#pragma once #include "stdafx.h" #include const uint32_t PPU_PALETTE_ARGB[] = { 0xFF666666, 0xFF002A88, 0xFF1412A7, 0xFF3B00A4, 0xFF5C007E, 0xFF6E0040, 0xFF6C0600, 0xFF561D00, 0xFF333500, 0xFF0B4800, 0xFF005200, 0xFF004F08, 0xFF00404D, 0xFF000000, 0xFF000000, 0xFF000000, 0xFFADADAD, 0xFF155FD9, 0xFF4240FF, 0xFF7527FE, 0xFFA01ACC, 0xFFB71E7B, 0xFFB53120, 0xFF994E00, 0xFF6B6D00, 0xFF388700, 0xFF0C9300, 0xFF008F32, 0xFF007C8D, 0xFF000000, 0xFF000000, 0xFF000000, 0xFFFFFEFF, 0xFF64B0FF, 0xFF9290FF, 0xFFC676FF, 0xFFF36AFF, 0xFFFE6ECC, 0xFFFE8170, 0xFFEA9E22, 0xFFBCBE00, 0xFF88D800, 0xFF5CE430, 0xFF45E082, 0xFF48CDDE, 0xFF4F4F4F, 0xFF000000, 0xFF000000, 0xFFFFFEFF, 0xFFC0DFFF, 0xFFD3D2FF, 0xFFE8C8FF, 0xFFFBC2FF, 0xFFFEC4EA, 0xFFFECCC5, 0xFFF7D8A5, 0xFFE4E594, 0xFFCFEF96, 0xFFBDF4AB, 0xFFB3F3CC, 0xFFB5EBF2, 0xFFB8B8B8, 0xFF000000, 0xFF000000, }; class VideoDecoder { private: static uint32_t ProcessIntensifyBits(uint16_t ppuPixel) { uint32_t pixelOutput = PPU_PALETTE_ARGB[ppuPixel & 0x3F]; //Incorrect emphasis bit implementation, but will do for now. float redChannel = (float)((pixelOutput & 0xFF0000) >> 16); float greenChannel = (float)((pixelOutput & 0xFF00) >> 8); float blueChannel = (float)(pixelOutput & 0xFF); if(ppuPixel & 0x40) { //Intensify red redChannel *= 1.1f; greenChannel *= 0.9f; blueChannel *= 0.9f; } if(ppuPixel & 0x80) { //Intensify green greenChannel *= 1.1f; redChannel *= 0.9f; blueChannel *= 0.9f; } if(ppuPixel & 0x100) { //Intensify blue blueChannel *= 1.1f; redChannel *= 0.9f; greenChannel *= 0.9f; } uint8_t r, g, b; r = (uint8_t)fmin(redChannel, 255); g = (uint8_t)fmin(greenChannel, 255); b = (uint8_t)fmin(blueChannel, 255); return 0xFF000000 | (r << 16) | (g << 8) | b; } public: static void DecodeFrame(uint16_t* inputBuffer, uint32_t* outputBuffer) { for(uint32_t i = 0; i < 256*240; i++) { ((uint32_t*)outputBuffer)[i] = ProcessIntensifyBits(inputBuffer[i]); } } };