#pragma once #include "stdafx.h" #include "BaseMapper.h" class Bmc830425C4391T : public BaseMapper { private: uint8_t _innerReg; uint8_t _outerReg; uint8_t _prgMode; protected: virtual uint16_t GetPRGPageSize() override { return 0x4000; } virtual uint16_t GetCHRPageSize() override { return 0x2000; } void InitMapper() override { _innerReg = 0; _outerReg = 0; _prgMode = 0; SelectCHRPage(0, 0); UpdateState(); } void StreamState(bool saving) override { BaseMapper::StreamState(saving); Stream(_innerReg, _outerReg, _prgMode); } void UpdateState() { if(_prgMode) { //UNROM mode SelectPRGPage(0, (_innerReg & 0x07) | (_outerReg << 3)); SelectPRGPage(1, 0x07 | (_outerReg << 3)); } else { //UOROM mode //FIXME: Mermaid game doesn't work SelectPRGPage(0, _innerReg | (_outerReg << 3)); SelectPRGPage(1, 0x0F | (_outerReg << 3)); } } void WriteRegister(uint16_t addr, uint8_t value) override { _innerReg = value & 0x0F; if((addr & 0xF0E0) == 0xF0E0) { _outerReg = addr & 0x0F; _prgMode = (addr >> 4) & 0x01; } UpdateState(); } };