Commit graph

1148 commits

Author SHA1 Message Date
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adbeb02293 Ensure fast forward gets turned off when a game crashes or changes 2018-01-11 17:53:02 -05:00
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6cf1e93f6c FDS: Don't fast forward when fast forward option is off 2018-01-11 17:06:40 -05:00
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af35504f27 Libretro: Reduce input configuration spam on startup 2018-01-11 17:01:27 -05:00
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f4a8673848 FDS: Improved auto disk insert compatibility 2018-01-10 23:08:08 -05:00
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4306320f80 Libretro: Added support for controller configuration and added support for several input devices (powerpad, arkanoid, etc.) 2018-01-09 23:15:08 -05:00
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8a107d7ecd Libretro: Allow custom palettes via MesenPalette.pal file 2018-01-08 20:42:17 -05:00
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8a9028f7e3 Libretro: Added OSD messages (fds disk insert, vs coin insert, region change, game load, etc.) 2018-01-08 20:11:11 -05:00
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efe60a082e Libretro: Fixed issues with system actions (FDS/VS and reset button) 2018-01-07 23:16:50 -05:00
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75c2776469 Video: Added option to toggle vertical resolution blending in NTSC filters 2018-01-07 15:52:05 -05:00
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f5133242c5 Video: Fixed scanline effect on non-ntsc video filters 2018-01-07 14:55:59 -05:00
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35f5eb60c1 Debugger: Improved debugger tools for MMC5 extended attributes 2018-01-07 13:15:25 -05:00
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a0a6d89416 Input: Fixed extra frame of input lag 2018-01-07 10:31:37 -05:00
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31c6d229fa Fixed compilation error 2018-01-07 10:05:58 -05:00
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f044e2b57f Fixed uninitialized variable accesses 2018-01-07 09:44:43 -05:00
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3c478d1f58 Libretro: Added support for achievements 2018-01-07 01:22:28 -05:00
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02b1d41079 HD Packs: Fixed out of bounds memory access 2018-01-06 08:07:37 -05:00
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1e0b55f95b Video: Fixed red line at bottom of screen with NTSC filter 2018-01-06 08:07:16 -05:00
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1ac82641b8 Libretro: Removed Lua dependency 2018-01-05 15:37:49 -05:00
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6e3d8279c9 Libretro: Fixed a few minor issues (aspect ratio, option text) 2018-01-05 00:01:55 -05:00
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abffd86e6b Libretro support (Linux) 2018-01-04 23:09:07 -05:00
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cf0bd50b9e Libretro support (Windows) 2018-01-04 19:03:47 -05:00
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3c78f9a7f6 Debugger: Fixed background color for unidentified blocks in some conditions 2018-01-03 21:58:26 -05:00
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cdaba3ffe8 Debugger: Code window display/highlighting changes + more flexibility in how to display data vs code + actions to "mark" bytes as data/code/unknown 2018-01-03 18:48:16 -05:00
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1e76d25986 Fixed crash that occurred at shutdown when a Lua script save confirmation popup was shown (only when "Pause when in the background" option is enabled) 2018-01-03 01:14:46 -05:00
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a4e19b5df1 Debugger: Added checkboxes to mute specific channels in APU Viewer 2018-01-02 15:08:07 -05:00
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7debc4e98c Debugger: Fixed issue when switching from NSF file to regular ROM while debugger is opened (no video was shown) 2018-01-02 12:18:01 -05:00
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0c9cbe4da0 Debugger: Improve CPU memory mapping display (vs work ram and save ram regions) 2018-01-02 12:06:20 -05:00
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35b5cafd28 Debugger: Fixed uninitialized variable 2018-01-02 10:20:44 -05:00
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2118d498c7 Debugger: Added APU viewer tool 2018-01-01 23:23:18 -05:00
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8ad553688a Debugger: Prevent DebugBreakHelper from interfering with step operations done by the user 2018-01-01 23:13:24 -05:00
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baa71141ac Debugger: Fixed saved rom file size for CHR RAM games 2018-01-01 13:37:52 -05:00
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2f9305779d Debugger: Add options to generate stripped rom based on CDL data 2018-01-01 12:09:33 -05:00
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8e8f828d14 Debugger: Fixed issue with "step back" that sometimes caused it to loop between the same 2 instructions over and over 2018-01-01 10:33:06 -05:00
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10bb86bca9 Debugger: Added option to display tiles with their last known palette in CHR viewer 2018-01-01 00:31:16 -05:00
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35f65fad73 Debugger: Option to show label in breakpoint list (+ fixed display for absolute PPU breakpoints) 2017-12-31 17:22:54 -05:00
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bd066dd7b9 Debugger: Fixed binary OR and binary XOR in expressions (their behavior was inverted) 2017-12-29 22:11:16 -05:00
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3fdc000a3d Debugger: Properly support division by 0 in expressions 2017-12-29 22:08:50 -05:00
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423ac65a7e Debugger: Allow PPU breakpoints to break on $3F00-$3FFF palette ram accesses 2017-12-29 20:03:32 -05:00
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7802cc02e0 Version Update: 0.9.4 2017-12-29 16:40:20 -05:00
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86e951dd31 Debugger: Added DMC sample tracking to CDL files + a highlight option for it in the memory viewer 2017-12-29 13:39:57 -05:00
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834773079c Debugger: Fixed "Show Effective Addresses" option always being on 2017-12-29 10:43:26 -05:00
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83b50fb418 Debugger: Ensure reset/power cycle work properly even when breakpoints are active (disable breakpoints until reset/power cycle) 2017-12-29 10:00:37 -05:00
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23d13bd6fd Netplay: Fixed deadlock when host power cycles the game 2017-12-28 20:54:16 -05:00
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e3f37cbd34 Movies: Restore movie record started/stopped messages that were lost during rewrite 2017-12-28 20:27:47 -05:00
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5dc656624a Fixed sound looping when power cycling VS games with option to show config dialog on power on 2017-12-28 20:07:32 -05:00
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7f71773dd0 FDS: Fixed crash on power cycle 2017-12-28 19:57:49 -05:00
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7137740cd2 Input: Fixed crash when displaying controller for empty port 2017-12-28 19:04:07 -05:00
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9abaeaf8d8 Debugger: Fixed infrequent deadlock when switching games while debugger window is opened 2017-12-28 16:30:37 -05:00
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cfad3c1f91 Input: Added auto-connect logic for some input devices 2017-12-28 15:40:24 -05:00
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7caac2d5cc Input: Fixed famicom zapper not working 2017-12-28 14:44:20 -05:00