#pragma once #include "stdafx.h" #include "PPU.h" #include "HdNesPack.h" #include "VideoDecoder.h" #include "RewindManager.h" class HdPpu : public PPU { private: HdPpuPixelInfo* _screenTileBuffers[2]; HdPpuPixelInfo* _screenTiles; bool _isChrRam; protected: void DrawPixel() { uint16_t bufferOffset = (_scanline << 8) + _cycle - 1; uint16_t &pixel = _currentOutputBuffer[bufferOffset]; _lastSprite = nullptr; if(IsRenderingEnabled() || ((_state.VideoRamAddr & 0x3F00) != 0x3F00)) { uint32_t color = GetPixelColor(); pixel = (_paletteRAM[color & 0x03 ? color : 0] & _paletteRamMask) | _intensifyColorBits; TileInfo* lastTile = &((_state.XScroll + ((_cycle - 1) & 0x07) < 8) ? _previousTile : _currentTile); uint32_t backgroundColor = 0; if(_flags.BackgroundEnabled && _cycle > _minimumDrawBgCycle) { backgroundColor = (((_state.LowBitShift << _state.XScroll) & 0x8000) >> 15) | (((_state.HighBitShift << _state.XScroll) & 0x8000) >> 14); } HdPpuPixelInfo &tileInfo = _screenTiles[bufferOffset]; if(_lastSprite && _flags.SpritesEnabled) { tileInfo.Sprite.TileIndex = _mapper->ToAbsoluteChrAddress(_lastSprite->TileAddr) / 16; tileInfo.Sprite.PaletteColors = ReadPaletteRAM(_lastSprite->PaletteOffset + 3) | (ReadPaletteRAM(_lastSprite->PaletteOffset + 2) << 8) | (ReadPaletteRAM(_lastSprite->PaletteOffset + 1) << 16); tileInfo.Sprite.OffsetY = _lastSprite->OffsetY; if(tileInfo.Sprite.OffsetY >= 8) { tileInfo.Sprite.OffsetY -= 8; } tileInfo.Sprite.IsChrRamTile = _isChrRam; if(_isChrRam) { for(int i = 0; i < 16; i++) { tileInfo.Sprite.TileData[i] = _mapper->GetMemoryValue(DebugMemoryType::ChrRom, _lastSprite->AbsoluteTileAddr / 16 * 16 + i); } } tileInfo.Sprite.OffsetX = _cycle - _lastSprite->SpriteX - 1; tileInfo.Sprite.HorizontalMirroring = _lastSprite->HorizontalMirror; tileInfo.Sprite.VerticalMirroring = _lastSprite->VerticalMirror; tileInfo.Sprite.BackgroundPriority = _lastSprite->BackgroundPriority; int32_t shift = (int32_t)_cycle - _lastSprite->SpriteX - 1; if(_lastSprite->HorizontalMirror) { tileInfo.Sprite.SpriteColorIndex = ((_lastSprite->LowByte >> shift) & 0x01) | ((_lastSprite->HighByte >> shift) & 0x01) << 1; } else { tileInfo.Sprite.SpriteColorIndex = ((_lastSprite->LowByte << shift) & 0x80) >> 7 | ((_lastSprite->HighByte << shift) & 0x80) >> 6; } if(tileInfo.Sprite.SpriteColorIndex == 0) { tileInfo.Sprite.SpriteColor = ReadPaletteRAM(0); } else { tileInfo.Sprite.SpriteColor = ReadPaletteRAM(_lastSprite->PaletteOffset + tileInfo.Sprite.SpriteColorIndex); } tileInfo.Sprite.BgColorIndex = backgroundColor; if(backgroundColor == 0) { tileInfo.Sprite.BgColor = ReadPaletteRAM(0); } else { tileInfo.Sprite.BgColor = ReadPaletteRAM(lastTile->PaletteOffset + backgroundColor); } } else { tileInfo.Sprite.TileIndex = HdPpuTileInfo::NoTile; } if(_flags.BackgroundEnabled && _cycle > _minimumDrawBgCycle) { tileInfo.Tile.NametableValue = (lastTile->TileAddr / 16) & 0xFF; tileInfo.Tile.TileIndex = _mapper->ToAbsoluteChrAddress(lastTile->TileAddr) / 16; tileInfo.Tile.PaletteColors = ReadPaletteRAM(lastTile->PaletteOffset + 3) | (ReadPaletteRAM(lastTile->PaletteOffset + 2) << 8) | (ReadPaletteRAM(lastTile->PaletteOffset + 1) << 16) | (ReadPaletteRAM(0) << 24); tileInfo.Tile.OffsetY = lastTile->OffsetY; tileInfo.Tile.BackgroundPriority = false; tileInfo.Tile.IsChrRamTile = _isChrRam; if(_isChrRam) { for(int i = 0; i < 16; i++) { tileInfo.Tile.TileData[i] = _mapper->GetMemoryValue(DebugMemoryType::ChrRom, lastTile->AbsoluteTileAddr / 16 * 16 + i); } } tileInfo.Tile.BgColorIndex = backgroundColor; tileInfo.Tile.OffsetX = (_state.XScroll + ((_cycle - 1) & 0x07)) & 0x07; tileInfo.Tile.HorizontalMirroring = false; tileInfo.Tile.VerticalMirroring = false; tileInfo.Tile.BgColor = ReadPaletteRAM(0); } else { tileInfo.Tile.TileIndex = HdPpuTileInfo::NoTile; } } else { //"If the current VRAM address points in the range $3F00-$3FFF during forced blanking, the color indicated by this palette location will be shown on screen instead of the backdrop color." pixel = ReadPaletteRAM(_state.VideoRamAddr) | _intensifyColorBits; _screenTiles[bufferOffset].Tile.TileIndex = HdPpuTileInfo::NoTile; _screenTiles[bufferOffset].Sprite.TileIndex = HdPpuTileInfo::NoTile; } } public: HdPpu(BaseMapper* mapper) : PPU(mapper) { _screenTileBuffers[0] = new HdPpuPixelInfo[256 * 240]; _screenTileBuffers[1] = new HdPpuPixelInfo[256 * 240]; _screenTiles = _screenTileBuffers[0]; _isChrRam = !_mapper->HasChrRom(); } ~HdPpu() { delete[] _screenTileBuffers[0]; delete[] _screenTileBuffers[1]; } void SendFrame() { MessageManager::SendNotification(ConsoleNotificationType::PpuFrameDone, _currentOutputBuffer); if(RewindManager::IsRewinding()) { VideoDecoder::GetInstance()->UpdateFrameSync(_currentOutputBuffer, _screenTiles); } else { VideoDecoder::GetInstance()->UpdateFrame(_currentOutputBuffer, _screenTiles); } _currentOutputBuffer = (_currentOutputBuffer == _outputBuffers[0]) ? _outputBuffers[1] : _outputBuffers[0]; _screenTiles = (_screenTiles == _screenTileBuffers[0]) ? _screenTileBuffers[1] : _screenTileBuffers[0]; } };