using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using Mesen.GUI.Debugger; namespace Mesen.GUI.Config { public class DebugViewInfo { public bool ShowOnlyDiassembledCode = true; public bool ShowByteCode = false; public bool ShowPrgAddresses = false; public float FontSize = 13; } public class DebugInfo { public DebugViewInfo LeftView; public DebugViewInfo RightView; public bool SplitView = false; public bool HexDisplay = true; public bool PpuAutoRefresh = true; public bool PpuPartialDraw = false; public bool RamAutoRefresh = true; public int RamColumnCount = 2; public float RamFontSize = 13; public List Breakpoints; public List WatchValues; public DebugInfo() { LeftView = new DebugViewInfo(); RightView = new DebugViewInfo(); } } }