#include "stdafx.h" #include "MessageManager.h" #include "MapperFactory.h" #include "ROMLoader.h" #include "AXROM.h" #include "Bandai74161_7432.h" #include "BnRom.h" #include "BF909x.h" #include "BF9096.h" #include "CNROM.h" #include "CpRom.h" #include "ColorDreams.h" #include "GxRom.h" #include "IremG101.h" #include "IremLrog017.h" #include "IremTamS1.h" #include "JalecoJf16.h" #include "JalecoJf17_19.h" #include "JalecoJfxx.h" #include "JalecoSs88006.h" #include "Mapper57.h" #include "Mapper58.h" #include "Mapper61.h" #include "Mapper62.h" #include "Mapper107.h" #include "Mapper112.h" #include "Mapper200.h" #include "Mapper201.h" #include "Mapper202.h" #include "Mapper203.h" #include "Mapper231.h" #include "Mapper240.h" #include "Mapper242.h" #include "Mapper246.h" #include "MMC1.h" #include "MMC2.h" #include "MMC3.h" #include "MMC3_12.h" #include "MMC3_37.h" #include "MMC3_44.h" #include "MMC3_47.h" #include "MMC3_49.h" #include "MMC3_52.h" #include "MMC3_115.h" #include "MMC3_189.h" #include "MMC3_205.h" #include "MMC3_ChrRam.h" #include "MMC4.h" #include "MMC5.h" #include "Namco108.h" #include "Namco108_76.h" #include "Namco108_88.h" #include "Namco108_95.h" #include "Namco108_154.h" #include "Nanjing.h" #include "Nina01.h" #include "Nina03_06.h" #include "NROM.h" #include "NtdecTc112.h" #include "Sachen_145.h" #include "Sachen_147.h" #include "Sachen_148.h" #include "Sachen_149.h" #include "Sunsoft3.h" #include "Sunsoft4.h" #include "Sunsoft89.h" #include "Sunsoft93.h" #include "Sunsoft184.h" #include "TaitoTc0190.h" #include "TaitoX1005.h" #include "UnlPci556.h" #include "UNROM.h" #include "UnRom_94.h" #include "UnRom_180.h" #include "VRC1.h" #include "VRC2_4.h" #include "VRC3.h" BaseMapper* MapperFactory::GetMapperFromID(ROMLoader &romLoader) { #ifdef _DEBUG MessageManager::DisplayMessage("Game Info", "Mapper: " + std::to_string(romLoader.GetMapperID())); #endif switch(romLoader.GetMapperID()) { case 0: return new NROM(); case 1: return new MMC1(); case 2: return new UNROM(); case 3: return new CNROM(false); case 4: return new MMC3(); case 5: return new MMC5(); case 7: return new AXROM(); case 9: return new MMC2(); case 10: return new MMC4(); case 11: return new ColorDreams(); case 12: return new MMC3_12(); case 13: return new CpRom(); case 16: break; //18 games case 18: return new JalecoSs88006(); case 19: break; //16 games case 21: return new VRC2_4(VRCVariant::VRC4a); //Conflicts: VRC4c case 22: return new VRC2_4(VRCVariant::VRC2a); case 23: return new VRC2_4(VRCVariant::VRC2b); //Conflicts: VRC4e case 25: return new VRC2_4(VRCVariant::VRC4b); //Conflicts: VRC2c, VRC4d case 27: return new VRC2_4(VRCVariant::VRC4_27); //Untested case 32: return new IremG101(); case 33: return new TaitoTc0190(); case 34: return (romLoader.GetChrSize() > 0) ? (BaseMapper*)new Nina01() : (BaseMapper*)new BnRom(); //BnROM uses CHR RAM (so no CHR rom in the .NES file) case 37: return new MMC3_37(); case 38: return new UnlPci556(); case 44: return new MMC3_44(); case 47: return new MMC3_47(); case 49: return new MMC3_49(); case 52: return new MMC3_52(); case 57: return new Mapper57(); case 58: return new Mapper58(); case 61: return new Mapper61(); case 62: return new Mapper62(); case 66: return new GxRom(); case 67: return new SunSoft3(); case 68: return new SunSoft4(); //incomplete support case 70: return new Bandai74161_7432(false); case 71: return new BF909x(); case 72: return new JalecoJf17_19(false); case 73: return new VRC3(); case 74: return new MMC3_ChrRam(0x08, 0x09, 2); case 75: return new VRC1(); case 76: return new Namco108_76(); case 77: return new IremLrog017(); case 78: return new JalecoJf16(romLoader.GetSubMapper() == 3); case 79: return new Nina03_06(false); case 80: return new TaitoX1005(); case 87: return new JalecoJfxx(false); case 88: return new Namco108_88(); case 89: return new Sunsoft89(); case 92: return new JalecoJf17_19(true); case 93: return new Sunsoft93(); case 94: return new UnRom_94(); case 95: return new Namco108_95(); case 97: return new IremTamS1(); case 101: return new JalecoJfxx(true); case 107: return new Mapper107(); case 112: return new Mapper112(); case 113: return new Nina03_06(true); case 115: return new MMC3_115(); case 119: return new MMC3_ChrRam(0x40, 0x7F, 8); case 145: return new Sachen_145(); case 146: return new Nina03_06(false); case 147: return new Sachen_147(); case 148: return new Sachen_148(); case 149: return new Sachen_149(); case 152: return new Bandai74161_7432(true); case 154: return new Namco108_154(); case 163: return new Nanjing(); case 180: return new UnRom_180(); case 184: return new Sunsoft184(); case 185: return new CNROM(true); case 189: return new MMC3_189(); case 191: return new MMC3_ChrRam(0x80, 0xFF, 2); case 192: return new MMC3_ChrRam(0x08, 0x0B, 4); case 193: return new NtdecTc112(); case 194: return new MMC3_ChrRam(0x00, 0x01, 2); case 195: return new MMC3_ChrRam(0x00, 0x03, 4); case 200: return new Mapper200(); case 201: return new Mapper201(); case 202: return new Mapper202(); case 203: return new Mapper203(); case 205: return new MMC3_205(); case 206: return new Namco108(); case 231: return new Mapper231(); case 232: return new BF9096(); case 240: return new Mapper240(); case 242: return new Mapper242(); case 246: return new Mapper246(); } MessageManager::DisplayMessage("Error", "Unsupported mapper, cannot load game."); return nullptr; } shared_ptr MapperFactory::InitializeFromFile(string romFilename, stringstream *filestream, string ipsFilename) { ROMLoader loader; if(loader.LoadFile(romFilename, filestream, ipsFilename)) { shared_ptr mapper(GetMapperFromID(loader)); if(mapper) { mapper->Initialize(loader); return mapper; } } return nullptr; }