///* //** $Id: lua.c,v 1.230 2017/01/12 17:14:26 roberto Exp $ //** Lua stand-alone interpreter //** See Copyright Notice in lua.h //*/ // //#define lua_c // //#include "lprefix.h" // // //#include //#include //#include //#include // //#include "lua.h" // //#include "lauxlib.h" //#include "lualib.h" // // // //#if !defined(LUA_PROMPT) //#define LUA_PROMPT "> " //#define LUA_PROMPT2 ">> " //#endif // //#if !defined(LUA_PROGNAME) //#define LUA_PROGNAME "lua" //#endif // //#if !defined(LUA_MAXINPUT) //#define LUA_MAXINPUT 512 //#endif // //#if !defined(LUA_INIT_VAR) //#define LUA_INIT_VAR "LUA_INIT" //#endif // //#define LUA_INITVARVERSION LUA_INIT_VAR LUA_VERSUFFIX // // ///* //** lua_stdin_is_tty detects whether the standard input is a 'tty' (that //** is, whether we're running lua interactively). //*/ //#if !defined(lua_stdin_is_tty) /* { */ // //#if defined(LUA_USE_POSIX) /* { */ // //#include //#define lua_stdin_is_tty() isatty(0) // //#elif defined(LUA_USE_WINDOWS) /* }{ */ // //#include //#include // //#define lua_stdin_is_tty() _isatty(_fileno(stdin)) // //#else /* }{ */ // ///* ISO C definition */ //#define lua_stdin_is_tty() 1 /* assume stdin is a tty */ // //#endif /* } */ // //#endif /* } */ // // ///* //** lua_readline defines how to show a prompt and then read a line from //** the standard input. //** lua_saveline defines how to "save" a read line in a "history". //** lua_freeline defines how to free a line read by lua_readline. //*/ //#if !defined(lua_readline) /* { */ // //#if defined(LUA_USE_READLINE) /* { */ // //#include //#include //#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL) //#define lua_saveline(L,line) ((void)L, add_history(line)) //#define lua_freeline(L,b) ((void)L, free(b)) // //#else /* }{ */ // //#define lua_readline(L,b,p) \ // ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \ // fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */ //#define lua_saveline(L,line) { (void)L; (void)line; } //#define lua_freeline(L,b) { (void)L; (void)b; } // //#endif /* } */ // //#endif /* } */ // // // // //static lua_State *globalL = NULL; // //static const char *progname = LUA_PROGNAME; // // ///* //** Hook set by signal function to stop the interpreter. //*/ //static void lstop (lua_State *L, lua_Debug *ar) { // (void)ar; /* unused arg. */ // lua_sethook(L, NULL, 0, 0); /* reset hook */ // luaL_error(L, "interrupted!"); //} // // ///* //** Function to be called at a C signal. Because a C signal cannot //** just change a Lua state (as there is no proper synchronization), //** this function only sets a hook that, when called, will stop the //** interpreter. //*/ //static void laction (int i) { // signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */ // lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1); //} // // //static void print_usage (const char *badoption) { // lua_writestringerror("%s: ", progname); // if (badoption[1] == 'e' || badoption[1] == 'l') // lua_writestringerror("'%s' needs argument\n", badoption); // else // lua_writestringerror("unrecognized option '%s'\n", badoption); // lua_writestringerror( // "usage: %s [options] [script [args]]\n" // "Available options are:\n" // " -e stat execute string 'stat'\n" // " -i enter interactive mode after executing 'script'\n" // " -l name require library 'name'\n" // " -v show version information\n" // " -E ignore environment variables\n" // " -- stop handling options\n" // " - stop handling options and execute stdin\n" // , // progname); //} // // ///* //** Prints an error message, adding the program name in front of it //** (if present) //*/ //static void l_message (const char *pname, const char *msg) { // if (pname) lua_writestringerror("%s: ", pname); // lua_writestringerror("%s\n", msg); //} // // ///* //** Check whether 'status' is not OK and, if so, prints the error //** message on the top of the stack. It assumes that the error object //** is a string, as it was either generated by Lua or by 'msghandler'. //*/ //static int report (lua_State *L, int status) { // if (status != LUA_OK) { // const char *msg = lua_tostring(L, -1); // l_message(progname, msg); // lua_pop(L, 1); /* remove message */ // } // return status; //} // // ///* //** Message handler used to run all chunks //*/ //static int msghandler (lua_State *L) { // const char *msg = lua_tostring(L, 1); // if (msg == NULL) { /* is error object not a string? */ // if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */ // lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */ // return 1; /* that is the message */ // else // msg = lua_pushfstring(L, "(error object is a %s value)", // luaL_typename(L, 1)); // } // luaL_traceback(L, L, msg, 1); /* append a standard traceback */ // return 1; /* return the traceback */ //} // // ///* //** Interface to 'lua_pcall', which sets appropriate message function //** and C-signal handler. Used to run all chunks. //*/ //static int docall (lua_State *L, int narg, int nres) { // int status; // int base = lua_gettop(L) - narg; /* function index */ // lua_pushcfunction(L, msghandler); /* push message handler */ // lua_insert(L, base); /* put it under function and args */ // globalL = L; /* to be available to 'laction' */ // signal(SIGINT, laction); /* set C-signal handler */ // status = lua_pcall(L, narg, nres, base); // signal(SIGINT, SIG_DFL); /* reset C-signal handler */ // lua_remove(L, base); /* remove message handler from the stack */ // return status; //} // // //static void print_version (void) { // lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT)); // lua_writeline(); //} // // ///* //** Create the 'arg' table, which stores all arguments from the //** command line ('argv'). It should be aligned so that, at index 0, //** it has 'argv[script]', which is the script name. The arguments //** to the script (everything after 'script') go to positive indices; //** other arguments (before the script name) go to negative indices. //** If there is no script name, assume interpreter's name as base. //*/ //static void createargtable (lua_State *L, char **argv, int argc, int script) { // int i, narg; // if (script == argc) script = 0; /* no script name? */ // narg = argc - (script + 1); /* number of positive indices */ // lua_createtable(L, narg, script + 1); // for (i = 0; i < argc; i++) { // lua_pushstring(L, argv[i]); // lua_rawseti(L, -2, i - script); // } // lua_setglobal(L, "arg"); //} // // //static int dochunk (lua_State *L, int status) { // if (status == LUA_OK) status = docall(L, 0, 0); // return report(L, status); //} // // //static int dofile (lua_State *L, const char *name) { // return dochunk(L, luaL_loadfile(L, name)); //} // // //static int dostring (lua_State *L, const char *s, const char *name) { // return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name)); //} // // ///* //** Calls 'require(name)' and stores the result in a global variable //** with the given name. //*/ //static int dolibrary (lua_State *L, const char *name) { // int status; // lua_getglobal(L, "require"); // lua_pushstring(L, name); // status = docall(L, 1, 1); /* call 'require(name)' */ // if (status == LUA_OK) // lua_setglobal(L, name); /* global[name] = require return */ // return report(L, status); //} // // ///* //** Returns the string to be used as a prompt by the interpreter. //*/ //static const char *get_prompt (lua_State *L, int firstline) { // const char *p; // lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2"); // p = lua_tostring(L, -1); // if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2); // return p; //} // ///* mark in error messages for incomplete statements */ //#define EOFMARK "" //#define marklen (sizeof(EOFMARK)/sizeof(char) - 1) // // ///* //** Check whether 'status' signals a syntax error and the error //** message at the top of the stack ends with the above mark for //** incomplete statements. //*/ //static int incomplete (lua_State *L, int status) { // if (status == LUA_ERRSYNTAX) { // size_t lmsg; // const char *msg = lua_tolstring(L, -1, &lmsg); // if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) { // lua_pop(L, 1); // return 1; // } // } // return 0; /* else... */ //} // // ///* //** Prompt the user, read a line, and push it into the Lua stack. //*/ //static int pushline (lua_State *L, int firstline) { // char buffer[LUA_MAXINPUT]; // char *b = buffer; // size_t l; // const char *prmt = get_prompt(L, firstline); // int readstatus = lua_readline(L, b, prmt); // if (readstatus == 0) // return 0; /* no input (prompt will be popped by caller) */ // lua_pop(L, 1); /* remove prompt */ // l = strlen(b); // if (l > 0 && b[l-1] == '\n') /* line ends with newline? */ // b[--l] = '\0'; /* remove it */ // if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */ // lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */ // else // lua_pushlstring(L, b, l); // lua_freeline(L, b); // return 1; //} // // ///* //** Try to compile line