NovaSquirrel
1a656fa002
Merge pull request #60 from AlchemicRaker/feature/step-over-and-out
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Add emu.stepOver() and emu.stepOut() to lua api environment
2021-11-13 13:32:51 -05:00
Zachery Delafosse
7b0df9c8d6
Fix typo in stepOut() help
2021-11-13 12:28:04 -06:00
Zachery Delafosse
7411f2e878
Add emu.stepOver() and emu.stepOut() to lua api environment
2021-11-13 12:21:49 -06:00
NovaSquirrel
b572feab54
Fix volume config screen being cut off
2021-11-10 18:54:03 -05:00
NovaSquirrel
6ea0f4f40d
Revert "Merge pull request #42 from Gumball2415/feature-add-2a03-interference"
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This reverts commit f1696a90be
, reversing
changes made to c130c1df82
.
2021-11-10 18:36:55 -05:00
NovaSquirrel
6bf04088ef
Merge pull request #58 from AlchemicRaker/feature/whilePaused-event-for-scripts
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feature/whilePaused event for scripts
2021-11-09 20:31:28 -05:00
Zachery Delafosse
486bebe2d4
Load .dbg file when launched with scripts
2021-11-09 17:29:47 -06:00
Zachery Delafosse
c0def0b4cb
Debugger: Script Window: Added whilePaused event
2021-10-26 13:15:08 -05:00
Zachery Delafosse
c5d65fadd9
Debugger: Script Window - Include existing emu.stop() in code completion
2021-10-26 00:17:57 -05:00
Thomas McGrew
82b0e6d4d9
Fix for mono not saving settings
2021-10-19 22:04:02 -04:00
mkwong98
df3d826712
Merge pull request #15 from NovaSquirrel/master
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Audio update
2021-08-15 22:19:41 +08:00
NovaSquirrel
3c4998801a
Get some audio config controls not to cut off
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Wasn't able to get the volume reduction one yet
2021-08-11 11:14:51 -04:00
Persune
a22b17b2c1
Add /A13 and /OE1 audio interference
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In hardware, the audio from the 2A03 APU pins go through an inverted
preamp using one of the 74HCU04 inverter chips in the motherboard.
Though this may be cost-effective on Nintendo's part, the signals on the
hex inverter chip can interfere with one another, especially on the
audio. This can be heard as a buzz or a high pitched whine.
The only known signals to interfere with the audio so far is:
- /A13, the inverted signal of PPU A13 going into the cartridge
connector.
- /OE1, Output enable for controller reads, though this is only found
present on the RF Famicom.
2021-08-11 17:55:56 +08:00
mkwong98
dd7d58732a
Merge pull request #13 from NovaSquirrel/master
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Perkka2's updates
2021-08-07 00:04:21 +08:00
Perkka2
2d37e90c1d
Update frmAbout.Designer.cs
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Added credits for emulators used.
2021-08-05 20:43:29 +02:00
Perkka2
d06a647428
Added 401C-401F addressing to all mappers, more EPSM renaming
2021-07-30 16:06:29 +02:00
Perkka2
000bfb1a71
Renamed EPSG to EPSM, changed NSF header bit for EPSM from 6 to 7
2021-07-30 14:21:56 +02:00
mkwong98
739d1ba041
Add debugger option to break on unlogged code
2021-07-14 23:04:42 +08:00
mkwong98
708a13b1c7
Split the Exclusive Refresh Rate in to 2 settings
2021-07-14 16:08:34 +08:00
mkwong98
4e07e8481c
Change Sprite Viewer to show Y as OAM byte 0 +1
2021-07-14 12:11:41 +08:00
mkwong98
7babb08ac4
Update ResourceHelper.cs
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Simplify applying font for English
2021-05-06 00:12:59 +08:00
mkwong98
54cb35355d
Set a default font to English
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If English is selected and set the font of the controls to Microsoft Sans Serif 8.25. Added all debug forms to resources.en.xml in order to apply the font to those forms.
2021-05-06 00:00:53 +08:00
Dwedit
b200db5d68
There is a new Comment editor accessible by pressing ; in the debugger. Allows you to quickly set single line comments.
