using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Mesen.GUI.Config; namespace Mesen.GUI.Forms.NetPlay { public partial class frmPlayerProfile : BaseConfigForm { public frmPlayerProfile() { InitializeComponent(); this.txtPlayerName.Text = ConfigManager.Config.Profile.PlayerName; } protected override void UpdateConfig() { PlayerProfile profile = new PlayerProfile(); profile.PlayerName = this.txtPlayerName.Text; ConfigManager.Config.Profile = profile; } } }