#include "stdafx.h" #include "EmulationSettings.h" uint32_t EmulationSettings::Flags = 0; uint32_t EmulationSettings::AudioLatency = 20000; double EmulationSettings::ChannelVolume[5] = { 0.5f, 0.5f, 0.5f, 0.5f, 0.5f }; NesModel EmulationSettings::Model = NesModel::Auto; OverscanDimensions EmulationSettings::Overscan; uint32_t EmulationSettings::EmulationSpeed = 100; bool EmulationSettings::AudioEnabled = true;