using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Mesen.GUI.Config; using Mesen.GUI.Controls; namespace Mesen.GUI.Forms.Config { public partial class frmExcitingBoxingConfig : BaseInputConfigForm { public frmExcitingBoxingConfig(ControllerInfo controllerInfo) { InitializeComponent(); if(!this.DesignMode) { SetMainTab(this.tabMain); Entity = controllerInfo; ctrlExcitingBoxingConfig0.Initialize(controllerInfo.Keys[0]); ctrlExcitingBoxingConfig1.Initialize(controllerInfo.Keys[1]); ctrlExcitingBoxingConfig2.Initialize(controllerInfo.Keys[2]); ctrlExcitingBoxingConfig3.Initialize(controllerInfo.Keys[3]); } } private void btnClear_Click(object sender, EventArgs e) { ClearCurrentTab(); } private void btnSetDefault_Click(object sender, EventArgs e) { GetControllerControl().Initialize(Presets.ExcitingBoxing); } } }