// Konami VRC6 sound chip emulator // Nes_Snd_Emu 0.1.7. Copyright (C) 2003-2005 Shay Green. GNU LGPL license. #ifndef NES_VRC6_H #define NES_VRC6_H #include "Nes_Apu.h" struct vrc6_snapshot_t; class Nes_Vrc6 { public: Nes_Vrc6(); ~Nes_Vrc6(); // See Nes_Apu.h for reference void reset(); void volume( double ); void treble_eq( blip_eq_t const& ); void output( Blip_Buffer* ); enum { osc_count = 3 }; void osc_output( int index, Blip_Buffer* ); void end_frame( cpu_time_t ); void save_snapshot( vrc6_snapshot_t* ) const; void load_snapshot( vrc6_snapshot_t const& ); // Oscillator 0 write-only registers are at $9000-$9002 // Oscillator 1 write-only registers are at $A000-$A002 // Oscillator 2 write-only registers are at $B000-$B002 enum { reg_count = 3 }; enum { base_addr = 0x9000 }; enum { addr_step = 0x1000 }; void write_osc( cpu_time_t, int osc, int reg, int data ); private: // noncopyable Nes_Vrc6( const Nes_Vrc6& ); Nes_Vrc6& operator = ( const Nes_Vrc6& ); struct Vrc6_Osc { BOOST::uint8_t regs [3]; Blip_Buffer* output; int delay; int last_amp; int phase; int amp; // only used by saw int period() const { return (regs [2] & 0x0f) * 0x100L + regs [1] + 1; } }; Vrc6_Osc oscs [osc_count]; cpu_time_t last_time; Blip_Synth saw_synth; Blip_Synth square_synth; void run_until( cpu_time_t ); void run_square( Vrc6_Osc& osc, cpu_time_t ); void run_saw( cpu_time_t ); }; struct vrc6_snapshot_t { BOOST::uint8_t regs [3] [3]; BOOST::uint8_t saw_amp; BOOST::uint16_t delays [3]; BOOST::uint8_t phases [3]; BOOST::uint8_t unused; }; BOOST_STATIC_ASSERT( sizeof (vrc6_snapshot_t) == 20 ); inline void Nes_Vrc6::osc_output( int i, Blip_Buffer* buf ) { assert( (unsigned) i < osc_count ); oscs [i].output = buf; } #endif