Mesen is a NES/Famicom emulator for Windows built in C++ and C#. ## Roadmap ## Things that ***may or may not*** be added in the future, in no particular order: -Support for more UNIF boards -Rewind functionality -Debugger improvements (labels, comments, edit cpu/ppu state, APU state display, memory editor, etc.) -Support for more NES/Famicom input devices -Shaders -Improvements/Rewrite of movie file format to support VS System properly (among other things) -RAR file support -Linux support -Libretro support -TAS editor ## Building ## 1) Open the solution in VS2015 2) Compile as Release/x64 3) Run ### LICENSE ### Mesen is available under the GPL V3 license. Full text here: http://www.gnu.org/licenses/gpl-3.0.en.html Copyright (C) 2016 M. Bibaud This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see .