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Add Comment Editor Form, Icon, Menu item, Shortcut Key
Fix Debugger shortcut key display for punctuation keys
Restore cursor on disassembly window after using Label editor
Restore cursor on disassembly window after using Comment editor
Allow label editor to focus the Comment field on spawn instead of the label
2021-04-13 03:20:54 -04:00
NovaSquirrel
ea5f05ed6f
Merge pull request #24 from Perkka2/master
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EPSG update
2021-03-19 16:25:02 -04:00
Perkka2
2833b0ab4b
Made "Enable EPSG" checkbox to actually enable/disable EPSG Audio
2021-03-18 20:09:54 +01:00
NovaSquirrel
d7d919a392
Merge pull request #20 from Perkka2/master
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Adding basic EPSG support, Replacing old VRC7 with Nuked-OPLL
2021-02-24 12:16:19 -05:00
NovaSquirrel
edd8106a5a
Fix row size problem on audio options
2021-02-24 12:14:45 -05:00
mkwong98
eaf6656b56
HD Pack Builder update
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1. Removed an unused parameter in ProcessTile function call.
2 Added a warning to the tool tip of 8x16 sprite option about when it should be used.
3. Added an option to output BG tiles only or Sprite tiles only.
2021-02-08 15:25:03 +08:00
Perkka2
85586aaa35
NSF EPSG Support
2021-01-30 15:12:39 +01:00
Perkka2
7de782b486
EPSG $4016 addressing, EPSG ui checkbox
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Added support for $4016 addressing for the EPSG
Added ui element to enable EPSG, remains to be implemented
2021-01-28 18:18:34 +01:00
Perkka2
9b89b8c21f
Changed Default EPSG Volume and Fixed SSG clock scaling
2021-01-28 18:18:34 +01:00
lapinozz
5d00c055e6
Added EPSG audio to both suncore and MMC3
2021-01-28 18:18:34 +01:00
mkwong98
4081170646
Revert unneeded formating changes
2021-01-14 18:41:06 +08:00
mkwong98
13b666c835
Merge pull request #3 from NovaSquirrel/master
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Merge from NovaSquirrel
2021-01-14 18:33:49 +08:00
mkwong98
c56edc9f92
Fix Sprite Viewer Copy Tile function only give the first half if it is a large sprites
2021-01-13 00:42:07 +08:00
NovaSquirrel
790eb237fa
Merge pull request #14 from mkwong98/master
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HD Pack Builder and BGM tag improvement
2020-12-27 22:14:15 -05:00
mkwong98
2d0468eff5
HD pack builder and BGM improvement
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Added option in HD pack builder to save screen information when tiles are first shown. User can look up which screen the tiles are added in the tileIndex.csv and open the screen_XXX.csv and screen_XXX.png to see the actual usage of the tiles.
Added playback option and volume option to <bgm> tag. Use 1 for looping playback, 0 for single playback, -1 for no change. Use 0 to 128 for volume control and -1 for no volume change.
2020-12-20 22:26:12 +08:00
Yaroslav Veremenko
d8817db785
Debugger: Added option to reload ROM on Power Cycle
2020-11-15 11:08:42 -07:00
NovaSquirrel
040dce6257
Merge branch 'master' into master
2020-11-11 23:00:16 -05:00
Maciej Budzyński
0789405acd
Polish translation added for Mesen
2020-09-12 16:50:55 +02:00
Davide Salvatore Grasso
bef11cbe6c
Add Italian strings on Program.cs
2020-07-16 23:23:19 +02:00
Davide Salvatore Grasso
c780e03d87
Update it.resources.xml
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Update Italian translation
2020-07-16 23:18:13 +02:00
Sour
67b9ba3290
UI: Fixed crash when using toggle record video if a video was never recorded before
2020-06-20 14:01:50 -04:00
Sour
ecadab92db
UI: Disable toggle record shortcuts when no game is running
2020-06-20 13:59:19 -04:00
Sour
77ed078899
UI: Added shortcuts to start/stop recording video/audio/movies
2020-06-20 00:24:24 -04:00
Sour
d738b2b9bf
Mono: Fixed unbound debugger shortcuts being triggered by pressing the windows key
2020-06-04 17:46:21 -04:00
Sour
cb75f7fbe1
Debugger: Refactoring - Removed unnecessary option on GetWorkspace
2020-05-19 23:09:03 -04:00
Sour
0b6d1cba11
Debugger: Fixed breakpoints/etc being lost when reloading rom
2020-05-19 23:05:58 -04:00
juanramonmartinez
7724a2f552
UI: Update Spanish language ( #834 )
2020-05-19 22:18:12 -04:00
Sour
3638474c99
Debugger: Fixed debugger refresh bug when memory tools were opened
2020-05-07 23:06:40 -04:00