using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.IO; using Mesen.GUI.Config; using System.Drawing.Text; using System.IO.Compression; namespace Mesen.GUI.Controls { public partial class ctrlRecentGames : UserControl { public new event MouseEventHandler MouseMove { add { this.tlpPreviousState.MouseMove += value; } remove { this.tlpPreviousState.MouseMove -= value; } } public new event EventHandler DoubleClick { add { this.tlpPreviousState.DoubleClick += value; } remove { this.tlpPreviousState.DoubleClick -= value; } } private int _currentIndex = 0; private List _recentGames = new List(); private PrivateFontCollection _fonts = new PrivateFontCollection(); private class RecentGameInfo { public string FileName { get; set; } public string RomName { get; set; } public string RomPath { get; set; } public DateTime Timestamp { get; set; } public Image Screenshot { get; set; } } public ctrlRecentGames() { InitializeComponent(); DoubleBuffered = true; bool designMode = (LicenseManager.UsageMode == LicenseUsageMode.Designtime); if(!designMode) { _fonts.AddFontFile(Path.Combine(ConfigManager.HomeFolder, "Resources", "PixelFont.ttf")); lblGameName.Font = new Font(_fonts.Families[0], 10); lblSaveDate.Font = new Font(_fonts.Families[0], 10); picPrevGame.Image.RotateFlip(RotateFlipType.RotateNoneFlipX); tmrInput.Enabled = true; Initialize(); } } protected override void OnVisibleChanged(EventArgs e) { if(_recentGames.Count == 0) { this.Visible = false; } base.OnVisibleChanged(e); } public int GameCount { get { return _recentGames.Count; } } public void Initialize() { _recentGames = new List(); _currentIndex = 0; foreach(string file in Directory.GetFiles(ConfigManager.RecentGamesFolder, "*.rgd")) { try { RecentGameInfo info = new RecentGameInfo(); ZipArchive zip = new ZipArchive(new MemoryStream(File.ReadAllBytes(file))); Stream stream = zip.GetEntry("Screenshot.png").Open(); info.Screenshot = Image.FromStream(stream); using(StreamReader sr = new StreamReader(zip.GetEntry("RomInfo.txt").Open())) { info.RomName = sr.ReadLine(); info.RomPath = sr.ReadLine(); } info.Timestamp = new FileInfo(file).LastWriteTime; info.FileName = file; if(File.Exists(info.RomPath)) { _recentGames.Add(info); } } catch { } } _recentGames = _recentGames.OrderBy((info) => info.Timestamp).Reverse().ToList(); if(_recentGames.Count > 5) { _recentGames.RemoveRange(5, _recentGames.Count - 5); } picPrevGame.Visible = _recentGames.Count > 1; picNextGame.Visible = _recentGames.Count > 1; if(_recentGames.Count == 0) { this.Visible = false; } else { UpdateGameInfo(); } } public void UpdateGameInfo() { if(_currentIndex < _recentGames.Count) { lblGameName.Text = Path.GetFileNameWithoutExtension(_recentGames[_currentIndex].RomName); lblSaveDate.Text = _recentGames[_currentIndex].Timestamp.ToString(); picPreviousState.Image = _recentGames[_currentIndex].Screenshot; UpdateSize(); } } private void UpdateSize() { tlpPreviousState.Visible = false; Size maxSize = new Size(this.Size.Width - 120, this.Size.Height - 50); double xRatio = (double)picPreviousState.Image.Width / maxSize.Width; double yRatio = (double)picPreviousState.Image.Height / maxSize.Height; double ratio = Math.Max(xRatio, yRatio); Size newSize = new Size((int)(picPreviousState.Image.Width / ratio), (int)(picPreviousState.Image.Height / ratio)); picPreviousState.Size = newSize; pnlPreviousState.Size = new Size(newSize.Width+4, newSize.Height+4); tlpPreviousState.Visible = true; } protected override void OnResize(EventArgs e) { if(picPreviousState.Image != null) { UpdateSize(); } base.OnResize(e); } private void picPreviousState_MouseEnter(object sender, EventArgs e) { pnlPreviousState.BackColor = Color.LightBlue; } private void picPreviousState_MouseLeave(object sender, EventArgs e) { pnlPreviousState.BackColor = Color.Gray; } private void picPreviousState_Click(object sender, EventArgs e) { LoadSelectedGame(); } private void picNextGame_MouseDown(object sender, MouseEventArgs e) { GoToNextGame(); } private void picPrevGame_MouseDown(object sender, MouseEventArgs e) { GoToPreviousGame(); } private void GoToPreviousGame() { if(_currentIndex == 0) { _currentIndex = _recentGames.Count - 1; } else { _currentIndex--; } UpdateGameInfo(); } private void GoToNextGame() { _currentIndex = (_currentIndex + 1) % _recentGames.Count; UpdateGameInfo(); } private void LoadSelectedGame() { InteropEmu.LoadRecentGame(_recentGames[_currentIndex].FileName); } private bool _waitForRelease = false; private void tmrInput_Tick(object sender, EventArgs e) { //Use player 1's controls to navigate the recent game selection screen if(!InteropEmu.IsRunning()) { uint keyCode = InteropEmu.GetPressedKey(); if(keyCode > 0) { if(!_waitForRelease) { foreach(KeyMappings mapping in ConfigManager.Config.InputInfo.Controllers[0].Keys) { if(mapping.Left == keyCode) { _waitForRelease = true; GoToPreviousGame(); } else if(mapping.Right == keyCode) { _waitForRelease = true; GoToNextGame(); } else if(mapping.A == keyCode || mapping.B == keyCode) { _waitForRelease = true; LoadSelectedGame(); } } } } else { _waitForRelease = false; } } } } public class DBTableLayoutPanel : TableLayoutPanel { public DBTableLayoutPanel() { DoubleBuffered = true; } } public class GamePreviewBox : PictureBox { public System.Drawing.Drawing2D.InterpolationMode InterpolationMode { get; set; } public GamePreviewBox() { DoubleBuffered = true; InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.Default; } protected override void OnPaint(PaintEventArgs pe) { pe.Graphics.InterpolationMode = InterpolationMode; base.OnPaint(pe); } } }