#pragma once #include "stdafx.h" #include using std::thread; #include "../Utilities/SimpleLock.h" #include "../Utilities/AutoResetEvent.h" #include "EmulationSettings.h" #include "FrameInfo.h" class BaseVideoFilter; class ScaleFilter; class RotateFilter; class IRenderingDevice; class VideoHud; struct HdPpuPixelInfo; struct ScreenSize { int32_t Width; int32_t Height; double Scale; }; class VideoDecoder { private: static unique_ptr Instance; uint16_t *_ppuOutputBuffer = nullptr; HdPpuPixelInfo *_hdScreenTiles = nullptr; bool _hdFilterEnabled = false; unique_ptr _decodeThread; unique_ptr _hud; AutoResetEvent _waitForFrame; atomic _frameChanged; atomic _stopFlag; uint32_t _frameCount = 0; ScreenSize _previousScreenSize = {}; double _previousScale = 0; FrameInfo _lastFrameInfo; VideoFilterType _videoFilterType = VideoFilterType::None; unique_ptr _videoFilter; shared_ptr _scaleFilter; shared_ptr _rotateFilter; void UpdateVideoFilter(); void DecodeThread(); public: static VideoDecoder* GetInstance(); VideoDecoder(); ~VideoDecoder(); static void Release(); void DecodeFrame(bool synchronous = false); void TakeScreenshot(); void TakeScreenshot(std::stringstream &stream); uint32_t GetFrameCount(); FrameInfo GetFrameInfo(); void GetScreenSize(ScreenSize &size, bool ignoreScale); void DebugDecodeFrame(uint16_t* inputBuffer, uint32_t* outputBuffer, uint32_t length); void UpdateFrameSync(void* frameBuffer, HdPpuPixelInfo *screenTiles = nullptr); void UpdateFrame(void* frameBuffer, HdPpuPixelInfo *screenTiles = nullptr); bool IsRunning(); void StartThread(); void StopThread(); };