#pragma once #include "stdafx.h" #include using std::thread; #include "../Utilities/SimpleLock.h" #include "../Utilities/AutoResetEvent.h" #include "EmulationSettings.h" #include "HdNesPack.h" class BaseVideoFilter; class IRenderingDevice; struct ScreenSize { int32_t Width; int32_t Height; }; class VideoDecoder { private: static unique_ptr Instance; uint16_t *_ppuOutputBuffer = nullptr; HdPpuPixelInfo *_hdScreenTiles = nullptr; unique_ptr _decodeThread; AutoResetEvent _waitForFrame; atomic _frameChanged = false; atomic _stopFlag = false; uint32_t _frameCount = 0; VideoFilterType _videoFilterType = VideoFilterType::None; unique_ptr _videoFilter = nullptr; void UpdateVideoFilter(); void DecodeThread(); public: static VideoDecoder* GetInstance(); VideoDecoder(); ~VideoDecoder(); void DecodeFrame(); void TakeScreenshot(string romFilename); uint32_t GetFrameCount(); void GetScreenSize(ScreenSize &size, bool ignoreScale); void DebugDecodeFrame(uint16_t* inputBuffer, uint32_t* outputBuffer, uint32_t length); void UpdateFrame(void* frameBuffer, HdPpuPixelInfo *screenTiles = nullptr); bool IsRunning(); void StartThread(); void StopThread(); };