Souryo
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d648f18b8a
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Added automatic tests
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2015-12-26 17:11:00 -05:00 |
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Souryo
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37c3201057
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Frame decoding/Rendering is now handled by separate threads (i.e there are now 3 threads in the emu + UI thread)
Improved performance (less memory copying, less spin waiting, etc.) - uses less CPU at normal speed, and faster when no FPS limit
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2015-08-30 21:04:21 -04:00 |
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Souryo
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f2ee0f916e
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"HDNes" HD pack support (still some bugs left)
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2015-08-14 21:50:14 -04:00 |
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Souryo
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bb52c3f69c
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Removed all code from header files (Utilities project)
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2015-07-11 10:01:06 -04:00 |
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Souryo
|
e7e77ccfa7
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Converted all wide strings to utf8 strings
Fixed exception throwing to be standard
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2015-07-11 08:27:22 -04:00 |
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Souryo
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0c91a15fa0
|
-Added x64 build
-Rearranged build folders to be cleaner
-Required resource files are automatically copied to the output folder
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2015-07-06 21:31:32 -04:00 |
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Souryo
|
48409ae82b
|
-Rewrote entire GUI in .NET
-Several other fixes (bugfixes, refactoring, etc.)
-Added a few more features to debugger
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2015-07-01 23:17:14 -04:00 |
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Souryo
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259f474ec7
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Support for saving PNG screenshots
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2014-07-10 21:17:37 -04:00 |
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Souryo
|
f55b9fce60
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Added ZIP file support - Emu no longer crashes when loading unsupported mappers
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2014-07-10 19:25:35 -04:00 |
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Souryo
|
14ab310f5e
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NetPlay improvements (auto loads ROM, supports host loading a save state, etc.) - Game client/server no longer run in the GUI thread
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2014-07-09 18:29:46 -04:00 |
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Souryo
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0fd2fb23c5
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Added UPnP port forwarding support
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2014-07-07 18:43:50 -04:00 |
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Souryo
|
f4802421d0
|
Netplay (not finished, but works), save state fixes
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2014-07-06 19:54:47 -04:00 |
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Souryo
|
2b1b5850f4
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Default saves/states/movies/etc folders, code cleanup
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2014-07-02 20:28:29 -04:00 |
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Souryo
|
1783578522
|
Minor refactoring
|
2014-06-23 19:02:09 -04:00 |
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