namespace Mesen.GUI.Forms.Config { partial class frmVsGameConfig { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if(disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.tlpMain = new System.Windows.Forms.TableLayoutPanel(); this.cboGame = new System.Windows.Forms.ComboBox(); this.lblGame = new System.Windows.Forms.Label(); this.lblPpuModel = new System.Windows.Forms.Label(); this.cboPpuModel = new System.Windows.Forms.ComboBox(); this.grpDipSwitches = new System.Windows.Forms.GroupBox(); this.btnReset = new System.Windows.Forms.Button(); this.baseConfigPanel.SuspendLayout(); this.tlpMain.SuspendLayout(); this.SuspendLayout(); // // baseConfigPanel // this.baseConfigPanel.Controls.Add(this.btnReset); this.baseConfigPanel.Location = new System.Drawing.Point(0, 295); this.baseConfigPanel.Size = new System.Drawing.Size(305, 29); this.baseConfigPanel.Controls.SetChildIndex(this.btnReset, 0); // // tlpMain // this.tlpMain.ColumnCount = 2; this.tlpMain.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tlpMain.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tlpMain.Controls.Add(this.cboGame, 1, 0); this.tlpMain.Controls.Add(this.lblGame, 0, 0); this.tlpMain.Controls.Add(this.lblPpuModel, 0, 1); this.tlpMain.Controls.Add(this.cboPpuModel, 1, 1); this.tlpMain.Controls.Add(this.grpDipSwitches, 0, 2); this.tlpMain.Dock = System.Windows.Forms.DockStyle.Fill; this.tlpMain.Location = new System.Drawing.Point(0, 0); this.tlpMain.Name = "tlpMain"; this.tlpMain.RowCount = 3; this.tlpMain.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tlpMain.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tlpMain.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tlpMain.Size = new System.Drawing.Size(305, 324); this.tlpMain.TabIndex = 0; // // cboGame // this.cboGame.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; this.cboGame.FormattingEnabled = true; this.cboGame.Location = new System.Drawing.Point(73, 3); this.cboGame.Name = "cboGame"; this.cboGame.Size = new System.Drawing.Size(194, 21); this.cboGame.TabIndex = 5; this.cboGame.SelectedIndexChanged += new System.EventHandler(this.cboGame_SelectedIndexChanged); // // lblGame // this.lblGame.Anchor = System.Windows.Forms.AnchorStyles.Left; this.lblGame.AutoSize = true; this.lblGame.Location = new System.Drawing.Point(3, 7); this.lblGame.Name = "lblGame"; this.lblGame.Size = new System.Drawing.Size(38, 13); this.lblGame.TabIndex = 4; this.lblGame.Text = "Game:"; // // lblPpuModel // this.lblPpuModel.Anchor = System.Windows.Forms.AnchorStyles.Left; this.lblPpuModel.AutoSize = true; this.lblPpuModel.Location = new System.Drawing.Point(3, 34); this.lblPpuModel.Name = "lblPpuModel"; this.lblPpuModel.Size = new System.Drawing.Size(64, 13); this.lblPpuModel.TabIndex = 1; this.lblPpuModel.Text = "PPU Model:"; // // cboPpuModel // this.cboPpuModel.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; this.cboPpuModel.FormattingEnabled = true; this.cboPpuModel.Location = new System.Drawing.Point(73, 30); this.cboPpuModel.Name = "cboPpuModel"; this.cboPpuModel.Size = new System.Drawing.Size(194, 21); this.cboPpuModel.TabIndex = 2; // // grpDipSwitches // this.tlpMain.SetColumnSpan(this.grpDipSwitches, 2); this.grpDipSwitches.Dock = System.Windows.Forms.DockStyle.Fill; this.grpDipSwitches.Location = new System.Drawing.Point(3, 57); this.grpDipSwitches.Margin = new System.Windows.Forms.Padding(3, 3, 3, 30); this.grpDipSwitches.Name = "grpDipSwitches"; this.grpDipSwitches.Size = new System.Drawing.Size(299, 237); this.grpDipSwitches.TabIndex = 3; this.grpDipSwitches.TabStop = false; this.grpDipSwitches.Text = "DIP Switches"; // // btnReset // this.btnReset.AutoSize = true; this.btnReset.Location = new System.Drawing.Point(6, 3); this.btnReset.Name = "btnReset"; this.btnReset.Size = new System.Drawing.Size(94, 23); this.btnReset.TabIndex = 3; this.btnReset.Text = "Reset to Default"; this.btnReset.UseVisualStyleBackColor = true; this.btnReset.Click += new System.EventHandler(this.btnReset_Click); // // frmVsGameConfig // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(305, 324); this.Controls.Add(this.tlpMain); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "frmVsGameConfig"; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; this.Text = "Game Configuration"; this.Controls.SetChildIndex(this.tlpMain, 0); this.Controls.SetChildIndex(this.baseConfigPanel, 0); this.baseConfigPanel.ResumeLayout(false); this.baseConfigPanel.PerformLayout(); this.tlpMain.ResumeLayout(false); this.tlpMain.PerformLayout(); this.ResumeLayout(false); } #endregion private System.Windows.Forms.TableLayoutPanel tlpMain; private System.Windows.Forms.Label lblPpuModel; private System.Windows.Forms.ComboBox cboPpuModel; private System.Windows.Forms.GroupBox grpDipSwitches; private System.Windows.Forms.ComboBox cboGame; private System.Windows.Forms.Label lblGame; private System.Windows.Forms.Button btnReset; } }