#pragma once #include "stdafx.h" #include "MessageManager.h" #include "MapperFactory.h" #include "ROMLoader.h" #include "AXROM.h" #include "CNROM.h" #include "ColorDreams.h" #include "MMC1.h" #include "MMC2.h" #include "MMC3.h" #include "MMC3_189.h" #include "MMC5.h" #include "Nanjing.h" #include "NROM.h" #include "UNROM.h" #include "VRC2_4.h" #include "BF909x.h" BaseMapper* MapperFactory::GetMapperFromID(uint8_t mapperID) { #ifdef _DEBUG MessageManager::DisplayMessage("Game Info", "Mapper: " + std::to_string(mapperID)); #endif switch(mapperID) { case 0: return new NROM(); case 1: return new MMC1(); case 2: return new UNROM(); case 3: return new CNROM(); case 4: return new MMC3(); case 5: return new MMC5(); case 7: return new AXROM(); case 9: return new MMC2(); case 11: return new ColorDreams(); case 16: break; //18 games case 19: break; //16 games case 21: return new VRC2_4(VRCVariant::VRC4a); //Conflicts: VRC4c case 22: return new VRC2_4(VRCVariant::VRC2a); case 23: return new VRC2_4(VRCVariant::VRC2b); //Conflicts: VRC4e case 25: return new VRC2_4(VRCVariant::VRC4b); //Conflicts: VRC2c, VRC4d case 27: return new VRC2_4(VRCVariant::VRC4_27); //Untested case 71: return new BF909x(); case 163: return new Nanjing(); case 189: return new MMC3_189(); default: MessageManager::DisplayMessage("Error", "Unsupported mapper, cannot load game."); } return nullptr; } shared_ptr MapperFactory::InitializeFromFile(string filename) { ROMLoader loader; if(loader.LoadFile(filename)) { uint8_t mapperID = loader.GetMapperID(); shared_ptr mapper(GetMapperFromID(mapperID)); if(mapper) { mapper->Initialize(loader); return mapper; } } return nullptr; }