namespace Mesen.GUI.Forms.Config { partial class ctrlKeyBindingHint { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if(disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.pnlHint = new System.Windows.Forms.Panel(); this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel(); this.lblHint = new System.Windows.Forms.Label(); this.picHint = new System.Windows.Forms.PictureBox(); this.pnlHint.SuspendLayout(); this.tableLayoutPanel1.SuspendLayout(); ((System.ComponentModel.ISupportInitialize)(this.picHint)).BeginInit(); this.SuspendLayout(); // // pnlHint // this.pnlHint.BackColor = System.Drawing.Color.WhiteSmoke; this.pnlHint.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; this.pnlHint.Controls.Add(this.tableLayoutPanel1); this.pnlHint.Dock = System.Windows.Forms.DockStyle.Fill; this.pnlHint.Location = new System.Drawing.Point(3, 0); this.pnlHint.Name = "pnlHint"; this.pnlHint.Size = new System.Drawing.Size(441, 31); this.pnlHint.TabIndex = 6; // // tableLayoutPanel1 // this.tableLayoutPanel1.ColumnCount = 2; this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tableLayoutPanel1.Controls.Add(this.lblHint, 1, 0); this.tableLayoutPanel1.Controls.Add(this.picHint, 0, 0); this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill; this.tableLayoutPanel1.Location = new System.Drawing.Point(0, 0); this.tableLayoutPanel1.Name = "tableLayoutPanel1"; this.tableLayoutPanel1.RowCount = 1; this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tableLayoutPanel1.Size = new System.Drawing.Size(439, 29); this.tableLayoutPanel1.TabIndex = 1; // // lblHint // this.lblHint.AutoSize = true; this.lblHint.Dock = System.Windows.Forms.DockStyle.Fill; this.lblHint.Location = new System.Drawing.Point(25, 0); this.lblHint.Name = "lblHint"; this.lblHint.Size = new System.Drawing.Size(411, 29); this.lblHint.TabIndex = 1; this.lblHint.Text = "Tabs with an icon contain key bindings for this player.\r\nEach button can be mappe" + "d to up to 4 different keyboard keys or gamepad buttons."; // // picHint // this.picHint.BackgroundImage = global::Mesen.GUI.Properties.Resources.Help; this.picHint.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center; this.picHint.Location = new System.Drawing.Point(3, 5); this.picHint.Margin = new System.Windows.Forms.Padding(3, 5, 3, 3); this.picHint.Name = "picHint"; this.picHint.Size = new System.Drawing.Size(16, 16); this.picHint.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize; this.picHint.TabIndex = 0; this.picHint.TabStop = false; // // ctrlKeyBindingHint // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.Controls.Add(this.pnlHint); this.Name = "ctrlKeyBindingHint"; this.Padding = new System.Windows.Forms.Padding(3, 0, 3, 0); this.Size = new System.Drawing.Size(447, 31); this.pnlHint.ResumeLayout(false); this.tableLayoutPanel1.ResumeLayout(false); this.tableLayoutPanel1.PerformLayout(); ((System.ComponentModel.ISupportInitialize)(this.picHint)).EndInit(); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Panel pnlHint; private System.Windows.Forms.PictureBox picHint; private System.Windows.Forms.Label lblHint; private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1; } }