#include "stdafx.h" #include "iNesLoader.h" #include "../Utilities/CRC32.h" #include "../Utilities/md5.h" #include "../Utilities/HexUtilities.h" #include "GameDatabase.h" #include "EmulationSettings.h" RomData iNesLoader::LoadRom(vector& romFile, NESHeader *preloadedHeader) { RomData romData; NESHeader header; uint8_t* buffer = romFile.data(); uint32_t dataSize = (uint32_t)romFile.size(); if(preloadedHeader) { header = *preloadedHeader; header.SanitizeHeader(romFile.size() + sizeof(NESHeader)); } else { memcpy((char*)&header, buffer, sizeof(NESHeader)); buffer += sizeof(NESHeader); header.SanitizeHeader(romFile.size()); dataSize -= sizeof(NESHeader); } romData.Format = RomFormat::iNes; romData.IsNes20Header = (header.GetRomHeaderVersion() == RomHeaderVersion::Nes2_0); romData.MapperID = header.GetMapperID(); romData.SubMapperID = header.GetSubMapper(); romData.Mirroring = header.GetMirroringType(); romData.HasBattery = header.HasBattery(); if(header.IsPalRom()) { romData.System = GameSystem::NesPal; } else if(header.IsVsSystem()) { romData.System = GameSystem::VsUniSystem; } else if(header.IsPlaychoice()) { romData.System = GameSystem::Playchoice; } romData.HasTrainer = header.HasTrainer(); romData.ChrRamSize = header.GetChrRamSize(); romData.SaveChrRamSize = header.GetSaveChrRamSize(); romData.WorkRamSize = header.GetWorkRamSize(); romData.SaveRamSize = header.GetSaveRamSize(); romData.NesHeader = header; if(romData.HasTrainer) { //512-byte trainer at $7000-$71FF (stored before PRG data) romData.TrainerData.insert(romData.TrainerData.end(), buffer, buffer + 512); buffer += 512; } size_t bytesRead = buffer - romFile.data(); uint32_t romCrc = CRC32::GetCRC(buffer, romFile.size() - bytesRead); romData.PrgChrCrc32 = romCrc; romData.PrgChrMd5 = GetMd5Sum(buffer, romFile.size() - bytesRead); uint32_t prgSize = 0; uint32_t chrSize = 0; if(EmulationSettings::CheckFlag(EmulationFlags::DisableGameDatabase) || !GameDatabase::GetDbRomSize(romData.PrgChrCrc32, prgSize, chrSize)) { //Fallback on header sizes when game is not in DB (or DB is disabled) prgSize = header.GetPrgSize(); chrSize = header.GetChrSize(); } if(prgSize + chrSize > dataSize) { //Invalid rom file romData.Error = true; return romData; } romData.PrgRom.insert(romData.PrgRom.end(), buffer, buffer + prgSize); buffer += prgSize; romData.ChrRom.insert(romData.ChrRom.end(), buffer, buffer + chrSize); romData.PrgCrc32 = CRC32::GetCRC(romData.PrgRom.data(), romData.PrgRom.size()); Log("PRG+CHR CRC32: 0x" + HexUtilities::ToHex(romData.PrgChrCrc32, true)); if(romData.IsNes20Header) { Log("[iNes] NES 2.0 file: Yes"); } Log("[iNes] Mapper: " + std::to_string(romData.MapperID) + " Sub:" + std::to_string(romData.SubMapperID)); Log("[iNes] PRG ROM: " + std::to_string(romData.PrgRom.size()/1024) + " KB"); Log("[iNes] CHR ROM: " + std::to_string(romData.ChrRom.size()/1024) + " KB"); if(romData.ChrRamSize > 0 || romData.IsNes20Header) { Log("[iNes] CHR RAM: " + std::to_string(romData.ChrRamSize / 1024) + " KB"); } else if(romData.ChrRom.size() == 0) { Log("[iNes] CHR RAM: 8 KB"); } if(romData.WorkRamSize > 0 || romData.IsNes20Header) { Log("[iNes] Work RAM: " + std::to_string(romData.WorkRamSize / 1024) + " KB"); } if(romData.SaveRamSize > 0 || romData.IsNes20Header) { Log("[iNes] Save RAM: " + std::to_string(romData.SaveRamSize / 1024) + " KB"); } Log("[iNes] Mirroring: " + string(romData.Mirroring == MirroringType::Horizontal ? "Horizontal" : romData.Mirroring == MirroringType::Vertical ? "Vertical" : "Four Screens")); Log("[iNes] Battery: " + string(romData.HasBattery ? "Yes" : "No")); if(romData.HasTrainer) { Log("[iNes] Trainer: Yes"); } if(!_checkOnly) { GameDatabase::SetGameInfo(romData.PrgChrCrc32, romData, !EmulationSettings::CheckFlag(EmulationFlags::DisableGameDatabase) && header.GetRomHeaderVersion() != RomHeaderVersion::Nes2_0, preloadedHeader != nullptr); } return romData; }