#pragma once #include "stdafx.h" #include "DrawCommand.h" class DrawPixelCommand : public DrawCommand { private: int _x, _y, _color; protected: void InternalDraw() { DrawPixel(_x, _y, _color); } public: DrawPixelCommand(int x, int y, int color, int frameCount) : _x(x), _y(y), _color(color), DrawCommand(frameCount) { if(!(_color & 0xFF000000)) { _color |= 0xFF000000; } } };