Commit graph

5 commits

Author SHA1 Message Date
mkwong98
8e0816807f Add sprite frame range condition
A new condition named "spriteFrameRange" is added. It works like frameRange except it follows frame counters assigned to each sprite. Frame counter picks up the nearest frame counter within 6x6 pixels from the last frame and resets if graphics, palette, bg priority or orientation has changed. The condition can by used by sprite tiles only. For example:

<condition>myCondition,spriteFrameRange,301,60
[myCondition]<tile>0,1001,FF0F3600,8,0,1,N
2021-04-15 19:54:01 +08:00
Sour
35b182b435 HD Pack Builder: Allow HD tiles to be shown while recording 2018-09-13 20:58:35 -04:00
Sour
fd33562205 HD Pack Builder: Improved performance while recording (~80fps -> ~180fps) 2018-09-07 21:30:00 -04:00
Sour
08aa617a91 HD Packs: Fixed CHR RAM packs not working (caused by refactoring) 2018-07-08 10:28:48 -04:00
Sour
c877f73891 Split part of MessageManager into non-static NotificationManager
+ Fixed movie recording/playback (for .mmo files)
2018-07-08 10:28:47 -04:00