namespace Mesen.GUI.Controls { partial class ctrlRecentGames { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if(disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.tlpPreviousState = new Mesen.GUI.Controls.DBTableLayoutPanel(); this.pnlPreviousState = new System.Windows.Forms.Panel(); this.picPreviousState = new Mesen.GUI.Controls.GamePreviewBox(); this.lblGameName = new System.Windows.Forms.Label(); this.lblSaveDate = new System.Windows.Forms.Label(); this.picNextGame = new System.Windows.Forms.PictureBox(); this.picPrevGame = new System.Windows.Forms.PictureBox(); this.tmrInput = new System.Windows.Forms.Timer(this.components); this.tlpPreviousState.SuspendLayout(); this.pnlPreviousState.SuspendLayout(); ((System.ComponentModel.ISupportInitialize)(this.picPreviousState)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.picNextGame)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.picPrevGame)).BeginInit(); this.SuspendLayout(); // // tlpPreviousState // this.tlpPreviousState.BackColor = System.Drawing.Color.Black; this.tlpPreviousState.ColumnCount = 3; this.tlpPreviousState.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tlpPreviousState.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tlpPreviousState.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tlpPreviousState.Controls.Add(this.pnlPreviousState, 1, 1); this.tlpPreviousState.Controls.Add(this.lblGameName, 1, 2); this.tlpPreviousState.Controls.Add(this.lblSaveDate, 1, 3); this.tlpPreviousState.Controls.Add(this.picNextGame, 2, 1); this.tlpPreviousState.Controls.Add(this.picPrevGame, 0, 1); this.tlpPreviousState.Dock = System.Windows.Forms.DockStyle.Fill; this.tlpPreviousState.Location = new System.Drawing.Point(0, 0); this.tlpPreviousState.Name = "tlpPreviousState"; this.tlpPreviousState.RowCount = 6; this.tlpPreviousState.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 10F)); this.tlpPreviousState.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tlpPreviousState.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tlpPreviousState.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tlpPreviousState.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 5F)); this.tlpPreviousState.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tlpPreviousState.Size = new System.Drawing.Size(272, 107); this.tlpPreviousState.TabIndex = 9; // // pnlPreviousState // this.pnlPreviousState.Anchor = System.Windows.Forms.AnchorStyles.Top; this.pnlPreviousState.BackColor = System.Drawing.Color.Gray; this.pnlPreviousState.Controls.Add(this.picPreviousState); this.pnlPreviousState.Location = new System.Drawing.Point(113, 13); this.pnlPreviousState.Name = "pnlPreviousState"; this.pnlPreviousState.Padding = new System.Windows.Forms.Padding(2); this.pnlPreviousState.Size = new System.Drawing.Size(46, 46); this.pnlPreviousState.TabIndex = 8; // // picPreviousState // this.picPreviousState.BackColor = System.Drawing.Color.Black; this.picPreviousState.Cursor = System.Windows.Forms.Cursors.Hand; this.picPreviousState.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; this.picPreviousState.Location = new System.Drawing.Point(2, 2); this.picPreviousState.Margin = new System.Windows.Forms.Padding(0); this.picPreviousState.Name = "picPreviousState"; this.picPreviousState.Size = new System.Drawing.Size(42, 42); this.picPreviousState.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom; this.picPreviousState.TabIndex = 7; this.picPreviousState.TabStop = false; this.picPreviousState.Click += new System.EventHandler(this.picPreviousState_Click); this.picPreviousState.MouseEnter += new System.EventHandler(this.picPreviousState_MouseEnter); this.picPreviousState.MouseLeave += new System.EventHandler(this.picPreviousState_MouseLeave); // // lblGameName // this.lblGameName.AutoEllipsis = true; this.lblGameName.BackColor = System.Drawing.Color.Transparent; this.lblGameName.Dock = System.Windows.Forms.DockStyle.Fill; this.lblGameName.ForeColor = System.Drawing.Color.White; this.lblGameName.Location = new System.Drawing.Point(36, 62); this.lblGameName.Name = "lblGameName"; this.lblGameName.Size = new System.Drawing.Size(200, 16); this.lblGameName.TabIndex = 9; this.lblGameName.Text = "Game Name"; this.lblGameName.TextAlign = System.Drawing.ContentAlignment.TopCenter; // // lblSaveDate // this.lblSaveDate.Anchor = System.Windows.Forms.AnchorStyles.Top; this.lblSaveDate.AutoSize = true; this.lblSaveDate.BackColor = System.Drawing.Color.Transparent; this.lblSaveDate.ForeColor = System.Drawing.Color.White; this.lblSaveDate.Location = new System.Drawing.Point(121, 78); this.lblSaveDate.Name = "lblSaveDate"; this.lblSaveDate.Size = new System.Drawing.Size(30, 13); this.lblSaveDate.TabIndex = 10; this.lblSaveDate.Text = "Date"; // // picNextGame // this.picNextGame.Cursor = System.Windows.Forms.Cursors.Hand; this.picNextGame.Dock = System.Windows.Forms.DockStyle.Right; this.picNextGame.Image = global::Mesen.GUI.Properties.Resources.Play; this.picNextGame.Location = new System.Drawing.Point(242, 13); this.picNextGame.Name = "picNextGame"; this.picNextGame.Size = new System.Drawing.Size(27, 46); this.picNextGame.SizeMode = System.Windows.Forms.PictureBoxSizeMode.CenterImage; this.picNextGame.TabIndex = 11; this.picNextGame.TabStop = false; this.picNextGame.MouseDown += new System.Windows.Forms.MouseEventHandler(this.picNextGame_MouseDown); // // picPrevGame // this.picPrevGame.Cursor = System.Windows.Forms.Cursors.Hand; this.picPrevGame.Dock = System.Windows.Forms.DockStyle.Left; this.picPrevGame.Image = global::Mesen.GUI.Properties.Resources.Play; this.picPrevGame.Location = new System.Drawing.Point(3, 13); this.picPrevGame.Name = "picPrevGame"; this.picPrevGame.Size = new System.Drawing.Size(27, 46); this.picPrevGame.SizeMode = System.Windows.Forms.PictureBoxSizeMode.CenterImage; this.picPrevGame.TabIndex = 12; this.picPrevGame.TabStop = false; this.picPrevGame.MouseDown += new System.Windows.Forms.MouseEventHandler(this.picPrevGame_MouseDown); // // tmrInput // this.tmrInput.Interval = 50; this.tmrInput.Tick += new System.EventHandler(this.tmrInput_Tick); // // ctrlRecentGames // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.BackColor = System.Drawing.Color.Transparent; this.Controls.Add(this.tlpPreviousState); this.Name = "ctrlRecentGames"; this.Size = new System.Drawing.Size(272, 107); this.tlpPreviousState.ResumeLayout(false); this.tlpPreviousState.PerformLayout(); this.pnlPreviousState.ResumeLayout(false); ((System.ComponentModel.ISupportInitialize)(this.picPreviousState)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.picNextGame)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.picPrevGame)).EndInit(); this.ResumeLayout(false); } #endregion private DBTableLayoutPanel tlpPreviousState; private System.Windows.Forms.Panel pnlPreviousState; private GamePreviewBox picPreviousState; private System.Windows.Forms.Label lblGameName; private System.Windows.Forms.Label lblSaveDate; private System.Windows.Forms.PictureBox picNextGame; private System.Windows.Forms.PictureBox picPrevGame; private System.Windows.Forms.Timer tmrInput; } }