#pragma once #include "stdafx.h" class Snapshotable; template struct ArrayInfo { T* Array; uint32_t ElementCount; }; template struct ValueInfo { T* Value; T DefaultValue; }; struct SnapshotInfo { Snapshotable* Entity; }; template struct EmptyInfo { T Empty; }; class Snapshotable { private: uint8_t* _stream; uint32_t _position; uint32_t _streamSize; bool _inBlock = false; uint8_t* _blockBuffer = nullptr; uint32_t _blockSize = 0; uint32_t _blockPosition = 0; bool _saving; private: template void StreamElement(T &value, T defaultValue = T()) { if(_saving) { uint8_t* bytes = (uint8_t*)&value; int typeSize = sizeof(T); for(int i = 0; i < typeSize; i++) { if(_inBlock) { _blockBuffer[_blockPosition++] = bytes[i]; } else { _stream[_position++] = bytes[i]; } } } else { if(_inBlock) { if(_blockPosition + sizeof(T) <= _blockSize) { value = *((T*)(_blockBuffer + _blockPosition)); _blockPosition += sizeof(T); } else { value = defaultValue; _blockPosition = _blockSize; } } else { if(_position + sizeof(T) <= _streamSize) { value = *((T*)(_stream + _position)); _position += sizeof(T); } else { value = defaultValue; _position = _streamSize; } } } } template void InternalStream(EmptyInfo &info) { if(_inBlock) { _blockPosition += sizeof(T); } else { _position += sizeof(T); } } template void InternalStream(ArrayInfo &info) { T* pointer = info.Array; uint32_t count = info.ElementCount; StreamElement(count); if(!_saving) { //Reset array to 0 before loading from file memset(info.Array, 0, sizeof(T) * info.ElementCount); } //Load the number of elements requested, or the maximum possible (based on what is present in the save state) for(uint32_t i = 0; i < info.ElementCount && i < count; i++) { StreamElement(*pointer); pointer++; } } template void InternalStream(ValueInfo &info) { StreamElement(*info.Value, info.DefaultValue); } template void InternalStream(T &value) { StreamElement(value); } template<> void InternalStream(SnapshotInfo &info) { if(info.Entity != nullptr) { Stream(info.Entity); } } void RecursiveStream() { } template void RecursiveStream(T &value, T2&... args) { InternalStream(value); RecursiveStream(args...); } void StreamStartBlock(); void StreamEndBlock(); protected: virtual void StreamState(bool saving) = 0; void Stream(Snapshotable* snapshotable); template void Stream(T&... args) { StreamStartBlock(); RecursiveStream(args...); StreamEndBlock(); } public: void SaveSnapshot(ostream* file); void LoadSnapshot(istream* file); };