on the stack as 'return ;'; on return, stack //** has either compiled chunk or original line (if compilation failed). //*/ //static int addreturn (lua_State *L) { // const char *line = lua_tostring(L, -1); /* original line */ // const char *retline = lua_pushfstring(L, "return %s;", line); // int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin"); // if (status == LUA_OK) { // lua_remove(L, -2); /* remove modified line */ // if (line[0] != '\0') /* non empty? */ // lua_saveline(L, line); /* keep history */ // } // else // lua_pop(L, 2); /* pop result from 'luaL_loadbuffer' and modified line */ // return status; //} // // ///* //** Read multiple lines until a complete Lua statement //*/ //static int multiline (lua_State *L) { // for (;;) { /* repeat until gets a complete statement */ // size_t len; // const char *line = lua_tolstring(L, 1, &len); /* get what it has */ // int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */ // if (!incomplete(L, status) || !pushline(L, 0)) { // lua_saveline(L, line); /* keep history */ // return status; /* cannot or should not try to add continuation line */ // } // lua_pushliteral(L, "\n"); /* add newline... */ // lua_insert(L, -2); /* ...between the two lines */ // lua_concat(L, 3); /* join them */ // } //} // // ///* //** Read a line and try to load (compile) it first as an expression (by //** adding "return " in front of it) and second as a statement. Return //** the final status of load/call with the resulting function (if any) //** in the top of the stack. //*/ //static int loadline (lua_State *L) { // int status; // lua_settop(L, 0); // if (!pushline(L, 1)) // return -1; /* no input */ // if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */ // status = multiline(L); /* try as command, maybe with continuation lines */ // lua_remove(L, 1); /* remove line from the stack */ // lua_assert(lua_gettop(L) == 1); // return status; //} // // ///* //** Prints (calling the Lua 'print' function) any values on the stack //*/ //static void l_print (lua_State *L) { // int n = lua_gettop(L); // if (n > 0) { /* any result to be printed? */ // luaL_checkstack(L, LUA_MINSTACK, "too many results to print"); // lua_getglobal(L, "print"); // lua_insert(L, 1); // if (lua_pcall(L, n, 0, 0) != LUA_OK) // l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)", // lua_tostring(L, -1))); // } //} // // ///* //** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and //** print any results. //*/ //static void doREPL (lua_State *L) { // int status; // const char *oldprogname = progname; // progname = NULL; /* no 'progname' on errors in interactive mode */ // while ((status = loadline(L)) != -1) { // if (status == LUA_OK) // status = docall(L, 0, LUA_MULTRET); // if (status == LUA_OK) l_print(L); // else report(L, status); // } // lua_settop(L, 0); /* clear stack */ // lua_writeline(); // progname = oldprogname; //} // // ///* //** Push on the stack the contents of table 'arg' from 1 to #arg //*/ //static int pushargs (lua_State *L) { // int i, n; // if (lua_getglobal(L, "arg") != LUA_TTABLE) // luaL_error(L, "'arg' is not a table"); // n = (int)luaL_len(L, -1); // luaL_checkstack(L, n + 3, "too many arguments to script"); // for (i = 1; i <= n; i++) // lua_rawgeti(L, -i, i); // lua_remove(L, -i); /* remove table from the stack */ // return n; //} // // //static int handle_script (lua_State *L, char **argv) { // int status; // const char *fname = argv[0]; // if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0) // fname = NULL; /* stdin */ // status = luaL_loadfile(L, fname); // if (status == LUA_OK) { // int n = pushargs(L); /* push arguments to script */ // status = docall(L, n, LUA_MULTRET); // } // return report(L, status); //} // // // ///* bits of various argument indicators in 'args' */ //#define has_error 1 /* bad option */ //#define has_i 2 /* -i */ //#define has_v 4 /* -v */ //#define has_e 8 /* -e */ //#define has_E 16 /* -E */ // ///* //** Traverses all arguments from 'argv', returning a mask with those //** needed before running any Lua code (or an error code if it finds //** any invalid argument). 