Souryo
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80bd7d0b3e
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Debugger: Performance improvements, code refactoring & code display changes/fixes
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2016-11-26 10:42:59 -05:00 |
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Souryo
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9da501bbd5
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Debugger: Allow import of LD65's DBG files into the workspace as labels/comments (incomplete, but works)
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2016-11-25 21:05:07 -05:00 |
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Souryo
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271e46b02b
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Debugger: Better tooltip for mouseover on labels/addresses
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2016-11-24 19:47:59 -05:00 |
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Souryo
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0d535e66a1
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Debugger: Fixed workspace multi-line comments appearing on a single line when loading an existing workspace
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2016-11-24 18:30:08 -05:00 |
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Souryo
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e6689363e7
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Debugger: Small tweaks to comment/label display
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2016-11-24 18:29:36 -05:00 |
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Souryo
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6dbacc4797
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Debugger: Fixed code scroll issues when changing font size
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2016-11-24 17:35:59 -05:00 |
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Souryo
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da1112ddf4
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Debugger: Added save/reset workspace buttons
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2016-11-24 00:18:07 -05:00 |
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Souryo
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6fdaa7fedc
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Debugger: Game-independent workspaces for debugger
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2016-11-23 23:46:01 -05:00 |
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Souryo
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a41731870f
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Debugger: Default labels for NES/FDS
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2016-11-23 23:03:29 -05:00 |
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Souryo
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144d6c95b7
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Debugger: Added horizontal scrolling for code windows
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2016-11-23 22:57:17 -05:00 |
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Souryo
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5bef5bdd1a
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Debugger: Allow adding labels to registers
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2016-11-23 18:48:29 -05:00 |
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Souryo
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672dbca4dd
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Debugger: Ensure label list always updates properly vs bank switching
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2016-11-22 23:16:53 -05:00 |
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Souryo
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75899fe8d3
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Debugger: Exp evaluator - removed cache for expressions that contain labels (too complex to cache) and fixed a few bugs with work/save/internal ram
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2016-11-22 23:14:38 -05:00 |
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Souryo
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24d1ae096f
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Debugger: Added add/edit actions to the label list
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2016-11-22 23:07:28 -05:00 |
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Souryo
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512e37c6af
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Debugger: Labels/comments now work with built-in ram, work ram and save ram
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2016-11-22 22:38:14 -05:00 |
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Souryo
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502cc47c70
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Debugger: Prevent potential deadlock when closing debugger if using conditional breakpoints
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2016-11-22 18:58:03 -05:00 |
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Souryo
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3751711f17
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Debugger: Allow code labels to be used in watch/breakpoint expressions
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2016-11-22 18:28:59 -05:00 |
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Souryo
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d4b9bd982e
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Debugger: Added way to load word values into watch/breakpoint conditions. Also fixed issues with unary operators with ExpressionEvaluator
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2016-11-22 16:56:23 -05:00 |
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Souryo
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a57110ec58
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Video: Added Nostalgia and Nes Classic palette presets (both by FirebrandX)
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2016-11-22 16:18:32 -05:00 |
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Souryo
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19aca2f669
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Debugger: Fixed crash when toggling breakpoints after closing & reopening the debugger
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2016-11-22 00:22:25 -05:00 |
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Souryo
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f7d043b05c
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Debugger: Added option to show/hide function & label lists
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2016-11-22 00:21:49 -05:00 |
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Souryo
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6be499368c
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Debugger: Callstack improvements (uses function labels when possible, shows NMI/IRQ calls, etc.)
