Sour
d738b2b9bf
Mono: Fixed unbound debugger shortcuts being triggered by pressing the windows key
2020-06-04 17:46:21 -04:00
Sour
cb75f7fbe1
Debugger: Refactoring - Removed unnecessary option on GetWorkspace
2020-05-19 23:09:03 -04:00
Sour
0b6d1cba11
Debugger: Fixed breakpoints/etc being lost when reloading rom
2020-05-19 23:05:58 -04:00
juanramonmartinez
7724a2f552
UI: Update Spanish language ( #834 )
2020-05-19 22:18:12 -04:00
Sour
3638474c99
Debugger: Fixed debugger refresh bug when memory tools were opened
2020-05-07 23:06:40 -04:00
Sour
bfc9e782a5
Debugger: Event Viewer - Fixed missing dots for $2007 reads
2020-05-07 19:45:47 -04:00
Sour
e963310112
Debugger: Rework label/breakpoint updates when resetting/loading a rom
2020-05-06 18:43:27 -04:00
Sour
527db70316
Debugger: Lua - Add option to auto-restart scripts after power cycling or reloading the rom
2020-05-03 14:57:24 -04:00
Sour
9772aa006f
Game DB: Updated to latest version of Nes20 DB
2020-05-02 13:06:20 -04:00
Sour
8d5399a692
Debugger: Sprite Viewer - Add option to load data from a CPU page instead of directly from OAM
2020-04-30 22:26:51 -04:00
Sour
59fddb7008
PPU: Added option to emulate OAM row corruption when disabling rendering at certain points during rendering
2020-04-30 18:46:03 -04:00
Sour
bf6d161e1a
UI: Change volume inc/dec rate to 5
2020-04-28 17:59:40 -04:00
altiereslima
4a38df2b79
UI: Updated Portuguese translation ( #813 )
2020-04-28 17:58:40 -04:00
Sour
829c51957e
Fixed crash when loading VS-DualSystem games that are marked as having no work ram
2020-04-27 20:47:28 -04:00
Sour
069a98c50d
Debugger: Event Viewer - Added options to display apu/control register reads/writes
2020-04-24 18:17:03 -04:00
Sour
69de585d39
Debugger: Event Viewer - Fixed options not working after cancelling out of another configuration dialog
2020-04-24 17:26:03 -04:00
Sour
243ffef4fc
UI: Added shortcuts to increase/decrease master volume
2020-04-21 21:58:07 -04:00
Sour
642f92a514
Debugger: Memory Viewer - Make labelled bytes lighter except the label's first byte
2020-04-21 21:37:42 -04:00
Sour
f5c7bf4358
Debugger: Memory Tools - Fixed edit label action changing the start address on multi-byte labels
2020-04-21 21:23:10 -04:00
Sour
caa8a6ac25
NSF: UI - Fixed usability issues with the track dropdown when a scrollbar is present
2020-04-19 16:58:27 -04:00
Sour
241b09964b
Debugger: Fixed background color being incorrect in HD pack copy function
2020-04-19 16:52:19 -04:00
Sour
bafd73f186
Debugger: Added aliases for each CPU flag in expressions
2020-04-18 18:17:46 -04:00
Sour
1ff7ed7b8c
Debugger: Ability to define assert statements in comments
2020-04-18 17:55:35 -04:00
Sour
77e04a679e
DB: Integrated NewRisingSun's NES 2.0 header database
2020-04-18 13:40:32 -04:00
Sour
e9262c5333
UI: DPI-related fixes/improvements
2020-04-13 11:21:34 -04:00
Sour
48c2752d3b
Debugger: Script Window - Fixed bug that caused a saved script on the disk to be overwritten with another script
2020-04-03 19:00:41 -04:00
Dan Weiss
d400842e98
UI: Fix bug where Language detection could fail to happen ( #796 )
2020-03-30 22:30:33 -04:00
altiereslima
9b233b8b76
UI: Update Portuguese translation ( #779 )
2020-02-25 13:37:09 +00:00
Sour
44b7190ad4
Debugger: Disable break on bus conflicts option when the current board does not have bus conflicts
2020-02-23 13:00:39 -05:00
Sour
e197e5ee2b
Input: Fixed default shortcuts & shortcut display when using non-qwerty layouts
...
This resets all non-debugger shortcut keys to their default values due to values saved in the config switching from scan codes to virtual key codes.
2020-02-23 11:39:31 -05:00
juanramonmartinez
267a5d0d24
UI: Update Spanish translation ( #773 )
2020-02-17 03:13:59 +00:00
Sour
1ebd943f3a
Debugger: Rewrite profiler and memory counters
...
Improves performance when debugger enabled (10-15%), simplifies code and improves memory counters UI
2020-02-15 10:18:07 -05:00
Sour
a48e52933b
Debugger: Fixed UI crash in watch when typing an hex address without the hex prefix
2020-02-14 16:33:06 -05:00
Sour
effd016dc7
Debugger: Assembler - Fixed minor issue with opcode $FF
2020-02-13 00:05:12 -05:00
Sour
3cc5398165
Linux: Fixed compilation error caused by wrong filename case in project
2020-02-07 19:14:33 -05:00
Sour
d15308e575
UI: Video Recorder - Auto-fill destination path when opening form
2020-02-07 19:09:02 -05:00
Brad Smith
fe6900b8f9
Virtual Boy controller support ( #766 )
2020-02-07 23:34:02 +00:00
Sour
76a03b05ff
UI: Hide auto-save & last session slots in save state menu
2020-02-05 21:29:10 -05:00
Sour
66e3291039
History Viewer: Prevent history viewer from altering audio volume for main window on load
...
SetMasterVolume was being called before HistoryViewerRun, which caused its effects to be applied to the main console
2020-02-04 19:45:46 -05:00
Sour
5a3b56c3d4
Video Recorder: Added support for GIF file export
2020-02-04 19:36:15 -05:00
Sour
cb6573278b
Fixed DB entry for Dream World (J) to fix mirroring issues
2020-02-03 18:00:42 -05:00
Sour
85f810202a
Linux: Default to "monospace" font rather than try to install DroidSansMono
2020-02-03 15:06:54 -05:00
Sour
f3a18bed01
Version Update: 0.9.9
2020-02-01 15:38:08 -05:00
Sour
81dbafe405
UI: Fixed key select screen being shown behind current form when option to display window on top is enabled
2020-02-01 12:39:12 -05:00
Sour
5b0c208984
Run Ahead: Disable movies/netplay menus when enabled
...
+ Auto-disable runahead when playing NSF files
2020-02-01 10:28:42 -05:00
Sour
19b93dc343
Debugger: Auto-refresh disassembly when debugger gains focus
...
This allows edits done in the hex editor to be shown right away in the debugger
+ Also fixed a potential issue with code in save ram not being disassembled properly after the code is updated by additional writes
2020-02-01 10:10:57 -05:00
Sour
314ba6858b
Command line: Added /debugger switch option to allow opening the main debugger at game launch
2020-02-01 09:13:54 -05:00
Sour
6bdd518dc8
UI: Fixed mouse cursor/capture issues when the console is in NES mode but an expansion device is set in the config
2020-02-01 08:48:06 -05:00
owomomo
66eb9ad844
UI: Update Chinese translation ( #756 )
2020-01-30 01:18:16 +00:00
Sour
06ccf0bdb0
Save states: Fixed incorrect timestamp in menu
...
Also changed save states to contain the raw framebuffer rather than a PNG, which allows displaying the screenshot in the emulator window when loading a state while paused
2020-01-28 23:33:37 -05:00