'first' returns the first not-handled argument //** (either the script name or a bad argument in case of error). //*/ //static int collectargs (char **argv, int *first) { // int args = 0; // int i; // for (i = 1; argv[i] != NULL; i++) { // *first = i; // if (argv[i][0] != '-') /* not an option? */ // return args; /* stop handling options */ // switch (argv[i][1]) { /* else check option */ // case '-': /* '--' */ // if (argv[i][2] != '\0') /* extra characters after '--'? */ // return has_error; /* invalid option */ // *first = i + 1; // return args; // case '\0': /* '-' */ // return args; /* script "name" is '-' */ // case 'E': // if (argv[i][2] != '\0') /* extra characters after 1st? */ // return has_error; /* invalid option */ // args |= has_E; // break; // case 'i': // args |= has_i; /* (-i implies -v) *//* FALLTHROUGH */ // case 'v': // if (argv[i][2] != '\0') /* extra characters after 1st? */ // return has_error; /* invalid option */ // args |= has_v; // break; // case 'e': // args |= has_e; /* FALLTHROUGH */ // case 'l': /* both options need an argument */ // if (argv[i][2] == '\0') { /* no concatenated argument? */ // i++; /* try next 'argv' */ // if (argv[i] == NULL || argv[i][0] == '-') // return has_error; /* no next argument or it is another option */ // } // break; // default: /* invalid option */ // return has_error; // } // } // *first = i; /* no script name */ // return args; //} // // ///* //** Processes options 'e' and 'l', which involve running Lua code. //** Returns 0 if some code raises an error. //*/ //static int runargs (lua_State *L, char **argv, int n) { // int i; // for (i = 1; i < n; i++) { // int option = argv[i][1]; // lua_assert(argv[i][0] == '-'); /* already checked */ // if (option == 'e' || option == 'l') { // int status; // const char *extra = argv[i] + 2; /* both options need an argument */ // if (*extra == '\0') extra = argv[++i]; // lua_assert(extra != NULL); // status = (option == 'e') // ? dostring(L, extra, "=(command line)") // : dolibrary(L, extra); // if (status != LUA_OK) return 0; // } // } // return 1; //} // // // //static int handle_luainit (lua_State *L) { // const char *name = "=" LUA_INITVARVERSION; // const char *init = getenv(name + 1); // if (init == NULL) { // name = "=" LUA_INIT_VAR; // init = getenv(name + 1); /* try alternative name */ // } // if (init == NULL) return LUA_OK; // else if (init[0] == '@') // return dofile(L, init+1); // else // return dostring(L, init, name); //} // // ///* //** Main body of stand-alone interpreter (to be called in protected mode). //** Reads the options and handles them all. //*/ //static int pmain (lua_State *L) { // int argc = (int)lua_tointeger(L, 1); // char **argv = (char **)lua_touserdata(L, 2); // int script; // int args = collectargs(argv, &script); // luaL_checkversion(L); /* check that interpreter has correct version */ // if (argv[0] && argv[0][0]) progname = argv[0]; // if (args == has_error) { /* bad arg? */ // print_usage(argv[script]); /* 'script' has index of bad arg. */ // return 0; // } // if (args & has_v) /* option '-v'? */ // print_version(); // if (args & has_E) { /* option '-E'? */ // lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */ // lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV"); // } // luaL_openlibs(L); /* open standard libraries */ // createargtable(L, argv, argc, script); /* create table 'arg' */ // if (!(args & has_E)) { /* no option '-E'? */ // if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */ // return 0; /* error running LUA_INIT */ // } // if (!runargs(L, argv, script)) /* execute arguments -e and -l */ // return 0; /* something failed */ // if (script < argc && /* execute main script (if there is one) */ // handle_script(L, argv + script) != LUA_OK) // return 0; // if (args & has_i) /* -i option? */ // doREPL(L); /* do read-eval-print loop */ // else if (script == argc && !(args & (has_e | has_v))) { /* no arguments? */ // if (lua_stdin_is_tty()) { /* running in interactive mode? */ // print_version(); // doREPL(L); /* do read-eval-print loop */ // } // else dofile(L, NULL); /* executes stdin as a file */ // } // lua_pushboolean(L, 1); /* signal no errors */ // return 1; //} // // //int main (int argc, char **argv) { // int status, result; // lua_State *L = luaL_newstate(); /* create state */ // if (L == NULL) { // l_message(argv[0], "cannot create state: not enough memory"); // return EXIT_FAILURE; // } // lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */ // lua_pushinteger(L, argc); /* 1st argument */ // lua_pushlightuserdata(L, argv); /* 2nd argument */ // status = lua_pcall(L, 2, 1, 0); /* do the call */ // result = lua_toboolean(L, -1); /* get result */ // report(L, status); // lua_close(L); // return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE; //} //