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2016-11-22 00:14:49 -05:00 |
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Souryo
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3778fafbc0
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Debugger: Write handler address for goto nmi/irq/reset menus
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2016-11-21 22:43:59 -05:00 |
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Souryo
|
4ffebdb4e0
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Debugger: Ability to add labels/symbols & comments to code (work in progress)
|
2016-11-21 22:34:47 -05:00 |
|
Souryo
|
1215b3e813
|
Debugger: Added function list (based on JSR calls)
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2016-11-20 13:15:37 -05:00 |
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Souryo
|
ebd5fd318c
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Debugger: Added option to view the result of the addressing logic for indirect/absolute addressing modes
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2016-11-19 19:21:28 -05:00 |
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Souryo
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d38c7bd735
|
Debugger: (Refactoring) Moved all memory/ppu viewer code to MemoryDumper to clean up Debugger class
|
2016-11-18 23:50:05 -05:00 |
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Souryo
|
cf24fdc1d0
|
Debugger: Improved performance (games run about 50% faster with debugger opened compared to before)
|
2016-11-18 21:32:07 -05:00 |
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Souryo
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5a24608f8f
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Debugger: Diassemble more code than before (assume what follows conditional jumps is also valid code)
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2016-11-18 20:28:11 -05:00 |
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Souryo
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3b2840ef81
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NSF: Fixed crash that occurred for (bad) NSF files that set the first song as track 0 (instead of 1)
|
2016-11-15 16:55:33 -05:00 |
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Souryo
|
cc93ab470d
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Debugger: Fixed breakpoint address when clicking on margin to set a breakpoint on the last visible line
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2016-11-14 22:37:56 -05:00 |
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Souryo
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5899427fa5
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Debugger: Preserve breakpoint list scroll position when disabling/enabling breakpoints
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2016-11-14 22:33:59 -05:00 |
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Souryo
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4b6d96834b
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Debugger: Auto-focus on textbox for go to address form (+ same for add/edit cheat form)
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2016-11-14 21:00:50 -05:00 |
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Souryo
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98e6a83c15
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PPU: Fixed issue with Remove Sprite Limit option that could cause the game to display the extra sprites from the wrong chr banks (i.e MMC5 Castlevania 3) due to calling LoadExtraSprites() on cycle 256
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2016-11-13 22:46:55 -05:00 |
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Souryo
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2b98a8184b
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Debugger: Ensure debugger reading vram causes no side effects
|
2016-11-13 22:38:06 -05:00 |
|
Souryo
|
61193f2912
|
Version Update: 0.5.3
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2016-11-12 13:39:01 -05:00 |
|
Souryo
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f177357ec8
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Updated readme
|
2016-11-12 12:16:36 -05:00 |
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Souryo
|
415f7d784f
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Set UNIF NovelDiamond board as mapper 54 (same as Nestopia)
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2016-11-12 12:03:35 -05:00 |
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Souryo
|
964f1f58b4
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UNIF BMC-411120C board support
|
2016-11-12 11:42:04 -05:00 |
|
Souryo
|
2bfc30cfcf
|
UNIF UNL-43272 board support
|
2016-11-12 11:41:39 -05:00 |
|
Souryo
|
49d627525a
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UNIF MALISB board support
|
2016-11-12 11:05:45 -05:00 |
|
Souryo
|
8e7663e96c
|
UNIF LH32 board support (Defined as mapper 125 in FCEUX)
|
2016-11-12 10:54:18 -05:00 |
|
Souryo
|
ab5ef9947f
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UNIF KS7012 board support
|
2016-11-12 10:27:20 -05:00 |
|
Souryo
|
dda0bfe346
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UNIF KS7013B board support
|
2016-11-12 10:21:04 -05:00 |
|
Souryo
|
ddfe9fb4f5
|
UNIF KS7057 board support
|
2016-11-12 10:11:17 -05:00 |
|
Souryo
|
2a9c1d8dd0
|
MMC3: Fixed potential issues with save states
|
2016-11-12 09:47:52 -05:00 |
|
Souryo
|
e3dfa2766b
|
UNIF KS7037 board support
|
2016-11-12 09:47:43 -05:00 |
|
Souryo
|
17bd157b56
|
UNIF LH10 board support
|
2016-11-12 09:18:52 -05:00 |
|
Souryo
|
ce8ad8b625
|
UNIF BMC-F-15 board support
|
2016-11-11 19:11:52 -05:00 |
|
Souryo
|
73c42f26ed
|
UNIF BMC-810544-C-A1 board support
|
2016-11-11 18:56:52 -05:00 |
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