Commit graph

471 commits

Author SHA1 Message Date
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f4ee539ea2 Debugger: Tweaked default code scheme for code window 2018-01-07 13:37:52 -05:00
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cae46feeec Debugger: Keep code window centered on the same cpu address when refreshing 2018-01-07 13:34:18 -05:00
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d113858d4b Debugger: Adjust order of colors in color customization dialog 2018-01-03 23:21:43 -05:00
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7eb01a2a01 Debugger: Fixed label discrepancy (use the same label everywhere) 2018-01-03 21:40:51 -05:00
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150a1feb12 Debugger: Code window syntax highlighting support 2018-01-03 21:33:04 -05:00
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e7fbff9996 Debugger: Performance fixes 2018-01-03 19:12:02 -05:00
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cdaba3ffe8 Debugger: Code window display/highlighting changes + more flexibility in how to display data vs code + actions to "mark" bytes as data/code/unknown 2018-01-03 18:48:16 -05:00
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e8858a1a2f Debugger: Added option to display info popups about opcodes 2018-01-02 22:32:17 -05:00
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61134f0f6c Debugger: Fixed CPU memory mapping display for games with only save ram 2018-01-02 16:10:51 -05:00
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a4e19b5df1 Debugger: Added checkboxes to mute specific channels in APU Viewer 2018-01-02 15:08:07 -05:00
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0fd4b0bd5f Debugger: Added "Show In Split View" shortcut in code window 2018-01-02 14:44:28 -05:00
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c1df2c92dd Debugger: Improved scroll position for code preview 2018-01-02 13:10:24 -05:00
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0c9cbe4da0 Debugger: Improve CPU memory mapping display (vs work ram and save ram regions) 2018-01-02 12:06:20 -05:00
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b1283ae48d Debugger: Show code preview in tooltip 2018-01-02 11:11:50 -05:00
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2118d498c7 Debugger: Added APU viewer tool 2018-01-01 23:23:18 -05:00
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2f9305779d Debugger: Add options to generate stripped rom based on CDL data 2018-01-01 12:09:33 -05:00
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20ab1379f4 Debugger: Fixed designer crash 2018-01-01 11:35:36 -05:00
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f294182002 Debugger: Fixed display issue when putting breakpoint at start/end of hidden block 2018-01-01 11:11:35 -05:00
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10bb86bca9 Debugger: Added option to display tiles with their last known palette in CHR viewer 2018-01-01 00:31:16 -05:00
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63a70c187f Debugger: Lua - Fixed typo in example script 2017-12-31 17:23:53 -05:00
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35f65fad73 Debugger: Option to show label in breakpoint list (+ fixed display for absolute PPU breakpoints) 2017-12-31 17:22:54 -05:00
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ebc71fb847 Debugger: Added location bar to memory viewer 2017-12-31 10:51:05 -05:00
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3fdc000a3d Debugger: Properly support division by 0 in expressions 2017-12-29 22:08:50 -05:00
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86e951dd31 Debugger: Added DMC sample tracking to CDL files + a highlight option for it in the memory viewer 2017-12-29 13:39:57 -05:00
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898824cd6d Debugger: Fixed display issue with watch help icon 2017-12-29 13:09:01 -05:00
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9c4dbca8e6 Debugger: Disable find all reference on function list when address is not mapped 2017-12-29 13:08:43 -05:00
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7a753ffae8 Linux: Fixed layout issues in breakpoint edit window 2017-12-29 12:03:13 -05:00
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f9bb517b31 Linux: Debugger - Fixed line background color overlap with line selection rectangle 2017-12-29 11:05:43 -05:00
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07bd6a1b06 Linux: Debugger - Fixed minor display issues with CPU/PPU memory mapping 2017-12-29 10:21:21 -05:00
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b211130d5a Linux: Debugger - Fixed edit label form layout 2017-12-29 10:10:31 -05:00
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7cdc53f85e Debugger: Improved highlight behavior in memory viewer 2017-12-28 21:53:50 -05:00
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1a52efe3b7 Debugger: Optimization for mouse over logic 2017-12-28 21:53:32 -05:00
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75eea32c7f Debugger: Lua - Updated autocomplete doc for read/write API 2017-12-28 21:15:27 -05:00
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8b0d30a67e Linux: Fixed layout issue in header editor 2017-12-28 20:56:33 -05:00
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8f4f67baee Debugger: Fixed workspace issues (caused by earlier commit)
-Don't go into "debug mode" if no debug window is opened
-Don't lose recent changes when doing power cycle
2017-12-28 16:44:18 -05:00
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71cb982058 Debugger: Don't bring debugger to front on game load (unless we're breaking on reset/power) 2017-12-28 16:41:44 -05:00
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c50a549823 Debugger: Fixed memory viewer not saving the "Highlight labelled bytes" option 2017-12-28 14:16:13 -05:00
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5e32671c4b Debugger: Fix issues (missing labels, etc.) when power cycling game while debugger is opened 2017-12-28 14:15:32 -05:00
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af0454b3ef Linux: Fixed compilation errors/warnings and issues w/ hd packs, ppu viewer and debugger 2017-12-28 12:47:26 -05:00
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31ca1c24c7 Debugger: Lua - updated UI autocomplete help 2017-12-27 22:44:28 -05:00
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2353b2b7e1 Debugger: Added shortcut to batch-copy all sprites or an entire nametable to HD Pack format 2017-12-27 14:24:55 -05:00
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d3d7499185 Debugger: Added highlight option for bytes with a label/comment 2017-12-27 12:03:35 -05:00
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2a5e2f05e9 Debugger: Added tooltip with label information in memory viewer 2017-12-26 18:29:47 -05:00
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3defa304c6 Debugger: Added highlight color customization to memory viewer 2017-12-26 17:55:08 -05:00
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c12122d69c Debugger: Added highlight modes based on CDL flags to memory viewer 2017-12-26 17:33:46 -05:00
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c0cfea6d6e Debugger: Fixed issue that sometimes caused an empty code window when opening debugger after opening other debugger tools 2017-12-26 16:11:28 -05:00
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589ad612d1 Debugger: Added shortcut to open memory viewer from code window 2017-12-26 15:59:58 -05:00
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ee9a3e9ddf Debugger: Added copy image to clipboard action in ppu viewer 2017-12-21 17:48:24 -05:00
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0cef4939a4 Debugger: Added right-click options to label/function lists to add a watch/breakpoint 2017-12-21 15:12:37 -05:00
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9654cbc5af Debugger: Changed background color for sprite viewer to make sprite edges easier to distinguish 2017-12-21 14:20:55 -05:00