Commit graph

520 commits

Author SHA1 Message Date
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d65f7a38c9 Debugger: Allow drag/drop of label files (dbg, mlb, fns) 2018-08-19 15:27:09 -04:00
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80c41f69c2 Debugger: Fixed issues with multiselect in virtual lists 2018-08-19 15:19:28 -04:00
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f97331e901 Debugger: Fixed PRG addresses not updating properly in source view mode 2018-08-19 15:09:20 -04:00
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0cd345cbca Debugger: Fixed memory labels when load/run values are different (in LD65 config) 2018-08-19 15:07:21 -04:00
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02e163f996 Debugger: Fixed DBG file import with NSF files ($70 offset on PRG labels) 2018-08-19 14:00:00 -04:00
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726a4121dd Debugger: Improved CPU/PPU memory mapping display 2018-08-19 13:53:20 -04:00
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87545477bb Integrated Chinese resources into UI (+ reformatted) 2018-08-09 18:18:33 -04:00
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9df424af8a Debugger: Trace Logger - Ensure .txt is appended to filename automatically by fixing filter dropdown 2018-08-09 16:51:05 -04:00
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4c1cff2d0f Debugger: Event Viewer - Fixed minor issues with mouse position overlay 2018-08-03 12:10:05 -04:00
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1a7f07cff5 Debugger: Fixed issues with using labels in breakpoint conditions 2018-08-02 20:44:48 -04:00
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3c8c046e67 Debugger: Script window - add link to API reference in help menu 2018-08-01 21:45:22 -04:00
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eddfe2301c Docs: Updated Lua documentation with recent changes 2018-07-30 19:00:40 -04:00
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512bf31acb Debugger: CHR Viewer - Fixed mouse over highlight not being removed on tile preview when paused 2018-07-30 19:00:25 -04:00
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d65261d990 Debugger: Added support for NESASM's .fns files (only works well with 32kb prg rom games) 2018-07-29 11:57:49 -04:00
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54b843c155 Debugger: UI - Fixed potential crashes in sort functions 2018-07-29 11:52:18 -04:00
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110c22b310 Debugger: Event Viewer - Added x,y position overlay 2018-07-29 11:08:19 -04:00
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4a9cf528d2 Debugger: Use icon in taskbar/window for each tool 2018-07-28 22:15:26 -04:00
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061f84ef2b Debugger: PPU Viewer - Save palette/highlight dropdown selection 2018-07-28 22:08:12 -04:00
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d1006e5f67 Debugger: CHR Viewer - Fixed mouse over highlight not disappearing when mouse leaves (when game is paused) 2018-07-28 15:37:49 -04:00
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46f95d525b Debugger: CHR Viewer - Fixed palette display when in 8x16 display mode 2018-07-28 15:35:26 -04:00
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13d49fee5b Debugger: CHR Viewer - Added option to show single-color tiles in grayscale 2018-07-28 15:32:38 -04:00
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79b773e65f Debugger: Added option to reset all labels before importing DBG/MLB files 2018-07-28 15:18:01 -04:00
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07a29f7346 Debugger: CHR Viewer - Show palette indexes in color picker (instead of 0 to 3) 2018-07-28 14:57:35 -04:00
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96725265ca Debugger: CHR Viewer - Fixed minor highlight/selection issue when 8x16 display mode is enabled 2018-07-28 14:53:20 -04:00
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96bec3b2ad Debugger: Event Viewer - Added option to display the previous frame's events 2018-07-26 21:29:56 -04:00
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9120ac35a9 Debugger: Always remove identical labels before adding a new one 2018-07-26 20:54:44 -04:00
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ef665b2c2a Debugger: Fixed code preview always being shown in tooltips (whether or not the option was enabled) 2018-07-26 19:00:30 -04:00
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1c1892543a Debugger: Fixed scrolling issue at specific font/window sizes 2018-07-25 20:31:08 -04:00
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2301f9b430 Debugger: Minor performance fixes 2018-07-25 19:42:19 -04:00
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6a006056fa Debugger: Added option to always keep the active statement in the center of the viewport 2018-07-25 18:23:24 -04:00
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49eae73d43 Debugger: Improved code window performance 2018-07-25 17:43:00 -04:00
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72de385c90 Debugger: Improved scroll position retention when refreshing code window 2018-07-25 17:42:46 -04:00
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4b13193241 Debugger: Fixed UI memory leaks 2018-07-25 17:42:38 -04:00
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abc3a8af50 Debugger: Fixed op code tooltips not being shown 2018-07-23 21:45:56 -04:00
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5f3751bd28 Debugger: Text Hooker - Fixed issue with scanline/cycle selection not affecting the text capture properly in some scenarios 2018-07-23 20:56:43 -04:00
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fbba774275 Debugger: Text Hooker - Improved dakuten processing 2018-07-23 20:55:56 -04:00
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154905f9f4 NES 2.0: Update header editor to match new NES 2.0 proposals 2018-07-22 13:29:53 -04:00
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69bc8a0087 Debugger: PPU Viewer - Don't update CHR viewer palette when paused & not set to refresh on pause/break 2018-07-16 20:39:18 -04:00
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b3ef52fcd4 Debugger: PPU Viewer - Fetch the data for all tabs, no matter which tab is active (and stop fetching data on tab change when emulation is paused) 2018-07-16 20:28:48 -04:00
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28aeacef9f Debugger: Text Hooker - Fixed crash when auto-copy to clipboard is enabled while screen doesn't contain any text 2018-07-16 18:35:15 -04:00
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15373016d0 Refactoring - removed statics from EmulationSettings 2018-07-14 18:32:32 -04:00
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18b7206dc9 Debugger: Update CDL stats with the rest of the UI instead of using a timer 2018-07-10 19:36:15 -04:00
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c85a09038d Debugger: Changed "Refresh watch while running" to "Refresh UI while running" (and refresh console status/memory mapping every 30 frames) 2018-07-10 00:04:59 -04:00
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e2b9a7aa8e Debugger: Fixed debugger window being brought to front after tooltip closes even though it was in the background before the tooltip was shown 2018-07-09 22:28:08 -04:00
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d2da208167 Add NES 2.0 <-> UNIF board mappings (mapper #256+) 2018-07-08 12:32:14 -04:00
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496097f09d Debugger: Disable "Break on decayed OAM read" option if oam decay emulation is disabled. 2018-07-08 10:28:48 -04:00
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9f12f1c756 Debugger: Added option to break on decayed OAM read 2018-07-08 10:28:48 -04:00
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7a62b2af80 Debugger: Added option to select which CPU to debug (VS DualSystem) (hidden from menu because issues exist) 2018-07-08 10:28:48 -04:00
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f6f089dce5 Debugger: Fixed potential UI crash 2018-07-08 10:28:48 -04:00
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669113710a Linux: Fixed warnings (and enabled no-parentheses warning) 2018-06-25 15:13:32 -04:00