// This file is a part of Mesen // It is a heavily modified version of the zmbv.h/cpp file found in DOSBox's code. /* * Copyright (C) 2002-2011 The DOSBox Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #pragma once #include "BaseCodec.h" #include "miniz.h" #ifdef _MSC_VER #define INLINE __forceinline #else #define INLINE inline #endif typedef enum { ZMBV_FORMAT_NONE = 0x00, ZMBV_FORMAT_1BPP = 0x01, ZMBV_FORMAT_2BPP = 0x02, ZMBV_FORMAT_4BPP = 0x03, ZMBV_FORMAT_8BPP = 0x04, ZMBV_FORMAT_15BPP = 0x05, ZMBV_FORMAT_16BPP = 0x06, ZMBV_FORMAT_24BPP = 0x07, ZMBV_FORMAT_32BPP = 0x08 } zmbv_format_t; class ZmbvCodec : public BaseCodec { private: struct FrameBlock { int start = 0; int dx = 0,dy = 0; }; struct CodecVector { int x = 0,y = 0; int slot = 0; }; struct KeyframeHeader { unsigned char high_version = 0; unsigned char low_version = 0; unsigned char compression = 0; unsigned char format = 0; unsigned char blockwidth = 0,blockheight = 0; }; struct { int linesDone = 0; int writeSize = 0; int writeDone = 0; unsigned char *writeBuf = nullptr; } compressInfo; CodecVector VectorTable[512] = {}; int VectorCount = 0; unsigned char *oldframe=nullptr, *newframe=nullptr; unsigned char *buf1=nullptr, *buf2=nullptr, *work=nullptr; int bufsize = 0; int blockcount = 0; FrameBlock * blocks = nullptr; int workUsed = 0, workPos = 0; int palsize = 0; char palette[256*4] = {}; int height = 0, width = 0, pitch = 0; zmbv_format_t format = zmbv_format_t::ZMBV_FORMAT_NONE; int pixelsize = 0; uint8_t* _buf = nullptr; uint32_t _bufSize = 0; z_stream zstream = {}; // methods void FreeBuffers(void); void CreateVectorTable(void); bool SetupBuffers(zmbv_format_t format, int blockwidth, int blockheight); template void AddXorFrame(void); template INLINE int PossibleBlock(int vx,int vy,FrameBlock * block); template INLINE int CompareBlock(int vx,int vy,FrameBlock * block); template INLINE void AddXorBlock(int vx,int vy,FrameBlock * block); int NeededSize(int _width, int _height, zmbv_format_t _format); void CompressLines(int lineCount, void *lineData[]); bool PrepareCompressFrame(int flags, zmbv_format_t _format, char * pal); int FinishCompressFrame(uint8_t** compressedData); public: ZmbvCodec(); bool SetupCompress(int _width, int _height, uint32_t compressionLevel) override; int CompressFrame(bool isKeyFrame, uint8_t *frameData, uint8_t** compressedData) override; const char* GetFourCC() override; };