Commit graph

355 commits

Author SHA1 Message Date
Sour
079564cb25 Debugger: Fixed out-of-range memory read bug in memory import logic 2019-01-13 19:15:37 -05:00
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76f64b19ef Debugger: Added access counters for CHR ROM/RAM and nametable memory
+Added read/write highlighting, etc. for memory viewer tabs
+Improved show tile/attribute updates in PPU viewer
2019-01-13 18:32:27 -05:00
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ce68ce57c0 Core: Refactored nametable RAM management to fix some issues and remove some limitations
(This breaks save state compatibility)
2019-01-13 15:20:57 -05:00
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2c9d6aabd7 Debugger: Improved CA/CC65 integration
-Auto-detect all function entry points
-Auto-detect all jump targets
-Fixed a bug where jump targets were being disassembled when loading a CDL file, potentially causing data to be shown as code
-Fixed some valid data block being shown as unidentified data
2019-01-02 23:26:54 -05:00
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d6d188282c NSF: Allow rewinding in NSF player 2018-12-26 11:49:09 -05:00
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60e0bd4e01 Debugger: Fixed issues & improved performance with new breakpoint logic 2018-12-25 00:07:38 -05:00
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937a90626d Debugger: Added option to evaluate all breakpoints on the first cycle of an instruction 2018-12-24 15:21:21 -05:00
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35192daeed Debugger: Add option to trigger breakpoints on dummy read/writes (+ distinguish between writes & dummy writes) 2018-12-23 13:12:46 -05:00
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022085082b Debugger: Added option to show current instruction's progress (cycle count, exec/read/write cycle display) 2018-12-23 11:56:28 -05:00
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4459b18fa3 Debugger: Added option to display why the debugger breaks (breakpoint, break options, etc.) 2018-12-23 00:10:00 -05:00
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420fb9c050 UI: Allow random game feature to load from zip/7z files 2018-09-17 20:09:34 -04:00
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7ec7512fde Debugger: Added "Auto-create jump labels" option 2018-09-08 13:16:17 -04:00
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80c80181ba Debugger: Lua - Added (configurable) script timeout to prevent infinite loops from locking up the emulator 2018-09-02 15:37:13 -04:00
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757054798b Keep game running after CPU crash (when Dev Mode is enabled) 2018-08-30 22:37:22 -04:00
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b669781ccf Debugger: Added break on init/play options for NSF files 2018-08-21 19:41:07 -04:00
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8c07d430c5 Debugger: Fixed DBG import for NSFe files 2018-08-20 20:12:34 -04:00
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726a4121dd Debugger: Improved CPU/PPU memory mapping display 2018-08-19 13:53:20 -04:00
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7247b0cb4b History Viewer: Prevent history viewer from being opened before some history exists (prevents crash when trying to use resume gameplay) 2018-08-06 18:32:22 -04:00
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ebbdf3726f UI: Fixed pause in background logic when pause in menu is enabled 2018-08-05 13:22:59 -04:00
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27ee26c6cb Fixed build issues for Libretro and Linux 2018-08-03 22:49:10 -04:00
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781650e8bf Audio: Added comb filter stereo effect 2018-08-03 10:49:23 -04:00
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115f46e05f Audio: Improved dynamic sample rate logic and added an option to disable it completely 2018-08-02 22:09:55 -04:00
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1a7f07cff5 Debugger: Fixed issues with using labels in breakpoint conditions 2018-08-02 20:44:48 -04:00
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13d49fee5b Debugger: CHR Viewer - Added option to show single-color tiles in grayscale 2018-07-28 15:32:38 -04:00
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96bec3b2ad Debugger: Event Viewer - Added option to display the previous frame's events 2018-07-26 21:29:56 -04:00
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49eae73d43 Debugger: Improved code window performance 2018-07-25 17:43:00 -04:00
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5f8ae4195f History Viewer: Added features, fixed issues (WIP) 2018-07-15 18:26:08 -04:00
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15373016d0 Refactoring - removed statics from EmulationSettings 2018-07-14 18:32:32 -04:00
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57e509c606 HistoryViewer - WIP 2018-07-11 18:07:13 -04:00
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2b41a15941 UI: Fixed oversized font when starting emulator 2018-07-08 20:22:21 -04:00
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428c25017d VS DualSystem: Added insert coin/service button shortcuts for the 2nd console
+Fixed issues with movies
2018-07-08 10:28:49 -04:00
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86b0ab5064 UI: Fixed crash at startup if custom folders cannot be created 2018-07-08 10:28:49 -04:00
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3ac8cb2018 VS System: Cleanup config UI (keep DIP switches only) + support for NES 2.0 input type proposal (WIP) 2018-07-08 10:28:49 -04:00
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7c8a54a4f6 VS System: Fixed/improved button remapping 2018-07-08 10:28:48 -04:00
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9f12f1c756 Debugger: Added option to break on decayed OAM read 2018-07-08 10:28:48 -04:00
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7a62b2af80 Debugger: Added option to select which CPU to debug (VS DualSystem) (hidden from menu because issues exist) 2018-07-08 10:28:48 -04:00
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2f9581ff2f VS DualSystem: Added options to select which video/audio streams to show/play 2018-07-08 10:28:48 -04:00
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47fbe93b62 Added support for VS DualSystem (WIP - dual video/audio, input, save states, movies & netplay working) 2018-07-08 10:28:48 -04:00
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04310eddb4 Core refactoring (remove static variables) - WIP 2018-07-08 10:28:47 -04:00
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9bcde89188 Rework notification registration to avoid a lot of potential deadlock situations 2018-06-29 00:06:12 -04:00
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d10b11f0b3 Audio: Added option to reduce volume during fast forward/rewind 2018-06-27 19:49:47 -04:00
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7dafd284ce UI: Added an "Install HD Pack" option in the Tools menu 2018-06-19 23:51:15 -04:00
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7619b93cfe Netplay: Added password protected servers 2018-06-16 14:02:12 -04:00
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17a02fb5c8 Debugger: Improved performance when a lot of labels are defined (e.g 1000+) 2018-06-09 21:25:49 -04:00
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335a133e0a Audio: Improved audio/video sync and reduced static/glitches in output (on both Windows & Linux) 2018-06-09 14:03:53 -04:00
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7fb369bfc9 Set Windows timer interval to 1ms when emulation is running (+ added option to disable this behavior) 2018-06-07 21:48:21 -04:00
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8f6daaf9a9 Debugger: Added "Break on uninitialized memory read" option 2018-06-07 19:32:34 -04:00
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7e08d32d45 Debugger: Fixed "Run One Frame" option in PAL mode (or when overclocking with additional scanlines) 2018-06-06 19:24:33 -04:00
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a5756aabbe UI: Added message on pause screen in fullscreen mode (instructions to revert to window mode) 2018-06-03 14:35:54 -04:00
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8fc489a08d Input: Prevent Steam from causing keybinding issues when Steam maps gamepad buttons to keyboard keys (prioritize gamepad buttons over keyboard buttons) 2018-05-26 12:18:04 -04:00