PPU $2007 when read 2 cpu cycles in a row (i.e with a dummy read)
Changed DMC stall-time read behavior to read only every other cycle
Fixes tests: "dma_2007_read", "dma_4016_read", "double_2007_read"
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2016-01-03 17:20:18 -05:00 |
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Souryo
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a6188aef7f
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Fine-tune the cycle at which sprite/tile data is reloaded. Not 100% accurate (would need to be split across multiple cycles), but fixes scanline_timing for the MMC3 tests
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2016-01-03 15:35:40 -05:00 |
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Souryo
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b135f9f4e4
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Rewrote sprite evaluation logic to match wiki - fixes "sprite overflow - 3.timing" test
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2016-01-03 11:44:20 -05:00 |
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Souryo
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411967e4fa
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Open bus (PPU and CPU) - Fixes several open bus related tests (ppu_open_bus, test_cpu_exec_space_apu, test_cpu_exec_space_ppuio)
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2016-01-02 20:36:22 -05:00 |
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Souryo
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5f2d2851fe
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Fixed PPU even_odd_timing test (when disabling BG just before cycle 339)
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2016-01-02 18:02:56 -05:00 |
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Souryo
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8d020a2e72
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Accuracy improvements (Fixed several tests: nmi_timing, nmi_and_brk, nmi_and_irq, irq_and_dma, sprdma_and_dmc_dma, sprdma_and_dmc_dma512, branch_delays_irq)
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2016-01-02 13:52:55 -05:00 |
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Souryo
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b821350385
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Make sure PPU state is defined at bootup (and make bootup screen gray)
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2016-01-01 12:33:43 -05:00 |
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Souryo
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76e060907d
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PPU: Fixes for $2004 register (OAM Read/Write) - Fixes oam_read test, improves oam_stress, and fixes most Micro Machines glitches
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2015-12-29 13:24:15 -05:00 |
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Souryo
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a3acdd68f0
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Fixed memory corruption bug introduced in earlier checkin (OAM DMA)
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2015-12-28 23:20:38 -05:00 |
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Souryo
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8325aae6ca
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Jaleco SS88006 (Mapper 18) support
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2015-12-28 20:07:27 -05:00 |
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Souryo
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d648f18b8a
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Added automatic tests
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2015-12-26 17:11:00 -05:00 |
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Souryo
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37c3201057
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Frame decoding/Rendering is now handled by separate threads (i.e there are now 3 threads in the emu + UI thread)
Improved performance (less memory copying, less spin waiting, etc.) - uses less CPU at normal speed, and faster when no FPS limit
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2015-08-30 21:04:21 -04:00 |
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Souryo
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5b565bfeeb
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GCC support - Fixed warnings/compilation errors (Core & Utilities now compile under GCC, but code is incomplete)
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2015-08-28 21:01:18 -04:00 |
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Souryo
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273c000c44
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Debugger - Basic FCEUX CDL file support
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2015-08-17 19:32:10 -04:00 |
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Souryo
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21220052d9
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HD packs - Fixed blending, vertical mirroring & added missing file
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2015-08-15 10:40:27 -04:00 |
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Souryo
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f2ee0f916e
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"HDNes" HD pack support (still some bugs left)
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2015-08-14 21:50:14 -04:00 |
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Souryo
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0a7e1a9c32
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Debugger - Added palette memory option to memory viewer
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2015-08-05 21:43:53 -04:00 |
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Souryo
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b9f0bc069e
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Inplemented odd oam RAM behavior when address > 8 at the start of a frame - Fixes "Huge Insect"
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2015-07-25 17:08:04 -04:00 |
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Souryo
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b2b9a5bd8d
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Adjusted writes to 2004 based on Wiki info
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2015-07-25 17:05:56 -04:00 |
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Souryo
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b16ddd399d
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Small PPU tweaks - fixes a couple of tests
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2015-07-24 19:20:54 -04:00 |
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Souryo
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fb17e7b154
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PPU - Grayscale/Emphasis bit support & fixed behavior when rendering disabled and vram addr in palette range
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2015-07-22 22:08:28 -04:00 |
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Souryo
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41ae3cdcd2
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PAL support (PPU & APU)
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2015-07-21 23:05:27 -04:00 |
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Souryo
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62d87d6bab
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Optimizations/cleanup in PPU
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2015-07-21 18:18:20 -04:00 |
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Souryo
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f9060dc351
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Fixed small PPU display bug introduced in previous build - need to return only if we set the sprite's pixel
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2015-07-05 08:47:34 -04:00 |
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Souryo
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7cf5dafc40
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-Fixed timing issues (with sprite DMA) + a bit of refactoring
-PPU is now run AFTER a read/write, instead of before. (And the CPU class is in charge of running it, instead of the MemoryManager class)
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2015-07-05 00:27:26 -04:00 |
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Souryo
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f3df2ecf17
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-CPU code changes to implement all dummy reads/writes. Each memory access runs the PPU for 3 cycles (PPU is now controlled by the CPU)
-Optimizations + PGO (profile guided optimization) build support
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2015-07-04 22:21:14 -04:00 |
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