using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Mesen.GUI.Config { public class VideoInfo { public bool LimitFPS = true; public bool ShowFPS = false; public VideoInfo() { } static public void ApplyConfig() { if(ConfigManager.Config.VideoInfo.LimitFPS) { InteropEmu.SetFlags((UInt32)EmulationFlags.LimitFPS); } else { InteropEmu.ClearFlags((UInt32)EmulationFlags.LimitFPS); } if(ConfigManager.Config.VideoInfo.ShowFPS) { InteropEmu.SetFlags((UInt32)EmulationFlags.ShowFPS); } else { InteropEmu.ClearFlags((UInt32)EmulationFlags.ShowFPS); } } } }